Toxic Lesser Drake - AI-generated fantasy Monster

Toxic Lesser Drake

Kobold captain Simarra keeps these drakes at the crown of Charcoal Watchpoint, where their breath helps the dragon king's forces hold Ironsgate. Rumor says some drakes seek the Green Mist willingly, craving the pain it brings as a sign of favor from Arcarron.

HP85AC16SPDWalk 40 ft., Fly 60 ft. (hover)CR4 (1,100 XP)PerceptionStealth
STR
18
DEX
14
save
CON
16
save
INT
8
WIS
12
CHA
10
Green Mist Corruption. When a creature starts its turn within 5 feet of the drake, it must succeed on a Constitution saving throw or take 3 () poison damage as lingering seepage gets on skin and armor.
Mist-Bonded Resilience. The drake has advantage on saving throws against being poisoned, and it is immune to diseases acquired from the Green Mist. The drake's attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Swift Predator. The drake can use the Dash action as a bonus action on its turn.
Multiattack. The drake makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: to hit, reach 5 ft, one target. Hit: 13 () piercing damage.
Claw. Melee Weapon Attack: to hit, reach 5 ft, one target. Hit: 11 () slashing damage.
Tail. Melee Weapon Attack: to hit, reach 10 ft, one target. Hit: 11 () bludgeoning damage and the target must succeed on a Strength saving throw or be knocked prone.
Green Mist Breath. Recharge 5-6. The drake exhales a choking cone of sickly green mist in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 14 () poison damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also Clogged for 1 minute. While Clogged the creature's speed is halved and it has disadvantage on Dexterity saving throws. At the end of each of the clogged creature's turns it can repeat the saving throw, ending the condition on a success. The mist lingers for 1 round in the area, lightly obscuring it and making difficult terrain for creatures that are not immune to poison.
Seeping Reproach. When a creature the drake can see ends its turn within 5 feet of the drake, the drake can exhale a small burst of corrosive mist. The triggering creature must succeed on a Constitution saving throw or take 3 () poison damage and have its speed reduced by 5 feet until the end of its next turn. Usable once per round.
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