Breezlebip Tinker-Tonk
Breezlebip Tinker-Tonk
At the table
Voice
Rapid-fire and gravelly, sounding like a handful of pebbles in a tin can.
His voice is high-pitched and rapid, punctuated by technical jargon. He tends to describe people's emotions in terms of pressure, such as 'You're looking a bit high-PSI today, lad.'
Speech patterns
How to play them
Breezlebip is dismissive of those he deems 'uninformed,' but his attitude shifts to genuine warmth if someone shows interest in his engineering or offers him a unique spirit to taste.
Goal
To create a self-cleaning floor for the tavern using high-pressure steam.
Motivation
To design a fully automated tavern where the plumbing also serves as the primary security system.
Appearance
Breezlebip is a compact, whirlwind of energy standing just over three feet tall. His skin is the color of polished walnut, covered in a permanent dusting of soot and copper shavings. His most striking feature is a massive, brass-and-leather hydraulic harness strapped to his torso, which supports a six-foot long mechanical grabber-arm that rests over his shoulder like a coiled serpent. He wears heavy smoked-glass goggles that magnify his amber eyes to a comical size, making him look perpetually surprised. While his hands are covered in thick, grease-stained work gloves, his facial hair is impeccably groomed into a sharp, bifurcated goatee that he oils with lavender-scented lubricant. He moves with a rhythmic clicking sound, a result of several small clockwork toys he keeps in his pockets for timing the tavern's complex plumbing cycles.
Clothing
A heavy, multi-pocketed leather smithing apron worn over a grease-stained tunic of Crossways linen, complemented by thick canvas trousers and steel-toed boots.
Body language
He is perpetually leaning forward as if inspecting a tiny screw. He uses his mechanical arm to punctuate his points, often pointing it inches away from someone's nose.
- Height
- 3 feet 2 inches
- Build
- Dense and sturdy
- Eyes
- Magnified Amber
- Hair
- Shock-white and wispy
- Skin
- Deep Walnut
- Age
- 124 years old
- Gender
- Male
- Size
- Small
Distinguishing features
Personality
10 traits and drivesBreezlebip is a man of intense, localized passion: he is gruff and uncompromising with rowdy caravan guards, yet he treats the Gilded Spark's copper piping with the tenderness of a new father. He has a clinical approach to violence, viewing a bar fight as a series of mechanical levers to be reset. He is famously generous with technical advice to the point of annoyance, but he will never share his proprietary 'secret weld' technique even with his closest kin. When sober, he is a fastidious planner, but after a single pint of local spirits, he becomes an impulsive tinkerer who might try to 'improve' a customer's belt buckle while they are still wearing it.
- Alignment
- Lawful Neutral
Quirks
Habits
Traits · 3
Flaws · 2
Fears · 3
Wants and needs · 2
Combat
AC 14 · HP 12 · 25 ft.Breezlebip avoids direct melee, preferring to use his Grabber-Arm to keep enemies at a distance while throwing 'Flash-Bang' trinkets to disorient them. He will often use the tavern environment (tripping hazards, loose pipes) to his advantage.
Breezlebip Tinker-Tonk
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Tinker-Tonk Grabber Harness (custom equipment)Custom leather harness with a steam-assisted hydraulic arm.
- Studded Leather Apron (light armor)Thick hide reinforced with brass studs for protection.
- Flash-Bang Pouches (consumable)A belt containing several alchemical grenades.
Possessions
Background
Born in the subterranean workshops of Blummidlop, Breezlebip was considered a radical for his obsession with 'low-tech' fluid dynamics and sanitation. While his peers were crafting delicate illusion-jewelry, he was designing high-pressure sewage valves. He left his home seventy years ago after a 'pressure-related incident' involving the High Tinkerer's private fountain. Moving to Crossways Hold, he found his true calling at The Gilded Spark. He convinced the owner that a tavern was only as good as its drainage. Today, he keeps the beer flowing through cooled pipes and ensures that unruly human tourists stay in line by using his mechanical inventions to relocate them to the street without staining their expensive Tilas silks.
Role in the story
Local expert and gatekeeper who can provide information on the town's infrastructure or help 'escort' players out of the tavern if they cause trouble.
“While his peers were crafting delicate illusion-jewelry, he was designing high-pressure sewage valves.”
- Faction
- The Gilded Spark Tavern staff, Blummidlop Engineering Guild (Expelled)
Known connections
Media
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