The Shroud-Mother - AI-generated fantasy Monster

The Shroud-Mother

Legend speaks of a high priestess who refused to leave her flock even after a plague decimated the city. As she died, she inhaled the spores of a rare grave-mold. Instead of passing on, she became the Shroud-Mother, bound forever to the bones of those she failed to save.

MediumUndead(Spirit)CR CR 6Neutral Evil

The Shroud-Mother

SpectralFungalMist-WalkerBoss
HP97AC15SPD0 ft. walk, 40 ft. fly (hover)CRCR 6StealthPerceptionInsight
STR
7
DEX
16
CON
15
INT
12
WIS
14
save
CHA
18
save
Misty Presence. A 20-foot radius sphere of thick mist moves with the Shroud-Mother. This area is heavily obscured for creatures other than the Shroud-Mother or her fungal undead.
Fungal Displacement. Whenever a creature hits the Shroud-Mother with an attack while she is in mist, roll a d6. On a 4 or higher, the attack hits a fungal mirror-image instead, and the Shroud-Mother takes no damage.
Incorporeal Movement. She can move through other creatures and objects as if they were difficult terrain. She takes 5 () force damage if she ends her turn inside an object.
Sunlight Sensitivity. While in sunlight, she has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight.
Multiattack. The Shroud-Mother makes two Grave-Spore Touch attacks.
Grave-Spore Touch. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 12 () necrotic damage plus 7 () poison damage. The target must succeed on a Constitution saving throw or be poisoned for 1 minute.
Mist-Walk. The Shroud-Mother magically teleports up to 40 feet to an unoccupied space she can see that is also within mist or dim light. She can take the Hide action as a bonus action after teleporting.
Release Spore-Thralls (1/Day). The Shroud-Mother exhales a cloud of black spores. Up to 3 Skeletons or Zombies (DM's choice) rise from the ground in unoccupied spaces within 30 feet. These undead are covered in moss and have resistance to necrotic damage.
Misty Fade. When the Shroud-Mother takes damage, she can use her reaction to dissolve into mist and teleport 20 feet to an unoccupied space. She becomes invisible until the start of her next turn or until she attacks.
Grave Chill. The Shroud-Mother targets one creature within 30 feet. The target must succeed on a Constitution save or take 9 () cold damage and have its speed reduced by 10 feet until the end of its next turn.
Command Thrall. One fungal undead under her control can use its reaction to make a melee attack.
Suffocating Veil (Costs 2 Actions) (Costs 2 Actions). The mist around her thickens. Each creature within 20 feet must succeed on a Constitution saving throw or be Blinded until the end of its next turn.
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