Greta Grain-hand Miller
Greta Grain-hand Miller
At the table
Voice
A low, gravelly rasp like stones rubbing together.
Short, clipped sentences. She avoids flowery language and often uses milling metaphors to describe people (e.g., 'He's all chaff and no wheat').
Speech patterns
How to play them
She will ignore the players' presence until they show they are either serious buyers or capable fighters. She values bluntness and hates flattery.
Goal
To arm the villagers so they can defend themselves without waiting for Silas's permission.
Motivation
To ensure the survival of her village by any means necessary, even if it means subverting the local authorities.
Appearance
Greta is a wall of a woman with broad shoulders and forearms as thick as cured hams. Her skin is the color of weathered parchment with a faint olive undertone. Her silver-streaked black hair is pulled into a bun so tight it seems to pull her eyebrows upward. She moves with a heavy, purposeful deliberation that makes the floorboards of her shop groan in submission. Contrasting her rugged, work-worn frame, she possesses a pair of delicate, gold-rimmed spectacles that she perches on the bridge of her flat nose when reviewing her ledgers.
Clothing
A thick, stained leather apron worn over a sturdy wool tunic of undyed grey. Her sleeves are perpetually rolled past the elbows, revealing calloused skin dusted with white flour.
Body language
Stands with her feet planted wide. Crosses her arms over her chest, hiding her hands when she's suspicious.
- Height
- 6 feet 2 inches
- Build
- Muscular and barrel-chested
- Eyes
- Amber
- Hair
- Black with prominent silver streaks
- Skin
- Olive-tan
- Age
- 42 years old
- Gender
- Female
- Size
- Medium
Distinguishing features
Personality
9 traits and drivesGreta is as unyielding as the grain she grinds. She is fiercely protective of her neighbors but treats them with a gruff, almost abrasive directness. She has no patience for indecision or bureaucracy, especially when it comes to the safety of the village. While she is tight-fisted with her coin when dealing with travelers, she has been known to 'forget' to record debts for families struggling with the recent livestock losses. She views silence as a virtue and talk as a waste of breath unless it is productive.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 3
Flaws · 2
Fears · 2
Wants and needs · 2
Combat
AC 12 · HP 15 · 30 ft.Greta fights like a cornered bear. She uses her high strength to shove opponents or grapple them, and she isn't afraid to use 'improvised' weapons like heavy grain sacks or her shop's iron poker.
Greta Grain-hand Miller
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Leather Apron (armor)Thick hide that provides basic protection against heat and physical blows.
- Masterwork Grain Shovel (weapon)An exceptionally balanced shovel with a reinforced iron edge.
Possessions
Background
Greta spent her youth as a logistics officer for the 'Iron Hoof' mercenary company, where she earned the nickname Grain-hand for her uncanny ability to eyeball a grain sack and tell its weight within an ounce. Ten years ago, she retired to this quiet grassland village to run her late father's mill and store. The peace has been shattered by a surge in predator attacks from the tall grass, and her frustration with the village elder, Silas, has reached a boiling point. She believes Silas is too concerned with maintaining order to actually deal with the blood-crazed hyenas stalking the outskirts.
Role in the story
Local provider of supplies who serves as a secret quest-giver for players willing to handle the predator problem that Silas ignores.
“Ten years ago, she retired to this quiet grassland village to run her late father's mill and store.”
- Faction
- Village of Oakhaven (Resident), Iron Hoof Mercenaries (Former member)
Known connections
Media
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