Skip to content

Wibbi

Fairy · Archfey Warlock 20 (custom NPC build) · Level 20

Wibbi

Wandering fey protector, negotiator, and self-proclaimed Demon Lord
“Demon Lord Wibbi”
AC20
HP310/310
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

“I will answer, and you will give me one honest thing in return.”
From how they speak

Voice

Her voice has a bright, quick edge, with a faint rasp from years of talking over wagon wheels, stage curtains, and outdoor crowds. The sound seems to come from her whole chest despite her tiny frame. She places a deliberate beat before the words 'Demon Lord,' then rushes the next sentence as if daring anyone to interrupt.

She speaks in crisp, carefully shaped phrases, as if every sentence might be repeated in a courtroom or on a stage. Years of listening through tree bark have made her quick to catch a swallowed word or a false note in someone's account. When excited, she clips her consonants and fires off questions; when frightened, she drops all ceremony and gives clear, direct orders.

Speech patterns

Introduces herself as 'Demon Lord Wibbi' with elaborate ceremony, then watches closely to see who laughs.
Turns questions into bargains: 'I will answer, and you will give me one honest thing in return.'
Uses small, concrete observations to unsettle people: 'Your left boot is muddy. So your story took the long road.'
When genuinely afraid, stops decorating her sentences and speaks in blunt, practical instructions.

How to play them

Let Wibbi make her entrance. She enjoys theatrical respect but trusts practical help more than flattery. She trades information for honest answers, a useful favor, or a promise with clear terms. Showing concern for her court earns genuine warmth; mocking her title may amuse her once, but dismissing her people makes her dangerous.

Goal

Recover the deeds to the fey's stolen land, find out what happened to Vellun, and build a safe home for her wandering court.

Motivation

Wibbi wants to turn the protection she improvised after disaster into something durable, without becoming the kind of ruler who mistakes obedience for safety.

Secret · GM only

Appearance

Wibbi is a very small fairy with a round, doll-like face, large golden eyes, and a cheeky grin that reveals two prominent canine teeth. Her long golden hair hangs in two untidy low braids, loose wisps catching on her pointed ears. Four clear, dragonfly-like wings shimmer with fine, oil-slick veins. She waits pitched forward on the balls of her feet, as if the floor has only briefly earned her trust, and smells unmistakably of crushed violets and hot candlewick. Her crisp white skin looks almost porcelain beside her dark clothes, but her lively movements make her seem anything but fragile. The first impression is of a charming toy that has learned exactly how frightening it can be.

Clothing

A short black dress with a flower-petal skirt that opens in a dramatic circle when she twirls. The sleeveless bodice leaves her shoulders and arms bare. A narrow gold belt-like accent circles her waist; black bracers cover her forearms, with one black armband on each upper arm. Her long, pointed white boots turn black below the ankle.

Body language

She hovers or perches rather than standing squarely, leaning forward with her weight over her toes. When amused, her wings beat in separate rhythms; when worried, she folds them close and smooths the hem of her dress. She points with her whole hand, then curls her fingers as though gathering the listener's attention.

Height
About 1 foot tall
Build
Very small and extremely slender, with a light, quick-moving frame.
Eyes
Golden
Hair
Golden
Skin
Pale, healthy white with a smooth, porcelain-like appearance
Age
Adult by fey standards, approximately 287 years old
Gender
Female
Size
Tiny

Distinguishing features

Four translucent wings with dragonfly-like veining and a shifting violet sheen.
Two messy golden braids, large matching eyes, and prominent canine teeth.
The scent of crushed violets and hot candlewick, noticeable at close range.
A habit of leaning forward on her toes even while hovering.

Personality

13 traits and drives

Wibbi is affectionate toward the people she protects and ruthless toward anyone who treats them as expendable. She loves grand entrances yet distrusts praise, and will happily tease a powerful stranger while quietly counting every exit. In a relaxed mood she is curious and generous; under pressure she becomes brisk, practical, and almost startlingly plainspoken. When embarrassed, she doubles down on the performance rather than admit she cares.

Alignment
Chaotic neutral

Quirks

Taps each of her four wings in sequence before entering a room, as though checking that all are present.
Names every candle she lights, usually after someone who annoyed her that day.
Leaves a single violet petal beside a door when she wants someone to know she has visited.
Rehearses intimidating introductions in reflective surfaces, including polished spoons.
Hovers upside down when considering a difficult bargain.

Habits

Counts exits before she sits down, then chooses the chair with the least room behind it.
Lets people underestimate her for precisely as long as it takes to learn what they want.
When alone, practices grandiose introductions in a cracked hand mirror, revising them until they sound effortless.
After a successful threat, immediately asks whether anyone wants tea, as if the two acts belong together.

