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Hella Morgan

Elf · Custom Blood Mage; Pathfinder 2e level 10 spellcasting NPC with custom blood-magic techniques

Hella Morgan

Ritualist and discreet practitioner of blood magic
AC29
HP150/150
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, clear voice with a slight rasp from years of breathing incense and medicinal fumes. Her consonants land firmly, like small tools set on a tray. When she is pleased, she speaks faster and gives more detail; when angry, she becomes blunt and stops explaining herself.

She speaks in crisp, measured phrases, shaped by years of giving instructions over the scrape of instruments and the noise of a crowded hospice. Her vocabulary is precise and physical: pressure, pulse, tremor, interval. She rarely uses a person's name twice in one conversation, and when she does, it sounds like a deliberate test.

Speech patterns

Describes pain in practical terms, as if discussing a fever or a broken tool.
Calls involuntary sounds 'prayers' and corrects anyone who calls them screams.
Uses precise questions about timing, symptoms, and family history to steer conversations.
When Heller is mentioned, her sentences become shorter and she changes the subject.

How to play them

Hella offers useful knowledge and measured courtesy, but probes for a person's fears and physical vulnerabilities. She is candid about her methods when she thinks candor will frighten or impress. She may bargain for rare ritual materials, protection, or information. If someone challenges her belief that pain can be sacred, she becomes intent on winning the argument rather than ending it.

Goal

Find the person who copied her old ritual notes before they expose the hospice incident, while deciding whether to answer Heller's request to meet.

Motivation

To turn pain into a force she can direct, and to prove that her work is more than cruelty dressed as ritual.

Secret · GM only

Appearance

Hella has the long, fine-boned proportions of an elf, but carries herself with the grounded balance of someone accustomed to leaning over a worktable for hours. Her skin is pale olive with a faintly waxed sheen from the salves she uses to keep ritual stains from setting. Her hair is black, worn in a tight braid threaded through a brass ring; its loose wisps cling to the sharp angles of her temples. Her eyes are dark amber and steady, with a habit of fixing on a pulse point instead of a face. She smells unmistakably of iron, bitter myrrh, and the sour medicinal soap she uses to hide the first two scents. Without thinking, she checks the little brass ring in her braid whenever someone tells her a name. Her dark work coat is neatly mended and immaculate at the cuffs, though its hem is speckled with old red-brown stains. She moves without haste, placing each foot as if measuring a circle on the floor. People remember the impression of a calm, clean instrument that has been put away but not washed.

Clothing

A charcoal work coat with close-fitting sleeves, high collar, hidden inner pockets, and a meticulously repaired hem. Beneath it she wears a clean linen shirt, narrow leather belt, and soft-soled boots. Brass and glass instruments hang in a padded case at her hip.

Body language

She stands with her weight balanced and her shoulders relaxed, often folding her hands as if waiting for a measurement to settle. When interested, she tilts her head toward the nearest pulse. When irritated, she stops moving altogether and lets the other person fill the silence.

Height
5 feet 8 inches
Build
Lean and long-limbed, with the wiry strength of someone used to standing at a table through long procedures.
Eyes
Dark amber
Hair
Black
Skin
Pale olive with a faintly waxed sheen
Age
Adult; 164 years old
Gender
Female
Size
Medium

Distinguishing features

The strong, persistent smell of iron, bitter myrrh, and medicinal soap follows her.
She checks the brass ring woven into her braid whenever someone tells her a name.
Her coat cuffs are spotless despite the old stains along the hem.

Personality

13 traits and drives

Hella is attentive and methodical with the sick, yet cruelly curious about what fear makes people reveal. She can be patient when teaching a technique and impatient when someone refuses to accept her conclusions. In private she is sentimental about her twin and the hospice she left; in public she turns tenderness into a clinical question before anyone can answer it. She does not think of herself as sadistic, but she is willing to inflict pain and interprets every whimper and spasm as a prayer to a deity.

Alignment
Neutral evil

Quirks

Checks the brass ring in her braid whenever she hears a name.
Labels her vials with tiny diagrams instead of words.
Counts aloud during handwashing, but starts over if someone interrupts.
Taps a fingernail against glass when considering a lie.
Thanks a candle after using it to illuminate a procedure.

Habits

Keeps her tools aligned by length before beginning any conversation that might become tense.
Watches hands, throats, and breathing patterns more closely than facial expressions.
After using blood magic, washes her palms in cold water and counts each rinse aloud.
Treats a patient's silence as consent only when she has already decided to proceed.

Traits · 4

Observant enough to notice a tremor, but often treats it as evidence rather than distress.
Protective of Heller in ways she denies, and resentful that he still expects better of her.
Careful with tools and records, reckless with other people's pain.
Can show real gentleness when someone is frightened, then use the trust that follows.

Flaws · 3

Confuses clinical detachment with moral permission.
Can become fixated on proving that suffering has meaning.
Her need to control a procedure makes her vulnerable to surprise and emotional appeals.

Fears · 3

That Heller will discover the full truth about the hospice patient's death.
That her blood magic is not devotion but merely a way to excuse her appetite for control.
Being unable to distinguish a genuine plea for help from a useful opportunity.

Wants and needs · 3

Needs the copied ritual notes recovered before they reach Heller.
Wants recognition as a serious practitioner rather than a failed hospice healer.
Needs to decide whether she can meet Heller without turning the conversation into a contest.

