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7,966 community-created monsters

Custom creatures with stat blocks, challenge ratings, tactics, lair actions, and lore. From minions to legendary boss encounters.

Last Call
Chaotic neutralGiant

Last Call

Locals call the giant the Last Call, after it once threw a rowdy patron through the front door at closing time. Since then, it has run a spotless café where the coffee is excellent, the rules are e...

by Rogue36708Oct 23
Krazak
Lawful evilUndead

Krazak

In life, Krazak served as the bodyguard of the priestess Illyana Tatranova. Captured by the Wood Elf Druid and Monster Tamer Ryo, Krazak was forced into service and traveled with Ryo's party for a ...

by Custodes_NoxOct 23
Double Shot
Chaotic neutralGiant

Double Shot

Locals call it the Double Shot, a name that began as a joke about its two heads and became a warning after it threw a troublesome customer clean through a café door. It built its reputation by serv...

by Rogue36708Oct 23
The Split Service
Usually neutralGiant

The Split Service

Locals call the giant the Split Service, a phrase first used after it served two feuding customers at once: a flawless black espresso to one and a sparkling rainbow concoction to the other. The nam...

by Rogue36708Oct 23
Little Treat
UnalignedMonstrosity

Little Treat

Travelers call it the Little Treat, a harmless-sounding nickname that belies its strength and volatile magical brews. It appears where a lonely forest path needs a welcoming stop, though it has no ...

by Rogue36708Oct 23
The Kindly Pour
NeutralMonstrosity

The Kindly Pour

Travelers speak of a café that appears where old paths cross, its bright counter visible through leaves even on moonless nights. The name Kindly Pour is a euphemism used by locals who prefer not to...

by Rogue36708Oct 23
Sin, Cub of Beginnings
Chaotic goodBeast

Sin, Cub of Beginnings

Old stories name Sin as one of two origin beasts, born when the first flame met the first storm. The other origin beast is rarely described consistently, but is always said to embody the other half...

by Warlock66174Oct 23
Playwright
NeutralHumanoid

Playwright

The Playwright claims not to invent history, only to give it a shape people can remember. Its earliest works describe the founding of cities in terms that match no surviving record, yet those accou...

by Druid63712Oct 23
Director
Chaotic neutralHumanoid

Director

The Director was the person the characters had been searching for. Melpathalia found the Director first, hollowing out moments of their life and replacing them with scenes from a play no one rememb...

by Druid63712Oct 23
Melpathalia
NeutralCelestial

Melpathalia

Melpomene and Thalia are remembered as the masks of tragedy and comedy. Melpathalia is their rare union, a celestial presence that insists neither sorrow nor laughter tells the whole story. Its arr...

by Druid63712Oct 23
Mammon's Titheward
Lawful evilFiend

Mammon's Titheward

Mammon's Tithewards are the soldiers he entrusts with his own safety when he leaves his domain. Their title is a euphemism used by infernal clerks and courtiers: no one calls them guards in the hea...

by Druid66138Oct 22
Jory's Bell
Chaotic neutralMonstrosity

Jory's Bell

The creature is called Jory's Bell because Jory Fen, a tollkeeper, survived its first recorded attack by wedging himself inside a toll chest. His bell was swallowed and later emerged intact, still ...

by Bard66136Oct 22
Glass Chimer
NeutralPlant

Glass Chimer

Rural stories say the creature began as a caretaker that vanished while tending a noble's orchard. Locals call it the Glass Chimer because its arrival is heralded by the delicate chiming of its see...

by Bard66136Oct 22
The Couriers
Neutral evilHumanoid

The Couriers

Travelers call them the Couriers because the gang insists that it is only transporting goods. The stolen goods are meant for Glokta, a man who pays for valuable equipment and keeps the bandits supp...

by Cleric66133Oct 22
The Empty Patch
Neutral EvilPlant

The Empty Patch

Cavern delvers call the bare, clean-edged space left where a victim vanished an Empty Patch. The creature responsible may leave the patch undisturbed for weeks. Then faint lights bloom across the g...

by Gunnelock76Oct 22
Tectonic Cult Fanatic
Neutral EvilHumanoid

Tectonic Cult Fanatic

The Tectonic Cults are divided over how to treat the ancient Ring and the forces beneath Anemora. A fanatic's controlled manner conceals a conviction that pressure and fracture are instruments of j...

by Gunnelock76Oct 22
Ktagh, Tectonic Cult Fault-Breaker
Neutral EvilHumanoid

Ktagh, