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The New Order Commission

The Commission was established after the 'Accord of the Silent Gates,' a treaty signed when the city of Aethelgard was peacefully handed over to the Hegemony to settle imperial debts. Initially arriving as humanitarian relief and administrative consultants, the Commission quickly transitioned into a governing body. They replaced local laws with the Hegemony Code and began the process of 'cultural realignment.' Over the last five years, they have systematically dismantled the city's old traditions, renaming streets and holidays to reflect Hegemony values. Their defining moment was the Night of Corrective Record, where the city archives were burned and replaced with pre-approved Hegemony historical texts.

Occupying Bureaucracy · Lawful Evil

The New Order Commission

Efficient, if somewhat cold, providers of stability and food in a world where the old empire is failing.
Type
Occupying Bureaucracy
Size
Regional
Reach
Absolute within its…
Base
Aethelgard (The Border Jewel)

Overview

The Commission was established after the 'Accord of the Silent Gates,' a treaty signed when the city of Aethelgard was peacefully handed over to the Hegemony to settle imperial debts. Initially arriving as humanitarian relief and administrative consultants, the Commission quickly transitioned into a governing body. They replaced local laws with the Hegemony Code and began the process of 'cultural realignment.' Over the last five years, they have systematically dismantled the city's old traditions, renaming streets and holidays to reflect Hegemony values. Their defining moment was the Night of Corrective Record, where the city archives were burned and replaced with pre-approved Hegemony historical texts.

How it began

Founded by Arch-Bureaucrat Valerius Vane, a man who believed that physical conquest was less permanent than psychological and administrative subversion. Vane argued that once a populace depends on your paperwork for their daily bread, they are more conquered than any blade could make them. He died shortly after the takeover of Aethelgard, leaving his protege in charge.

How to know them

MottoUnity through Order, Progress through Compliance.
EmblemA stylized silver eye looking downward, centered between two outstretched, geometric blue wings, symbolizing surveillance and protective reach.
Colours

Slate Blue, Silver, Stark White

Signs

The Silver Eye, The Winged Quill, The Blue Wing

DressAsymmetrical grey coats with blue trim and high collars. High-ranking members wear silver eye-shaped pins that record audio. Low-ranking officers wear white porcelain masks to denote their status as 'tools of the state.'

Standing

AlignmentLawful Evil
AgeFive years in Aethelgard; thirty years as a Hegemony institution
WealthExtravagant (Siphoned from local taxation and imperial seizures)

What they say they want

Restore economic stability to the border region.
Eliminate organized crime and corruption inherited from the old empire.
Modernize infrastructure through Hegemony engineering.
Foster a spirit of unity between the new territory and the Hegemony.

What they are doing now

Complete the 'Re-education' of the former local nobility.
Quell the burgeoning underground 'Ink-and-Dagger' resistance movement.
Standardize all currency and trade permits under the Blue Wing seal.
Finalize the walling of the 'Old Quarter' to create a controlled social experiment zone.

Where it leads

The total assimilation of the border territories into the Hegemony, where the very memory of the old empire is forgotten by the third generation.

How others see them

Efficient, if somewhat cold, providers of stability and food in a world where the old empire is failing. Many citizens see them as the only way to avoid total anarchy.

People

5 ranks

High Administrator of the Aethelgard District

Elara Valerius

Meticulous, cold, and utterly convinced of her moral superiority. She views the local population as unruly children who need the firm hand of the Hegemony to survive.

  1. The High Administrator1 member

    Total executive control, strategic planning, and direct communication with the Hegemony central command.

  2. Overseers of Realignment12 members

    Management of specific sectors such as Education, Economy, and Civil Faith.

  3. Adjusters150 members

    Middle management who ensure daily quotas are met and public narratives are maintained.

  4. Compliance Officers800 members

    Field agents and law enforcement responsible for direct intervention and arrests.

  5. The Vigilant (Informants)4,500 members

    Ordinary citizens who report instability or dissent in exchange for ration credits or status.

Other key members

  • Captain Vex Chief of Pacification
  • Kaelen Thorne Liaison to the Citizens

How they are organised

How it is runHierarchical Bureaucracy
Who comes nextThe High Administrator is appointed by the Hegemony Central Command. Should Elara fall, an Overseer would be temporarily elevated until a permanent replacement is sent from the capital.
How they recruitPotential members are vetted through the 'Ascension Exams,' which test bureaucratic efficiency and psychological malleability. Candidates from the local population are preferred for the lower ranks to give the illusion of self-governance.
To join
  • Proven loyalty to Hegemony principles via psych-evaluation.
  • Renunciation of any previous imperial titles or oaths.
  • A clean record for at least three consecutive years under the Commission.

