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Korgath Steel-Lung

Half-Orc · Ranger (Monster Slayer) and Barbarian (Path of the Totem Warrior) · Level 10

Korgath Steel-Lung

Hermit Hunter and Monster Tracker
AC16
HP125/125
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A gravelly, low-frequency whisper that sounds like grinding slate.

Short. Clipped. Omits articles like 'the' or 'a'. Deeply raspy and rhythmic.

Speech patterns

Wood bleeds. You help or you leave.
Steel-Lung hears the rot. Do you?
City-men talk. Forest kills. I watch.

How to play them

He will initially ignore the party until they prove their combat worth against the monster. He uses intimidation and blunt truths to keep them off-balance.

Goal

Intercept the Golden Wheel's current shipment before it reaches the Elven Groves.

Motivation

To cleanse the forest of the Golden Wheel's chemical rot and prevent the 'Void-Fever' from spreading to the ancient heart-trees.

Secret · GM only

Appearance

Korgath is a mountain of a man with skin the color of wet slate and muscles that look like gnarled oak roots. He moves with a low-slung, predatory hunch that makes him seem smaller than his six-foot-four frame until he stands at full height. His clothing is a chaotic layering of cured owlbear hide and displacer beast fur, stinking of musk and dry blood. A heavy, double-bitted greataxe with deep notches along the blade rests on his shoulder. In stark contrast to his brutal exterior, he wears a necklace of delicate, uncrushed sparrow eggs preserved in clear resin, which bounce gently against his scarred chest. His movements are silent and jarringly efficient.

Clothing

Layered monster pelts, leather straps, and heavy hide boots reinforced with iron plates.

Body language

Still as a statue when listening; explosive and violent when moving. Frequently taps his palm tattoo.

Height
6 feet 4 inches
Build
Massive and barrel-chested
Eyes
Sulphur yellow
Hair
Coarse black with streaks of bone-white
Skin
Grey-green
Age
48
Gender
Male
Size
Medium

Distinguishing features

A thick, jagged scar encircling his entire neck from a botched execution.
Teeth filed into sharp, carnivorous points.
A glowing green tattoo of a hemlock leaf on his left palm.
His lungs whistle with a metallic rasp whenever he exerts himself.

Personality

10 traits and drives

Korgath is a man of few words and absolute convictions. He is fiercely protective of the 'true' forest but displays a cold indifference to the lives of city-dwellers, whom he views as parasites. While he is terrifyingly violent in combat, he is surprisingly gentle with injured wildlife, often spending hours meticulously cleaning the wounds of a beast he just spent days tracking. He respects strength and survival, yet he holds a secret, bitter hatred for the Golden Wheel syndicate that boarders on a death-wish obsession.

Alignment
True Neutral

Quirks

He constantly chews on bitter pine needles to soothe his throat.
He refuses to speak to anyone who has not first shed blood in his presence.
He ritualistically sharpens his axe after every conversation, no matter how brief.

Habits

Always sits with his back to a solid wall or tree.
Smells the air before entering any room or clearing.
Paints his face with mud before a hunt.

Traits · 4

Gruff
Observant
Vengeful
Stoic

Flaws · 2

His hatred for industry often makes him overlook innocent casualties.
He is prone to bouts of coughing during stealth missions.

Fears · 2

A world where the sky is permanently choked by alchemical smoke.
The loss of his sparrow-egg necklace.

Wants and needs · 2

To be understood without having to explain himself.
Fresh medicinal moss to soothe his scarred lungs.

Combat

AC 16 · HP 125 · 40 ft.

Korgath targets the largest threat first, using his Rage and Reckless Attack to end fights quickly. He prioritizes protecting the environment over himself.

Korgath Steel-Lung

Medium humanoid (half-orc), true neutral
Armor Class16
Hit Points125
Speed40 ft.
Level10
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthConstitution
SkillsSurvivalAthleticsPerception
SensesDarkvision 60 ft., Passive Perception 18
Languages
Common,
Orc,
Sylvan
Relentless Endurance. When reduced to 0 HP, drop to 1 HP instead (1/long rest).
Savage Attacks. Extra damage die on critical hits.
Favored Enemy. Monstrosities and Aberrations.
Reckless Attack. Gain advantage on melee weapon attack rolls but attacks against him have advantage.
Feral Senses. Perception against invisible creatures within 30 feet.

Spells

Hunter's Mark (level 1, divination). Gain extra damage and tracking advantage against a chosen target.
Pass Without Trace (level 2, abjuration). Gives the party a bonus to Stealth checks.

Actions

Multiattack. Korgath makes two attacks with his Notched Greataxe.
Bane of Behemoths (Greataxe). Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: slashing damage plus poison damage if the target is a monstrosity.
Primal Roar. Each creature of Korgath's choice within 30 feet must succeed on a Wisdom saving throw or become frightened for 1 minute.

Reactions

Slayer's Counter. If a creature Korgath can see forces him to make a saving throw, he can immediately make one weapon attack against that creature.

Legendary Actions

Tracker's Leap. Korgath moves up to half his speed without provoking opportunity attacks.
Wild Cleave. Korgath makes one greataxe attack against a creature within reach.

Services they sell

Master-level tracking
Knowledge of monster weaknesses
Guiding through hazardous primal terrain

Rewards they can give

Trophy-made magic items
Map to the Syndicate's vault
Favor of the Forest Spirits

Equipment

  • Notched Greataxe (weapon)A brutal weapon forged from high-carbon steel, infused with the bile of a hydra.
  • Hide of the Apex (armor)A set of masterwork hide armor that grants resistance to poison damage.

Possessions

Bane of Behemoths (Notched Greataxe)
Pouch of anti-toxin herbs
Whetstone of the Deep Woods
A map of the Golden Wheel's secret supply caches

Background

Korgath was once the lead scout for the Golden Wheel mercantile guild, helping them map safe passages through the wilds. His loyalty broke when he discovered the guild's 'Crystal Cargo' was actually refined necrotic slag that blighted the soil to clear path-space. When he attempted to destroy a shipment, the guild elders trapped him in a cellar filled with caustic gas. He survived by breathing through a filter of enchanted moss, which fused with his respiratory system, giving him his 'Steel-Lung' moniker and a permanent raspy cough. Now an outcast, he stalks the Golden Wheel's trade routes, killing the monsters their pollution creates and warning those who unknowingly serve the guild.

Role in the story

The party's guide to the primal corruption of the woods and the primary source of conflict regarding the Golden Wheel's true nature.

“His loyalty broke when he discovered the guild's 'Crystal Cargo' was actually refined necrotic slag that blighted the soil to clear path-space.”
From their background
Faction
Formerly Golden Wheel Syndicate; current protector of the Emerald Enclave's fringes.

Known connections

Thistle, a sprite who acts as his forest informant.
Varak the Paladin, the caravan leader whom Korgath considers a 'useful fool'.
The Golden Wheel Syndicate (Enemies).
Major secret · GM only
Minor secrets · GM only

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