CharGen
Generates the NPCs, monsters, and portraits before the session, then recaps what happened after.
What I use weekly. CharGen generates NPCs, monsters, settlements, and items with portraits on demand, then the World Codex links them into a campaign automatically, an NPC to the tavern they drink in, a faction to the region it runs. RPG Session Notes records a session (Discord bot or audio upload) and turns it into a recap with plot points, a cast list, and a full transcript, covering the same ground Archivist's whole product is built around. The trade against Archivist is real. Archivist's transcription is more mature, with per-speaker voice profiles, chat-log import, and conversation analytics I don't have an equivalent for. CharGen assumes you want the world generated for you, not just the record of what happened in it kept well.
What it does well
- Generates NPCs, monsters, settlements, and items with portraits on demand, Archivist has no equivalent
- World Codex links generated entities automatically as you create them
- RPG Session Notes records and recaps a session too (Discord bot or audio upload)
- Persistent free tier with no card required, no trial clock running down
What it doesn't
- No per-speaker voice-profile attribution or Archivist's range of session-capture routes (play-by-post, raw notes, transcripts)
- No Foundry VTT sync or campaign chatbot the way Archivist's Sync module and 'Ask Archivist' now offer
- No conversation-dynamics analytics (spotlight balance, sentiment trends across players)
- System scope leans D&D and fantasy-generation focused rather than Archivist's 250-plus supported systems
DMs who want NPCs, monsters, and a populated world ready before the session, with a recap after, not just the deepest possible record of what happened.