Silas Vane
Silas Vane
At the table
Voice
Gravelly and deep, with a rhythmic cadence reminiscent of tide waves hitting a hull.
Silas speaks in short, clipped fragments. His voice is a low, gravelly baritone that sounds like stones being ground together. He rarely uses pronouns.
Speech patterns
How to play them
Silas will ignore players until they purchase a drink. He will only reveal information if players prove they aren't 'fancy-booted' city guards or officials.
Goal
To expand his cellar enough to store enough supplies to outlast a potential city siege.
Motivation
To protect his tavern from city interference and win his petty boundary war with Elara through sheer endurance.
Appearance
Silas is built like a sea-wall, a man of massive breadth who seems to physically displace the air in a room. His skin is the color of old mahogany, deeply creased with salt-crusted wrinkles around his eyes. His left ear is a jagged ruin, missing the upper half entirely. He moves with a slow, deliberate heaviness, as if he is always bracing against a coming storm. His salt-and-pepper beard is coarse and always smells faintly of hops and pipe weed. Contradicting his rough exterior is a small necklace of polished blue sea-glass he wears hidden beneath his collar, which he touches when he thinks no one is looking.
Clothing
He wears a heavy, grease-stained leather apron over a tunic of homespun wool. His trousers are tucked into mud-caked leather boots that lack the polish of city folk. A massive iron keyring hangs from a stout belt at his hip.
Body language
Silas stands with his arms crossed over his chest, his weight shifted to one side. He never looks people in the eye, instead staring at their footwear to gauge their status.
- Height
- 6 feet 2 inches
- Build
- Broad-shouldered and barrel-chested
- Eyes
- Flint Grey
- Hair
- Salt-and-Pepper
- Skin
- Weathered Bronze
- Age
- 54 years
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
10 traits and drivesSilas is a man of rigid internal codes and deep-seated suspicions. He values loyalty above all other virtues, believing a person's word is the only true currency. He is miserly with his speech and his gold, yet he secretly provides free meals to the orphans of the docks. He harbors an intense disdain for authority and anyone wearing polished boots, viewing them as parasites on the working class. While he is stoic and often appears indifferent, he possesses a boiling temper that only flares when his property or his 'people' are threatened.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 2
Wants and needs · 2
Combat
AC 11 · HP 12 · 30 ft.Silas uses his 'Peacekeeper' club to shove enemies away from his bar. He fights defensively, using the furniture to create obstacles.
Silas Vane
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- The Peacekeeper (weapon)A heavy club made from the timber of a sunken trade ship.
- Leather Apron (armor)Provides basic protection against spills and light blows.
Possessions
Background
Silas spent most of his youth as a cargo master on a trade galley until a corrupt port official seized his family's livelihood through a manufactured debt. During the resulting scuffle, Silas lost his ear but gained a deep-seated hatred for 'fancy-booted' officials. He purchased The Salted Keg with the last of his coin and has spent thirty years making it a sanctuary for those who wish to be left alone. For three years, he has been locked in a bitter feud with Elara over a property line that runs through a shared garden, a dispute fueled more by his stubbornness than any real need for the land.
Role in the story
Silas serves as a gatekeeper to the town's underworld and a source of refuge for characters who find themselves on the wrong side of the law.
“During the resulting scuffle, Silas lost his ear but gained a deep-seated hatred for 'fancy-booted' officials.”
- Faction
- Independent
Known connections
Media
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