Tamed Crag-Cat - AI-generated fantasy Monster

Tamed Crag-Cat

The Crag-Cat is often mistaken for a mere beast, but wizards have long noted its innate resistance to the weave. Bandits have learned that while a horse will bolt at the smell of a cat, a stagecoach driver will panic when one lands on the roof of his carriage with the force of a falling boulder.

HP34AC13SPD40 ft., Climb 30 ft.CRMediumPerceptionStealth
STR
16
DEX
17
save
CON
16
INT
4
WIS
14
CHA
8
Nondetection. The cat cannot be targeted or detected by any divination magic or perceived through magical scrying sensors.
Spell Turning. The cat has advantage on saving throws against any spell that targets only the cat (not in an area of effect). If the cat's saving throw succeeds and the spell is of 4th level or lower, the spell has no effect on the cat and instead targets the caster.
Pounce. If the cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a Strength saving throw or be knocked prone. If the target is prone, the cat can make one bite attack against it as a bonus action.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () piercing damage.
Claw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 7 () slashing damage.
Crushing Drop. If the cat falls at least 10 feet and lands in a space occupied by a creature or vehicle, it takes no falling damage and the target must make a Dexterity saving throw. On a failure, the target takes 7 () bludgeoning damage and is knocked prone or (if a vehicle) its driver must make a Animal Handling check to prevent the draft animals from panicking.
Uncanny Dodge. When an attacker that the cat can see hits it with an attack, the cat can use its reaction to halve the attack's damage.
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