The Oasis Descent
- Rooms
- 7
- Foes
- 9, CR 1/4 to 5
- Traps
- 4
- Treasure
- 1,315 gp
At a glance
The threat
The deepest chamber holds the Echo of Vael Turog, a fragment of a Netherese archmage fused with the damaged water engine.
Wandering monsters (1d4)
- 1
1d4× Ward-Eating ScavengerCR 1/2
When: A loud collapse, a broken sigil, or ten minutes spent in one corridor without moving the water away.A pale, many-legged scavenger covered in wet sand and tiny silver fragments. It feeds on crystal relays and flees from bright flame. - 2
Rogue Maintenance ShellCR 1
When: A control pillar is activated incorrectly or a bronze door sigil is touched.A damaged stone construct carrying a rusted maintenance hook. It mistakes explorers for repair crews until they approach a sealed mechanism. - 3
1 swarm× Silverglass Beetle SwarmCR 1/4
When: Disturbing packed sand, opening a hidden niche, or causing a minor ceiling tremor.A swarm of translucent desert beetles that glitters with stray Netherese energy. Their bites numb flesh and make silver jewelry vibrate. - 4
Sandbound Water WispCR 2
When: The entrance wards lose power or the water level rises above ankle height in two rooms.A half-formed water elemental with black sand suspended in its body. It cannot remain far from the dungeon's channels and attacks anything carrying active magic.
Rooms
7Cracked Descent
What they see
Read aloud
A cracked stairwell descends from the abandoned tower cellar into a square antechamber. Rainwater and oasis runoff have stained the black stone, while a broken relief of a robed Netherese engineer watches the entrance with one silver eye still intact.
Features
- The stairwell is unstable but passable, with a 30-foot drop to the cellar above if the upper steps collapse.
- A tarnished silver inlay forms a geometric compass around the room's center.
- A narrow drainage channel leads east toward and carries a steady trickle of warm water.
What the GM knows
Monsters
Mineral JackalCR 1/2
A gaunt desert jackal with patches of translucent stone-like hide, drawn into the tower by the warm water.Tactics. It hides behind the broken relief, snaps at the first creature descending, then retreats toward to lure intruders into the flooded corridor.Treasure
Surveyor's Tube75 gp to a scholar, 10 gp as scrap
A weatherproof Netherese survey tube containing a faded map of the entrance section. The map marks the bronze door as a quarantine seal.Notes
The jackal is frightened of loud magical effects and will flee if reduced below half its hit points. Characters who inspect the relief notice that the eye has been deliberately removed, leaving a socket shaped like a small crystal.
2 doors: N (normal), S (locked)
The place
What it is
Beneath an abandoned Netherese mage tower, a cracked stairwell descends into an old maintenance entrance built from black stone and silver inlays.
Atmosphere
The air is cool, wet, and mineral-rich beneath the desert heat.
The threat
The deepest chamber holds the Echo of Vael Turog, a fragment of a Netherese archmage fused with the damaged water engine.
History
The under-dungeon was built by Netherese surveyors beneath a mage tower that monitored the oasis and controlled a buried reservoir of enchanted water.
Rumors
1d5- 1The oasis water has begun bubbling at night, and violet lights shine beneath the abandoned tower.
- 2Old travelers say the tower's cellar contains a bronze door that no blade can scratch.
- 3A scholar claims Netherese mages built machines beneath the oasis to make desert water flow uphill.
- 4People who sleep near the tower hear a voice counting backward from seven beneath the sand.
- 5A caravan guard swears that stone soldiers patrol the cellar whenever the spring floods.
Plot hooks
4Corridors
4Between and
Shallow floodwater runs through narrow silver-lined channels cut into the floor. The water is warm near active sigils and cold near collapsed passages.
The walls of
Faded Netherese warning glyphs repeat along the walls, showing a tower struck by falling stars and a lower chamber sealed beneath it.
Between and
Several ceiling stones have shifted, exposing packed sand and roots from the oasis above. Loud impacts or thunderous magic may trigger a minor collapse.
The eastern wall of
A narrow observation slit overlooks the approach to the bronze door. The slit provides cover and a clear line of sight from into .
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