Gorgonzola Ooze
Created by the 'Spark-and-Spoon' Alchemical Collective in Blummidlop, the Gorgonzola Ooze was intended to solve hunger in the Honeydew Hills. The experiment relied on a 'Starter Culture' that proved too aggressive. After devouring three apprentices and a prize-winning cow, the culture was thought to be destroyed. Unfortunately, a single 'sample' was sold to a local merchant in Crossways Hold as a high-yield novelty.
Gorgonzola Ooze
Combat
AC 8 · HP 76 · MediumGorgonzola Ooze
Actions
Reactions
- Role
- Amush Predator
- Built for
- 3
Notes for the game master
Tactics
Opening
The Gorgonzola Ooze waits for someone to touch it or move within 5 feet. It uses its Pseudopod attack to grapple the nearest target instantly, dragging them into its mass.
Mid-fight
It maintains the grapple to deal automatic acid damage each turn, while using Self-Replicate to create distractions that hamper other party members.
End of the fight
If reduced below 15 HP, the ooze attempts to squeeze into the floorboards or narrow crevices using its Amorphous trait.
Retreat
The ooze has no sense of self-preservation and will fight until it is either destroyed or its prey is consumed.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
At rest, the ooze looks like a massive, three hundred pound wheel of artisan Gorgonzola cheese, complete with a thick, waxy gray rind and a pungent aroma. Upon closer inspection, the blue-green veins of mold within the 'cheese' appear to pulse slowly. When it attacks, the cheese-like mass softens into a viscous, cream-colored sludge that moves with surprising weight and speed.
Behavior
The ooze remains motionless in dark, damp environments, perfectly mimicking the inventory of a cheese cellar. It waits for a creature to touch it or attempt to 'sample' it before lashing out with sticky, acidic pseudopods.
How it lives
The Gorgonzola Ooze does not occur in nature. It is a biological byproduct of gnomish 'auto-culinary' research. It feeds on organic matter, which it breaks down with highly specialized digestive enzymes that smell like sharp blue cheese.
Lair
Galantine's Aging Cellars, specifically the dampest back-aisles where the most expensive imports are kept.
- Habitat
- Cellars, larder rooms, alchemical labs, and high-end cheese shops.
Signs that it is near
Tags
Lore
Created by the 'Spark-and-Spoon' Alchemical Collective in Blummidlop, the Gorgonzola Ooze was intended to solve hunger in the Honeydew Hills. The experiment relied on a 'Starter Culture' that proved too aggressive. After devouring three apprentices and a prize-winning cow, the culture was thought to be destroyed. Unfortunately, a single 'sample' was sold to a local merchant in Crossways Hold as a high-yield novelty.
What drives it
Consumption and replication. It seeks to consume high-fat organic material to continue its self-replicating process.
After the fight
The smell of blue cheese lingers in the cellar for months. The shop owner, Galantine, is traumatized and refuses to sell any 'veined' cheeses for the rest of the season. The local Gnomes are banned from bringing 'living' inventions to Crossways Hold for one year.
“The experiment relied on a 'Starter Culture' that proved too aggressive.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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