Fungal-Thrall Shieldbearer
When the dwarven vault of the Iron-Gaze clan fell to an unknown rot, the myconids didn't just conquer the space; they recycled its history. These shieldbearers are the 'Echoes of the Guard,' preserved by fungus to perform the same duty they held in life.
Fungal-Thrall Shieldbearer
Combat
AC 20 · HP 76 · CR 4Fungal-Thrall Shieldbearer
Actions
Reactions
- Role
- Tank / Protector
- Built for
- 5
Gear
- Rusted Plate Armor (Heavy Armor, 20 gp (as scrap metal))Full plate covered in fungal colonies.
- Fungal Tower Shield (Shield, 15 gp)A stone shield with internal spore bladders.
- Fungal Warhammer (Weapon, 10 gp)A heavy stone hammer dripping with toxic mold.
Feats
Augmentations
Notes for the game master
Tactics
Opening
The Shieldbearers form a solid line in a choke point, locking shields and humming in unison.
Mid-fight
They use Shield Bash to knock intruders prone while using their reaction to blind anyone who manages to hit them.
End of the fight
If the Memory-Warden is threatened, they abandon the line to swarm the threat, ignoring their own HP.
Retreat
The Shieldbearers never retreat. They fight until their bodies are reduced to mulch.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A squat figure clad in rusted, pitted dwarven plate armor. Thick, colorful shelf mushrooms grow out of the visor and armor joints. The creature holds a massive stone tower shield that seems fused to its arm by pulsating white mycelium. A low, rhythmic humming sound vibrates from the fungi-choked cavity where its throat used to be.
Behavior
Dull and robotic until a threat enters the vicinity. They coordinate in silence, moving as a single wall of steel and spores to shield their leaders.
How it lives
The thrall is created when myconid spores penetrate the corpse of a dwarf. The fungus reinforces the skeletal structure and uses the nervous system as a lattice, prioritizing the preservation of the dwarf's defensive training.
Lair
The Myconid-infested Deep Vaults of Khaz-Durin
- Habitat
- Underground Vaults, Abandoned Dwarven Citadels, Myconid Colonies
Signs that it is near
Tags
Lore
When the dwarven vault of the Iron-Gaze clan fell to an unknown rot, the myconids didn't just conquer the space; they recycled its history. These shieldbearers are the 'Echoes of the Guard,' preserved by fungus to perform the same duty they held in life.
What drives it
Total devotion to the protection of the 'Memory-Warden' and the sanctified fungal nursery.
After the fight
Once defeated, the mushrooms quickly digest the remains, leaving behind only a pile of rust and a heavy silence.
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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