Loving Mother - AI-generated fantasy Monster

Loving Mother

Tales told around swamp fires describe a woman who arrived during a long drought and fed infants with strange loaves. Villagers revered her as a mother and protector until entire families vanished into the marsh. Those who oppose her say she is a hag who bought worship with safety and took home more than prayers.

HP85AC+7SPD30 ft., Swim 30 ft., Burrow 10 ft. through peat and muckCR5 (1,800 XP)DeceptionPersuasionStealthPerceptionInsightArcana
STR
10
DEX
12
CON
14
INT
14
save
WIS
12
save
CHA
18
save
Innate Trickery. The Loving Mother can cast minor illusion and druidcraft at will. Charisma is her spellcasting ability for her spells.
Binding Bread. Any humanoid that willingly accepts food from the Loving Mother is bound for 24 hours. While bound they receive advantage on saves vs fear and disadvantage on saves to resist charm from the Loving Mother.
Mimicry. The Loving Mother can mimic the voice of any humanoid she has heard for at least 1 minute. A creature that hears the mimicry can attempt a Wisdom (Insight) check to detect the falsehood.
Mother's Resolve. The Loving Mother has advantage on saving throws against being charmed and frightened.
Ragged Claw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 7 () slashing damage. If the target is a creature charmed by the Loving Mother, the Loving Mother can instead choose to drain 7 () hit points and heal herself for the same amount.
Soothing Lull. Ranged Spell Attack: to hit, range 60 ft., one target. Hit: 13 () psychic damage and the target must succeed on a Wisdom saving throw or be charmed by the Loving Mother for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success. If the charm ends the target is immune to this attack from the Loving Mother for 24 hours.
Fetid Embrace. The Loving Mother reaches into the fetid air and exhales a cloud of pestilent mist in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 21 () necrotic damage on a failed save, or half as much damage on a success. Creatures that fail the save are also poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the condition on a success. The Loving Mother can use this action once, and regains the use after a short or long rest.
Ward of the Beloved. The Loving Mother touches a willing humanoid that has sworn fealty to her. For the next 24 hours that creature gains advantage on Wisdom saving throws and on checks made to resist fear, and any time they succeed on a Charisma (Persuasion) check to speak on behalf of the Loving Mother the DC of that check is treated as 5 lower than usual. Only one creature can be affected by this at a time. The effect ends early if the target commits an act that actively works against the Loving Mother's aims.
Matrimonial Shield. When a creature within 30 feet attacks a charmed follower of the Loving Mother, the Loving Mother can use her reaction to impose disadvantage on that attack roll. She can use this reaction a number of times equal to 3 and regains all uses after a long rest.
Cantrips
Innate Charms and TricksEnchantment At will: minor illusion, druidcraft. 3/day each: charm person, suggestion, invisibility (self only). 1/day each: lesser restoration, hold person, fear.
3rd level
Prepared EnchantmentsVarious The Loving Mother can cast each of these spells unaided using Charisma as her spellcasting ability. Spell save DC 15, +7 to hit with spell attacks.
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