Combat

AC 29 · HP 150 · 30 feet

Hella opens with a control or defensive spell if the enemy can reach her quickly, then uses Votive Spasm or Red Thread to punish exposed targets. She prefers to isolate one opponent and make the others watch. She uses her knife only when cornered, and withdraws if Heller or an innocent bystander is placed in immediate danger.

Hella Morgan

Medium humanoid (elf), neutral evil
Armor Class29
Hit Points150
Speed30 feet
Level10
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsFortitudeReflexWill
SkillsOccultismMedicineDeceptionStealth
SensesLow-light vision
Custom blood-magic practice. Hella uses prepared blood sigils and ritual instruments to shape pain into harmful magic. This is a personal discipline, not a claim that Pathfinder has a standard Blood Mage class.
Elf. Hella is a long-lived elf with low-light vision and a 30-foot land Speed.
Blood-sense, custom. By tasting a drop of blood, Hella can recognize its owner if she has previously studied that person's blood.

Spells

Barkskin (level 4, transmutation). Creates a protective magical barrier around the caster.
Invisibility (level 4, illusion). Uses illusion to make the caster invisible.
Fear (level 3, emotion). A wave of fear overwhelms creatures in its area.
Vampiric Touch (level 5, necromancy). A necromantic attack that deals void damage to a living target.
Slow (level 3, transmutation). Temporarily prevents a creature from moving or acting freely.
Wall of Force (level 5, evocation). Creates a wall of force that blocks movement and attacks.

Actions

Ritual Knife. Melee Strike +19, reach 5 feet, one target. Damage piercing plus persistent bleed. The bleed is a custom addition to her ritual knife, not a standard weapon property.
Votive Spasm. Two actions, custom blood-magic focus technique, concentrate, manipulate. Hella cuts her palm and flings a marked droplet at a creature within 60 feet. The target attempts a Fortitude save. Critical Success: no effect. Success: void damage. Failure: void damage and persistent bleed. Critical Failure: void damage and persistent bleed. This is a custom ability, not a spell or canonical class feature.
Red Thread. Two actions, custom blood-magic focus technique, concentrate, manipulate. Hella makes a ranged spell attack at +21 against a creature within 60 feet, dealing void damage on a hit. On a critical hit, the target also takes persistent bleed. This is a custom ability, not a spell.
Cast a Spell. Two actions. Hella casts a prepared spell of rank 5 or lower using her spell and spell attack modifier +21. Her prepared repertoire includes the spells listed below.

Reactions

A Prayer Answered. Custom blood-magic reaction, once per round. When a creature within 30 feet takes persistent bleed damage, Hella gains 5 temporary Hit Points. These temporary Hit Points last until the start of her next turn. This custom effect does not interrupt or prevent the bleed.

Services they sell

Blood-sigil analysis and identification
Discrete ritual consultation
Preparation of custom blood-magic components
Information about local patrons who commission illicit magical work

Rewards they can give

A set of rare ritual notes, if persuaded to share them.
A vial of restorative tincture or a carefully prepared healing supply, if she trusts the recipient.
Information about discreet local patrons and forbidden ritual practices.

Equipment

  • Ritual knife (weapon)A narrow, well-balanced knife kept honed and wrapped in clean cloth.
  • Ritual case (alchemical and ritual tools)Stoppered vials, lancets, waxed thread, chalk, and small glass plates used in her custom blood-magic practice.
  • Twin's ring (personal keepsake)A brass ring threaded into her braid, given to her by Heller when they were children.

Possessions

Ritual knife
Leather case of glass vials and lancets
Brass ring from Heller
A wrapped page of her father's forbidden ritual notes
A small, carefully maintained apothecary kit

Background

Hella Morgan and her twin brother Heller Morgan were raised in a riverside hospice where their mother treated injuries and their father copied funeral prayers. Their childhood was not cruel, but it taught Hella to see pain as a thing that could be measured, named, and made useful. When a fever swept the hospice, Hella tried to preserve the life of a young patient by tracing a blood sigil she had found in her father's forbidden notes. The child died, and Hella's attempt left the surviving patients terrified of her. Heller stayed beside her afterward, but his compassion became a rebuke she could never quite forgive. Years later, she apprenticed herself to a traveling ritualist and learned how to turn blood into a focus for destructive magic. She treats each involuntary gasp or spasm as an offering, and insists the deity she serves receives the prayer whether the sufferer intends it or not. Now she works from a rented room above a shuttered bathhouse, taking discreet commissions from people who want an enemy frightened, weakened, or made to speak. Her current trouble is a former patient who recognized her handwriting in a copied ritual and has begun asking questions. Heller has also sent word that he wants to meet, and Hella cannot decide whether she wants his forgiveness or the chance to prove he was wrong to offer it.

Role in the story

A morally dangerous specialist, possible antagonist, and source of forbidden knowledge. Her connection to Heller gives the party leverage, but does not guarantee that she will choose his side.

“Their childhood was not cruel, but it taught Hella to see pain as a thing that could be measured, named, and made useful.”
From their background
Faction
Independent practitioner; no formal faction. She quietly accepts commissions from local patrons who value discretion.

Known connections

Heller Morgan, her twin brother, who remains the one person whose opinion can still unsettle her.
Tavi, a former hospice patient who survived Hella's early ritual and now seeks proof of what happened.
Korga, the bathhouse caretaker who rents her a room and pretends not to notice the late-night visitors.
Major secret · GM only
Minor secrets · GM only

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