Traits · 3

She wants to be taken seriously, but delights in making serious people look ridiculous.
She guards her friends fiercely, yet resents being needed so much that she cannot rest.
She is curious about strangers' ordinary lives, though she disguises her interest as interrogation.

Flaws · 3

Her theatrics can make a sincere warning sound like another performance.
She treats vulnerability as a debt others might collect.
She has difficulty abandoning a plan once she has announced it publicly.

Fears · 3

That Vellun died in the burning tree and she has mistaken hope for a plan.
That her court will learn how frightened she is of failing them.
Being treated as a mascot or a harmless child's toy.

Wants and needs · 4

Wants her court to have a permanent, protected home.
Needs reliable evidence of what happened to Vellun before she risks her people's safety.
Wants the stolen land deeds recognized without turning every negotiation into a threat.
Needs to let someone else carry responsibility once in a while.

Combat

AC 20 · HP 310 · 20 ft., fly 60 ft.

Wibbi opens at a distance with control magic, aiming to separate dangerous opponents and break their formation rather than trade blows. She uses flight and teleportation to stay beyond melee reach, then turns a pursuer's movement against them with force attacks. She saves legendary actions for repositioning or punishing enemies who focus on allies. If an opponent threatens her court or exposes her fear of losing another mentor, she becomes much more aggressive and less calculating.

Wibbi

Tiny humanoid (fairy), chaotic neutral
Armor Class20
Hit Points310
Speed20 ft., fly 60 ft.
Level20
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDexterityConstitutionWisdomCharisma
SkillsDeceptionPersuasionInsightPerceptionStealthArcana
SensesDarkvision 60 ft., passive Perception 21
Languages
Common,
Elvish,
Sylvan,
Draconic
Fairy. naturally flies with four translucent wings; her wings are not magical and cannot carry her while she wears medium or heavy armor.
Legendary Resistance (3/Day): If Wibbi fails a saving throw, she can choose to succeed instead.
Magic Resistance. Wibbi has advantage on saving throws against spells and other magical effects.
Fey Ancestry. Wibbi has advantage on saving throws against being charmed, and magic cannot put her to sleep.
Innate Spellcasting. Charisma is her spellcasting ability, with a spell save DC of 22 and to hit with spell attacks. She can cast detect magic and disguise self at will, and confusion once per day.
Custom, Court of One. Wibbi's title of Demon Lord is a name she has cultivated, not a claim to infernal rank. Fey creatures who hear her announce it must succeed on a Wisdom saving throw or hesitate until the end of their next turn, unsure whether challenging her would be a terrible mistake.
Custom, Velvet Eclipse. While Wibbi is conscious, she sheds dim violet light in a 10-foot radius. She can suppress or restore this light as a bonus action.

Spells

Arcane Eye (level 4, divination). Creates an invisible magical eye that can send visual information to Wibbi over distance.
Mordenkainen's Private Sanctum (level 4, abjuration). Creates a warded extradimensional space large enough to shelter a small group.
Mass Suggestion (level 6, enchantment). Plants a suggestion in the mind of a creature that can hear and understand Wibbi, subject to the spell's limits.
Programmed Illusion (level 6, illusion). Creates an illusory scene with sound, sight, and other sensory effects in a large area.
Dominate Monster (level 8, enchantment). Attempts to charm a creature and establish a telepathic link, subject to the spell's restrictions.
Magnificent Mansion (level 7, conjuration). Creates a magnificent mansion in an extradimensional space, furnished and staffed with illusory servants.
Simulacrum (level 7, illusion). Creates a simulacrum of a creature, subject to the spell's costly components and limitations.
Maze (level 8, conjuration). Creates an extradimensional maze around one creature, which must use its intelligence to escape.
Storm of Vengeance (level 9, conjuration). Calls down a storm of cold, bludgeoning, and slashing damage across a wide area.
Petal Prison (level 9, conjuration). Custom spell, Petal Prison: A creature Wibbi can see within 90 feet must make a Dexterity saving throw or become restrained in a cage of spectral black petals for up to 1 minute. The creature repeats the save at the end of each of its turns. On a success, it escapes and takes force damage.

