Captain Alaric Vane
Captain Alaric Vane
At the table
Voice
Deep, raspy, and weary
A low, gravelly rasp that sounds like stones being ground together, often interrupted by a wet, hacking cough.
Speech patterns
How to play them
Vane will initially intimidate the players to gauge their resolve, then pivot to a cold, professional negotiation if they prove useful.
Goal
Find the missing ledger and silence the thief quietly.
Motivation
To retrieve his stolen ledger before the City Magistrate's inspectors arrive and to maintain the fragile stability of the port district.
Appearance
Vane is a man built like a dockside bollard, heavy-set and weathered. His face is a roadmap of broken veins and salt-etched wrinkles, framed by a beard the color of dirty slush. His most jarring feature is a cloudy, milk-white glass eye that seems to stare at a different point in space than his good one. He carries a constant scent of stale tobacco and wet wool. Despite his weary slouch, his movements are economical and dangerously precise. He wears a high-quality silver breastplate that is meticulously polished but shows several deep gouges from old blades, and a heavy navy-blue cloak that is perpetually damp from the fog.
Clothing
Polished silver breastplate over a faded blue tunic, dark trousers tucked into salt-stained leather boots, and a heavy wool cloak.
Body language
Leans against solid objects to hide a slight limp; hands always remain visible and near his belt.
- Height
- 5 feet 10 inches
- Build
- Stocky and broad-shouldered
- Eyes
- One hazel, one milky-white glass
- Hair
- Steel gray and thinning
- Skin
- Leathery and sun-reddened
- Age
- 48 years old
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
13 traits and drivesVane is a man of rigid contradictions; he is deeply corrupt, yet he adheres to a 'Code of the Wharf' that he considers more moral than the city's actual laws. He is brutal and dismissive toward idealistic newcomers but displays a surprising, quiet tenderness toward the local dock-orphans, whom he pays to be his 'eyes.' He believes that a well-oiled machine of graft is better for the people than a chaotic, honest war. He treats his guard position as a business transaction and remains intensely cynical about anyone claiming to act out of pure heroism.
- Alignment
- Lawful Evil
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 16 · HP 42 · 30 ftVane fights dirty, using dirt in the eyes or environmental hazards like falling barrels. He prefers to let his guards do the work while he provides tactical direction.
Captain Alaric Vane
Actions
Reactions
Legendary Actions
Services they sell
Rewards they can give
Equipment
- Breastplate (armor)Polished silvered medium armor.
- Longsword (weapon)A well-balanced blade with a shark-skin grip.
- Guard Signet (trinket)A heavy ring used to seal official wharf documents.
Possessions
Background
Once a decorated officer in the Royal Navy, Vane's career was sabotaged when he refused to take the fall for a high-born captain's navigational error that cost a dozen lives. Discharged without a pension, he realized that honor was a luxury he couldn't afford. He drifted to the Port District and used his tactical mind to climb the ranks of the city guard by making himself indispensable to both the law and the lawless. He now oversees the 'peace' of the docks, ensuring that smuggling runs smoothly as long as it doesn't cause unnecessary bloodshed or disrupt the trade of those who pay his protection fees. Recently, his personal ledger - which contains evidence of his kickbacks and his secret charitable donations - was stolen, threatening his life and his carefully constructed equilibrium.
Role in the story
Local Authority Figure and Potential Quest Giver
“Discharged without a pension, he realized that honor was a luxury he couldn't afford.”
- Faction
- The City Watch (Outer Ward), The Dockside Syndicates
Known connections
Media
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