Skip to content
CreatePricing

Vex'arion Kallus

Tiefling · Inquisitor · Level 0

Vex'arion Kallus

Hegemony Internal Affairs Officer
AC16
HP52/52
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

Soft, melodic, and devoid of any warmth; it sounds like wind through a hollow bone.

He speaks in a terrifyingly soft voice, a near-whisper that forces others to lean in and stop breathing just to hear him. He uses precise, technical language and avoids all contractions.

Speech patterns

Do not mistake my politeness for a lack of resolve.
I find your lack of consistency quite... troubling.
Shall we discuss the truth, or shall we continue this fiction until you expire?

How to play them

Vex will attempt to psychologically unbalance players by revealing secrets he shouldn't know and offering 'logical' reasons why they should betray their cause for the sake of the town's safety.

Goal

Exposing the town's underground resistance and mapping out the corruption of his own commanding officers.

Motivation

To ensure that Oakhaven is fully integrated into the Hegemony with surgical precision, while secretly gathering enough evidence of command level corruption to eventually burn the system down from within.

Secret · GM only

Appearance

Vex stands with a predatory grace that contradicts his stiff, official posture. His skin is a deep, matte cobalt blue, polished to a dull sheen. Unlike many of his kin, his horns are small and swept back, the right one capped in a gleaming silver filigree. He moves with a silent, gliding gait that suggests he is never in a hurry but always exactly where he needs to be. His presence is a cold weight in the room, like a sudden drop in temperature before a storm.

Clothing

He wears a custom-tailored Hegemony uniform of deep midnight blue with silver piping. The fabric is heavy and expensive, featuring a high, stiff collar that frames his sharp jawline. Every button is polished to a mirror finish, reflecting the nervous faces of those he interviews.

Body language

Vex remains perfectly still for long periods, blinking rarely. When he does move, it is with a deliberate, surgical precision, often tucking his hands behind his back or steepling his fingers.

Height
6 feet 1 inch
Build
Slender and wiry
Eyes
Pupilless Silver
Hair
Obsidian Black
Skin
Cobalt Blue
Age
38
Gender
Male
Size
Medium

Distinguishing features

A silver cap on his right horn engraved with the Hegemony crest.
Unblinking silver eyes that seem to track multiple movements at once.
A tail that rests perfectly coiled against his leg, never twitching.
A faint, lingering scent of lavender and ozone.

Personality

13 traits and drives

Vex is a study in controlled tension. He is impeccably polite to the point of absurdity, even when threatening a subject. He displays a chilling patience, often waiting in silence for several minutes during a conversation just to watch a person's composure crumble. While he is ruthless in his pursuit of imperial order, he harbors a private disdain for the incompetence of his superiors, leading him to occasionally sabotage his own side if it proves a point about their stupidity.

Alignment
Lawful Evil

Quirks

He meticulously wipes his silver-capped horn with a silk handkerchief every hour.
He refuses to eat or drink anything served in public, bringing his own flask of distilled water.
He alphabetizes the names of people in the room under his breath when he is thinking.

Habits

Arrives at the tavern exactly twenty minutes after sunset.
Sits in the shadows, facing the door.
Notes the reaction of every patron whenever the town crier speaks.

Traits · 4

Patient as a glacier
Mercilessly logical
Private and guarded
Secretly grieving

Flaws · 3

Arrogance regarding his own intellect
Obsessive need for cleanliness
Unable to trust even his closest subordinates

Fears · 3

Uncontrolled chaos
Public humiliation
Becoming the very incompetence he despises

Wants and needs · 3

Recognition for his efficiency
A worthy intellectual adversary
The names of those who signed his sister's death warrant

Combat

AC 16 · HP 52 · 30 ft.

Vex avoids direct physical confrontation. He uses his spells to control the battlefield and his guards to do the heavy lifting. If cornered, he uses precision strikes with his silvered cane-sword.