Actions

Gloaming Scepter. Melee Spell Attack: to hit, reach 5 ft., one target. Hit: 27 () force damage, and the target must succeed on a Strength saving throw or be pushed up to 15 feet.
Demon Lord's Decree (Recharge 5-6). Wibbi targets up to three creatures she can see within 60 feet. Each target must make a Wisdom saving throw. On a failure, it takes 36 () psychic damage and is charmed until the end of Wibbi's next turn. On a success, it takes half damage and is not charmed. A creature charmed this way sees Wibbi as the person it most fears disappointing.
Petal-Step. Wibbi teleports up to 60 feet to an unoccupied space she can see, leaving behind a brief bloom of black petals. Each creature of her choice within 10 feet of the space she left must succeed on a Dexterity saving throw or take 18 () force damage.

Reactions

Custom, Petal Feint. When a creature Wibbi can see hits her with an attack, she adds 5 to her AC against that attack, potentially causing it to miss. If it misses, she can teleport up to 30 feet to an unoccupied space she can see. Wibbi can use this reaction three times per day.
Interposed Will. When Wibbi or an ally she can see within 60 feet fails a saving throw against a spell or magical effect, Wibbi can expend one use of Legendary Resistance to let that creature succeed instead.

Legendary Actions

Skittering Flight. Wibbi moves up to half her flying speed without provoking opportunity attacks.
Scepter Strike. Wibbi makes one Gloaming Scepter attack.
Terrifying Introduction (costs 2 actions). One creature Wibbi can see within 60 feet must succeed on a Wisdom saving throw or be frightened of her until the end of its next turn.

Services they sell

Can negotiate with local fey or arrange a meeting with her traveling court.
Can provide counsel on fey bargains, hidden crossings, and the customs of nearby fey communities.
Can offer short-term sanctuary in her theater wagon, if the court agrees.

Rewards they can give

A favor from Wibbi's wandering fey court, such as safe passage through a hidden crossing.
A copied deed that can establish a legitimate claim to land or property.
A small glass locket containing a violet that can be used to identify her court's agents.

Equipment

  • Gloaming Scepter (arcane focus)A thin black wand topped with a tiny faceted violet stone; it serves as her focus and as the visible emblem of her chosen title.
  • Bracers of the Closed Circle (wondrous item)A set of black leather bracers stitched with protective sigils, worn over her forearms.
  • Cracked Mirror (personal keepsake)A hand mirror backed with tarnished gold, kept for checking her appearance and rehearsing speeches.
  • Court attire (clothing)Her black petal-hem dress, gold waist accent, arm bands, and pointed white boots with black ankle sections.

Possessions

A mobile theater wagon that serves as a meeting place and shelter for her court.
The cracked mirror she uses to rehearse introductions.
A pressed violet kept in a tiny glass locket, the last flower she took from the elder tree.
A bundle of old land deeds and copied claims connected to her people's lost home.

Background

Wibbi hatched in a hollow elder tree beside the old human road, where generations of travelers left offerings for the fair folk. She grew up listening from inside the bark to bargains, apologies, and the lies people told when they believed no one small enough to hide in a knot-hole was listening. Her formative change came during the Ashen Thaw, when a baronial hunting party burned the elder tree to flush out a rival's hidden scouts. Wibbi survived by crawling into a root tunnel with a handful of other young fairies, but her mentor, the patient and stern Vellun, stayed behind to hold the hunters' attention. She has never learned whether he escaped. In the decades that followed, she gathered displaced fey around the ruins and made herself their defender, judge, and occasional nuisance. Her self-appointed title, Demon Lord, began as a joke intended to frighten a tax collector; it stuck after she broke the collector's enchanted seal and returned the stolen land deeds. Today she protects a tiny, mobile court hidden in a traveling theater wagon, while pursuing the baron's surviving descendants for reparations and searching for Vellun. Her closest confidante is Miska, a former human stagehand who knows how much of Wibbi's fearsome reputation is painstakingly rehearsed.

Role in the story

A powerful, unpredictable patron who can offer fey knowledge and protection, but whose land-restitution campaign may place the party between old crimes and present-day descendants.

“Her formative change came during the Ashen Thaw, when a baronial hunting party burned the elder tree to flush out a rival's hidden scouts.”
From their background
Faction
Founder and self-appointed Demon Lord of a small wandering court of displaced fairies. Her court has no formal name, charter, or allegiance to the Abyss.

Known connections

Miska, a human former stagehand and Wibbi's trusted confidante, manages the practical affairs of her wandering court.
Vellun, her missing mentor, taught her that a promise is only worth the cost someone is willing to pay for it.
The descendants of the baron who burned her home still possess land taken from the fey, and Wibbi is trying to force them into restitution.
A handful of displaced fairies travel with her in a wagon theater, relying on her protection while arguing over her increasingly elaborate title.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Wibbi into a sheet

A high-res, share-ready sheet you can post or print.