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Flint & Furrow - AI-generated fantasy Shop

Flint & Furrow

Est. 2026 Tiefling Blacksmith and former field armorer

Flint & Furrow

Dessa Flint is a broad-shouldered tiefling with soot-streaked red-brown skin, blunt filed horns, and one cloudy eye damaged by an old forge accident. She speaks...

DE

Shopkeeper

Dessa Flint, a Tiefling Blacksmith and former field armorer (Lvl 3)

Keeper's Species

Tiefling

6 Weapons3 Armor8 MiscEst. 234 gp

Shop Inventory

(17)
Weapons6

A plain iron knife with a wrapped leather grip. Dessa keeps several in a wooden bin for laborers, hunters, and travelers.

A dependable hand axe forged from salvaged Cinderwatch fittings. Each bears a small notch marking its balance and weight.

A balanced spear with a dark ash shaft and a newly sharpened iron head. Popular with the fort's watch patrols.

A sturdy shortbow assembled from seasoned fort timber and replacement cord. The limbs are plain but reliable.

Short, thick darts intended for hunting, watch duty, or improvised defense from a battlement.

A weathered longsword with the Cinderwatch insignia stamped beneath the guard. It is soundly reforged, though the steel becomes warm whenever the eastern bastion whispers. Dessa refuses to sell it cheaply and claims it is only a warning tool, not a treasure.

Atk Once per day, the blade grows faintly warm for 1 minute when pointed toward the eastern bastion or when a hidden passage, undead presence, or active supernatural disturbance lies nearby. It does not reveal the exact location or nature of the threat.
Armor3

A small buckler made from flattened Cinderwatch plates. Several still show traces of the fort's old insignia beneath the red-brown polish.

AC +2

A patched leather jerkin reinforced with narrow strips of salvaged metal. Functional, uncomfortable, and much better than going unarmored.

AC +11

A coat of overlapping iron plates sewn to boiled leather. Dessa offers these only after checking the buyer's size and willingness to endure the weight.

AC +12
Miscellaneous8

Ashwood shafts with blunt practice heads or narrow iron points. Dessa sells both types, clearly labeled.

Heavy bolts made from straight scrapwood and carefully filed iron heads.

A compact climbing kit assembled for repairs to the fort's walls and towers. The hammer heads are ugly but nearly indestructible.

Thick gloves, a leather apron, arm wraps, and a soot-darkened hood. Dessa's most common purchase for refugees learning useful trades.

Provides protection from ordinary sparks and briefly heated handles, but not magical fire or direct flames.

A squat iron lantern with a cracked red-glass pane. The design is old Cinderwatch issue, but every hinge has been rebuilt.

A practical rope set used by gate crews, tower repairers, and scavengers exploring the fort's collapsed galleries.

A stamped iron chit used within the Ashen Vale when coin is scarce. Dessa gives these to refugees who help with repairs and accepts them in trade.

Dessa honors the token for minor repairs, shelter-related labor, or a meal owed through the tavern's supply account.

Small clay ampoules of alchemical heat compound acquired through shared salvage expeditions with the settlement's alchemist. The mixture is useful against cold, damp, and certain vermin.

For 1 minute after application, the coated weapon or ammunition deals 1 additional fire damage on its first successful hit. The effect does not stack.

Lootable Stash

(5)

Where The Take Sits

The shop occupies the fort's former armory, with the public sales counter near the gate-facing entrance and the working forge in the center. Dessa keeps coin and records close to the counter, while salvage, old insignia, and the sealed weapons chest remain in a rear alcove partly screened by hanging chains and scrap shields. A narrow service passage connects the rear storage area to the tavern's supply room, though the passage is usually blocked by barrels.
1 Money1 Personal Item1 Valuable Record1 Valuable Material1 Evidence

Security Check

Dexterity (Stealth) with thieves' tools, or an equivalent tool or skulduggery check for the game system
DC 12

On Failure

A failed theft attempt may trigger a hanging bell connected to the forge door, alerting Dessa and the nearby watch. If the party continues after being noticed, she bars the entrance, calls for the gate guards, and publicly names the thieves during the next settlement council meeting. If the Bastion-Warm Blade is disturbed, its sudden heat gives Dessa an additional warning even if the party avoids the bell.

Estimated haul

79.04 gp

MoneyLoot target #1

Dessa's Cash Box

18 gp, 7 sp, and 34 cp
Locked iron box beneath the counter, concealed behind a hanging strip of leather and ashwood tools.
The day's mixed payments from refugees, guards, and passing adventurers, including copper and silver coins with a few gold pieces tucked beneath the ledger.
Personal ItemLoot target #2

Mentor's Iron Signet

5 gp as jewelry, considerably more to Dessa
Inside a cloth pouch in the bottom drawer of Dessa's workbench.
A worn blacksmith's signet ring engraved with a stylized anvil and a small tiefling horn motif. It belonged to Dessa's former mentor and has strong sentimental value.
Valuable RecordLoot target #3

Salvage and Supply Ledger

25 gp in leverage or forgiven debts
Under a loose forge brick beside the wall shared with the tavern's storage passage.
A bundle of signed debt slips documenting supplies owed to the tavern, the alchemist, and several refugee families. The records could be used to bargain with merchants or expose how much the settlement depends on salvage.
Valuable MaterialLoot target #4

Cinderwatch Insignia Plates

30 gp total, or more to a faction seeking proof of Cinderwatch lineage
Wrapped in oiled cloth inside a shallow crate of scrap metal near the rear quench trough.
Six undamaged Cinderwatch insignia plates, removed from old weapons and shields. Collectors, historians, and agents of the former fort command may pay well for them.
EvidenceLoot target #5

Claw-Scored Chest Fragment

Priceless as evidence, though worth little as scrap
Hidden beneath a canvas cover behind stacked bucklers in the restricted rear alcove.
A fragment of a sealed weapons-chest lid bearing three fresh claw-like scores. The marks are too deep and clean to have been made by ordinary vermin. Taking it could conceal the evidence or provide proof that something entered the sealed armory.
DE

Dessa Flint

TieflingBlacksmith and former field armorerLvl 3

Shop Atmosphere

Dessa Flint is a broad-shouldered tiefling with soot-streaked red-brown skin, blunt filed horns, and one cloudy eye damaged by an old forge accident. She speaks in short, practical sentences and judges customers by whether they maintain their equipment. Refugees receive repairs on credit, while wealthy outsiders are charged full price and questioned about their intentions. Her forge bellows are patched with tavern canvas, creating a standing supply debt to the local inn. She trades salvage findings with the settlement's alchemist and provisions keeper, and she has personally repaired the fort gate, watchtower ladders, and several cracked spear racks. Dessa supports the former mercenary captain's plan to hold the fort rather than abandon it. Secretly, she discovered fresh claw-like scoring inside a sealed weapons chest and hid the evidence from the council because she fears panic, political blame, and the possibility that the creature came from beneath the eastern bastion.
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