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Shatter-Fang - AI-generated fantasy Monster

Shatter-Fang

Tribal legends speak of a wolf that survived the Great Freeze by consuming the essence of the north wind itself. Shatter-Fang is that legend, serving as the immortal sentinel of the ice.

Large monstrosity · CR 7 · Unique

Shatter-Fang

A Winter Wolf Alpha bonded with primordial frozen essence, guarding a valley of ancient ice.
AC17
HP114/114
CR7
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Combat

AC 17 · HP 114 · CR 7

Shatter-Fang

Large monstrosity (none), neutral evil
Armor Class17 (Natural Armor)
Hit Points114 (12d10 + 48)
Speed
50 ft.,
Walk on Ice (ignores difficult terrain)
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDEXCON
SkillsPerceptionStealthInsight
Damage Resistances
Bludgeoning, Piercing, and Slashing from non-magical attacks
Immunities
Cold
Weaknesses
Fire
Senses
Darkvision 60 ft.,
Passive Perception 18
Languages
Common,
Giant,
Winter Wolf
Challenge7
Proficiency Bonus+3
Wind-Masked Stalker. Shatter-Fang's scent and tracks are hidden if there is any wind. It has advantage on Stealth checks in snowy terrain.
Pack Tactics. Shatter-Fang has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Frost-Marrow Carapace. Any creature that hits Shatter-Fang with a melee attack while within 5 feet of it takes 4 () cold damage as ice shards splinter off.

Actions

Multiattack. Shatter-Fang makes two Bite attacks.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 16 () piercing damage plus 7 () cold damage. If the target is a creature, it must succeed on a Strength saving throw or be knocked prone.
Crystallizing Breath (Recharge 5-6). Shatter-Fang exhales a blast of super-chilled mist in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failure, a creature takes 44 () cold damage and is Restrained as its blood crystallizes. On a success, the creature takes half damage and is not Restrained. A Restrained creature can repeat the saving throw at the end of its turns, ending the effect on a success.

Reactions

Shatter-Step. When an attacker Shatter-Fang can see misses it with a melee attack, Shatter-Fang can move up to half its speed without provoking opportunity attacks.

Legendary Actions

Bite. Shatter-Fang makes one Bite attack.
Winter's Howl (costs 2 actions). Shatter-Fang emits a blood-chilling howl. Every creature within 30 feet that can hear it must succeed on a Wisdom saving throw or be Frightened until the end of its next turn.
Icicle Burst. Shatter-Fang shakes its coat, launching shards of marrow-ice. Creatures within 10 feet must make a Dexterity saving throw or take 9 () piercing damage.
Role
Area Control Striker
Built for
Level 5 to 6

Gear

  • Embedded Frost-Marrow (Natural Armor, 2000 gp (as raw materials))Hardened shards of primordial ice.

Feats

Slasher
Sentinel

Augmentations

Frozen Bone Structure
Wind-Bound Essence

Notes for the game master

Use legendary actions to stay mobile.
Keep the breath weapon for groups of three or more enemies.

Tactics

  1. Opening

    Use Wind-Masked Stalker to gain surprise, starting the fight with Crystallizing Breath to isolate targets.

  2. Mid-fight

    Focus on prone or restrained enemies. Use Winter's Howl to keep melee fighters at bay.

  3. End of the fight

    Target the most injured creature to trigger pack mentalities and finish the fight quickly.

  4. Retreat

    Shatter-Fang will flee if it drops below 30 hit points, attempting to hide in the howling winds.

How it fights

Isolating healers by knocking them prone.
Dragging restrained victims away from the group.

Who it attacks first

Wizards with fire magic
Clerics
Isolated melee fighters

Works well with

Winter Wolf Packmates
Frost Giants
Boreal Winds

How to beat it

Fire Shield
Freedom of Movement
Dispel Magic (on Restrained effect)

Ways to avoid a fight

Shatter-Fang can be bargained with if the party offers high-quality marrow or ancient giant artifacts.
If shown respect and offered a tribute of cold meat, it may allow passage through the Glade.

Ecology

Shatter-Fang is a massive wolf with fur as white as a blizzard. Jagged shards of blue frost-marrow protrude through its skin along its spine and flanks like natural plate armor. Its eyes glow with a piercing cyan light, and a constant vaporous mist leaks from its maw.

Behavior

Shatter-Fang is highly territorial and cold-bloodedly patient. It uses the sound of howling winds to mask its approach, often encircling its prey multiple times to assess weaknesses before striking.

How it lives

As an Alpha, Shatter-Fang feeds on the 'marrow of the earth,' specifically frozen essence that grows within the glade. This diet has reinforced its skeletal structure with magical ice.

Lair

The Glade of Eternal Marrow, a hidden valley where the bones of ancient giants are preserved in permafrost.

Habitat
Arctic Tundra, Frozen Glades

Signs that it is near

Perfectly preserved frozen corpses with blue veins
Abnormally loud wind that masks all other sound
Large tracks filled with crystalline residue

Tags

Winter Wolf,
Guardian,
Cold

Lore

Tribal legends speak of a wolf that survived the Great Freeze by consuming the essence of the north wind itself. Shatter-Fang is that legend, serving as the immortal sentinel of the ice.

What drives it

To protect its sacred food source and maintain the purity of its frozen territory from warm-blooded invaders.

After the fight

Once defeated, the unnatural winds of the glade die down, and the frost-marrow in the wolf's body melts into a puddle of magical, perma-cold water.

Variants

Lich-Bone Alpha (Undead)
Storm-Breather (Adds Lightning Damage)

Hooks

Plot hooks

The village well has turned to blue ice, a sign that Shatter-Fang is expanding its territory.
A collector of rare materials needs a single shard of Shatter-Fang's marrow-armor.

How to use it

Apex Predator of the North
Guardian of a powerful icy artifact

Treasure

Frost-Marrow Shards (reusable as +1 cold weapon components)
Pelt of the Alpha (High value to frost giants)

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