Fire Elemental - AI-generated fantasy Monster

Fire Elemental

Fire Elementals are not simply spirits of flame. In many traditions they are the will of the forge itself, given motion by elemental pressure and stolen heat. Some are summoned for labor, others emerge when a workshop becomes so hot, violent, and overloaded with magical force that the fire gains intent.

LargeelementalCR 5neutral

Fire Elemental

elementalfirebruiserforgemeleehazard
HP102AC13SPD50 ft. walk, can move through a space as narrow as 1 inch wide without squeezingCR5Perception
STR
18
DEX
14
CON
16
save
INT
6
WIS
10
CHA
7
Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.
Illumination. The elemental sheds bright light in a 30-foot radius and dim light for an additional 30 feet.
Water Susceptibility. The elemental takes cold damage for every 5 feet it moves in water or other fully cooling liquid, and cold damage at the start of its turn if it is submerged.
Touch. A creature that touches the elemental or hits it with a melee attack while within 10 feet of it takes 5 () fire damage.
Touch. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 10 () fire damage. If the target is a creature, it ignites; until a creature uses an action to extinguish the flames, the target takes 3 () fire damage at the start of each of its turns.
Multiattack. The elemental makes two Touch attacks.
Burning Contact. When a creature within 10 feet hits the elemental with a melee attack, the attacker takes 5 () fire damage.
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