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Kaelen No-Nose Thorne - AI-generated fantasy NPC

Kaelen No-Nose Thorne

Human · Veteran Innkeeper · Level 0

Kaelen No-Nose Thorne

Proprietor of The Broken Tusk
“t care if you”
AC13
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

Deep, rumbling, and slightly distorted by his injury.

Gravelly and clipped, often skipping pronouns and speaking in short, staccato sentences.

Speech patterns

Pay for the drink first, questions after.
Pit's breath is heavy today. Stings.
I don't care if you're the Queen of Galifar. Platinum on the table.

How to play them

Players must show respect and prove they are not with the Brelish government. Offering platinum or rare oils grants a temporary bonus to his social checks.

Goal

Earn 5,000 platinum pieces to buy his freedom from the Blackcaps.

Motivation

To save enough wealth to buy a quiet farm in the Talenta Plains and finally escape the sulfurous reach of Breland.

Secret · GM only

Appearance

Kaelen is a hulking, barrel-chested man who looks like a fortress wall in a leather apron. His most striking feature is the absence of a nose; where it once was, a smooth, triangular patch of scar tissue sits between his eyes. His face is a roadmap of the Last War, etched with white scars that stand out against his ruddy skin. He moves with a calculated, heavy-footed grace, the result of decades of military drilling. Contradictory to his grim setting, he always carries a delicate scent of dried lavender and sharp cloves, an olfactory shield against the sulfurous rot of the Black Pit.

Clothing

A thick, stained leather apron worn over a durable wool tunic that was once Brelish blue. He wears heavy, steel-toed boots and a belt with multiple pouches.

Body language

Stands with his weight centered, arms crossed or cleaning a mug with military precision. He never turns his back on the room.

Height
6 feet 1 inch
Build
Broad-shouldered and thick-set
Eyes
Steely slate grey
Hair
Salt and pepper, cropped close
Skin
Ruddy and weather-beaten
Age
48
Gender
Male
Size
Medium

Distinguishing features

Missing nose replaced by flat scar tissue
Faded 7th Brelish Infantry tattoo on his left bicep
Vertical scar crossing his left eyelid but missing the eye

Personality

11 traits and drives

Kaelen is professionally morose, treating every customer like a necessary evil. He is deeply protective of the Broken Tusk, viewing the inn as a neutral sanctuary in a village of vultures, yet he won't lift a finger to save a patron unless they have paid the 'protection surcharge.' He exhibits a strange internal tension between his history as a disciplined soldier and his current life as a harborer of criminals. He hates the Black Pit with a visceral passion, yet he refuses to leave, claiming the air everywhere else is 'too thin' for a man with his sins.

Alignment
Lawful Neutral

Quirks

Compulsively dabs lavender oil on his nasal scar every ten minutes
Only accepts platinum or gems for information, never gold
Speaks to his heavy crossbow as if it were a pet

Habits

Locks the front door exactly at midnight
Counts the till thrice before sleeping
Briefly stands at attention when he hears a bugle

Traits · 4

Gruff
Orderly
Cynical
Honor-bound

Flaws · 2

Addicted to the order of military life
Greedy when it comes to high-value coins

Fears · 2

The Black Pit eventually swallowing the village whole
A former superior finding his hideout

Wants and needs · 3

High-quality lavender oil
Information on Brelish troop movements
Platinum coins

Combat

AC 13 · HP 18 · 30 ft.

Kaelen uses the bar as half-cover (+2 AC). He fires his heavy crossbow with lethal intent, prioritizing the most vocal enemy first. If forced into melee, he uses a heavy iron ladle as a club.

Kaelen No-Nose Thorne

Medium humanoid (human), lawful neutral
Armor Class13
Hit Points18
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthConstitution
SkillsInsightIntimidationAthletics
SensesPassive Perception 12
Languages
Common,
Orcish,
Giant
Veteran Sense
Intimidating Presence
Negotiator

Actions

The Peacemaker. Ranged Weapon Attack: to hit, range 100/400 ft., one target. Hit: piercing damage.
Iron Ladle. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: bludgeoning damage.

Reactions

Stay Back. When a creature moves within 5 feet of the bar, Kaelen can use his reaction to make an Intimidation check against the creature's Insight. On a failure, the creature must use its remaining movement to move away.

Services they sell

Lodging
Underworld Information
Weapon Maintenance

Rewards they can give

A map to a hidden cache in the Blackcaps
The location of a wanted criminal
A customized heavy crossbow

Equipment

  • Heavy Crossbow (weapon)A well-oiled, heavy Brelish crossbow with reinforced steel limbs.
  • Leather Apron (armor)Functions as hide armor for his torso.
  • Platinum Shaving (tool)A small shard of platinum used to test coin purity.

Possessions

Heavy Crossbow named Peacemaker
Key to the iron-bound cellar
Vial of concentrated lavender oil
Medal of Heroism (hidden)

Background

A former Sergeant in the Brelish Army, Kaelen's career ended during the Siege of Shadukar. He was ordered to execute a group of warforged non-combatants suspected of carrying a magical contagion. Kaelen refused and led a small mutiny to allow the warforged to flee. During the ensuing skirmish with his own commanding officer, a mace strike shattered his face, removing his nose and half his teeth. He survived only because a comrade hid him in a corpse cart. He fled to the Blackcaps, establishing the Broken Tusk in a ruined siege tower. Now, he uses his military discipline to keep the village's murderers in line while secretly funding the relocation of warforged refugees through the black market.

Role in the story

Local authority, information broker, and primary contact for quests involving the Black Pit or underworld politics.

“He was ordered to execute a group of warforged non-combatants suspected of carrying a magical contagion.”
From their background
Faction
None (Formerly Brelish Army)

Known connections

Malleon the Reaver (Uneasy business partner)
The Dark Lanterns (Potential threats)
The Hidden Circle (Local criminal contact)
Major secret · GM only
Minor secrets · GM only

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