Relations

5 factions
The Gray Wardens of…NON-INTERFERENCEThe Merchants of the…SYMBIOTICThe Iron VanguardINSTITUTIONAL RIVALRYThe Ink-and-Dagger…EXISTENTIALThe Imperial RemnantHOSTILE
Ally · Symbiotic
The Merchants of the Gilded Scale

They provide the logistics for siphoned resources in exchange for tax-free trade statuses.

Operations

What they do

Legislative overhaul
Mass surveillance
Public propaganda
Economic centralization
Dissident processing

How they do it

Taxation-based coercion
Psychological gaslighting
Incentivized betrayal
Public displays of 'Harmony'
Erasure of non-conforming literature

Services for hire

  • Social Standing CertificationHigh (Requires community service and public oaths of loyalty)
    Official documentation required to enter high-end markets and government buildings.
  • The Right to Protest (Sanctioned)Registration fee and full list of attendee names
    A permit to hold a gathering in a designated 'Venting Zone' under armed supervision.

What they can do

Bureaucratic Stagnation (The ability to tie up legal actions in red tape)
Social Engineering (Capacity to turn neighborhoods against each other through incentive programs)
Advanced Memory Modification techniques used on high-value dissidents

What they have

The Archive of Correction (A database of all citizen activities)
Three legions of Iron-Clad Peacekeepers
Economic monopoly over the regional grain supply
Advanced surveillance technology (magical and mechanical)

Where they are weak

Inflexible reliance on the Hegemony Code (Cannot react quickly to unconventional situations)
Extreme internal competition between Overseers
Vulnerability to disruptions in their highly complex supply chain for psychological chemicals

Territory

Headquarters

Aethelgard (The Border Jewel)
KindThe Spire of Harmony (formerly the High Chancellery)

A towering obsidian structure that has been refitted with glowing blue windows and massive banners displaying the Silver Eye. It is filled with the sound of scratching pens and the low hum of atmospheric stabilizers meant to induce calm in visitors.

Lands they hold

The City of Aethelgard
The Verdant Slopes (Agricultural belt)
The Ironwood Vale (Forestry and mining)

Outposts

  • The Silver Gate CheckpointEastern Entrance to the ValeMonitor all traffic coming from the old empire.
  • Observation Point BlueOakhaven District High PointSignal tower and drone launch site for monitoring urban density.

Secrets

The big secret · GM only
What they really want · GM only
Hidden plans · GM only
Smaller secrets · GM only
What insiders say · GM only
Trouble inside · GM only
Crimes · GM only

Plot hooks

3 hooks
  • 1
    The Missing Ledger
    ModerateReward: Valuable political leverage and gold
    A sympathetic 'Adjuster' has fled with a ledger containing the names of all 'Vigilant' informants. He needs an escort out of the city before Captain Vex finds him.
  • 2
    The Puppet's Plea
    HardReward: Moral victory and favor with the local resistance
    Kaelen Thorne briefly breaks his conditioning during a public speech and manages to slip a note to a party member. The note simply reads: 'Kill me. Please.'
  • 3
    Festival of False Light
    ExpertReward: Major reduction in Commission influence and legendary gear
    The party is hired to infiltrate the Spire during a mandatory city-wide festival to destroy the central Archive of Correction before the upcoming mass purge of 'unfit' citizens.

Work they offer

1Root out the 'Ink-and-Dagger' cell in the basement of the old library.
2Escort a shipment of essence crystals from the Ironwood Vale.
3Investigate a report of 'instability' in the South Ward (which turns out to be a starving family).

What gets in the way

Any violent act against a Commission member results in the immediate arrest of the perpetrator's neighbors or family.
Public spaces are bugged with arcane microphones that detect keywords like 'Rebellion' or 'Emperor.'
Accepting work from the Commission increases the party's Social Standing but ruins their reputation with the underground.

Rumours

1The food provided in the common kitchens contains chemicals that make the population more suggestible.
2Kaelen Thorne is actually a mechanical construct or an undead puppet.
3The Silver Eye symbol on the banners is enchanted to allow the High Administrator to see through them at any time.
4People who are taken for 're-education' never actually come back; they are replaced by look-alikes.

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