Vex'arion Kallus

Medium humanoid (tiefling), lawful evil
Armor Class16
Hit Points52
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsIntelligenceCharisma
SkillsInsightInvestigationPersuasionIntimidation
SensesDarkvision 60 ft., Passive Perception 16
Languages
Common,
Infernal,
Elvish,
Undercommon
Master of Whispers. Vex has advantage on Wisdom (Insight) checks to determine if a creature is lying.
Internal Affairs Presence. Creatures within 30 feet of Vex have disadvantage on saving throws against being charmed or frightened if they can see his uniform.
Hellish Resistance. Resistance to fire damage.

Spells

Thaumaturgy (cantrip, transmutation). Vex can cause his voice to boom or the flames in the tavern to turn blue.
Charm Person (level 1, enchantment). He subtly weaves magic into his soft-spoken requests.
Detect Thoughts (level 2, divination). He uses this to find out who in the tavern is hiding a secret from the Hegemony.
Suggestion (level 2, enchantment). He phrases his commands so logically they are hard to resist.

Actions

Silvered Cane-Sword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () piercing damage plus 10 () psychic damage as Vex whispers a truth the target would rather forget.
Commanding Presence. Vex targets up to three allies within 60 feet. If they can see or hear him, they can use their reaction to make one weapon attack or move up to half their speed without provoking opportunity attacks.

Reactions

Incisive Rebuttal. When a creature Vex can see makes an attack roll against him, he can use his reaction to impose disadvantage on the roll by shouting a distracting, pinpoint criticism of their technique.

Legendary Actions

Analyze Weakness. Vex observes a creature he can see within 30 feet. The next attack roll made against that creature has advantage.
Psychological Pressure. Vex speaks a chilling word to a creature within 60 feet. The target must succeed on a Wisdom saving throw or be frightened until the end of its next turn.

Services they sell

Political protection (at a steep price)
Confidential information regarding the Hegemony's inner workings
Interrogation of captured enemies

Rewards they can give

Letters of Safe Passage
Silvered Weapons
Intelligence regarding border patrols

Equipment

  • Hegemony Officer Uniform (armor)Reinforced with hidden plates that provide the protection of studded leather.
  • Silver-Capped Cane (weapon)A hollow cane concealing a high-quality rapier blade.

Possessions

Silvered Handglass
Encrypted Hegemony Ledger
Silk Handkerchief
Small vile of tasteless paralytic poison
Official Hegemony Seal

Background

Born in the core territories of the Hegemony, Vex was raised to believe that order is the only thing standing between civilization and the void. He rose through the ranks of the Internal Affairs division by exposing corruption within the high command. He was recently deployed to the border town of Oakhaven, which has been quietly annexed by the Hegemony's political machine. His task is to identify the last remnants of imperial loyalty and scrub them clean. However, the discovery of his sister's execution by his own organization for 'heresy' has seeded a quiet, simmering desire for a more personal kind of justice.

Role in the story

Vex acts as the primary social antagonist and investigator, constantly monitoring the players' actions and subtly threatening their allies to see how the party reacts.

“He rose through the ranks of the Internal Affairs division by exposing corruption within the high command.”
From their background
Faction
The Hegemony, The Iron Hand Intelligence

Known connections

High-ranking member of the Iron Hand Intelligence Agency
Informal acquaintance of the owner of The Gilded Tankard tavern
Hostile rivalry with General Thorne of the Hegemony First Division
Major secret · GM only
Minor secrets · GM only

Connections

Mentioned in their text, not linked yet

  • High-ranking member of the Iron Hand Intelligence Agency
  • Informal acquaintance of the owner of The Gilded Tankard tavern
  • Hostile rivalry with General Thorne of the Hegemony First Division

Species

Tiefling

Media

0 images

No images yet.

Visual sheet

Turn Vex'arion Kallus into a sheet

A high-res, share-ready sheet you can post or print.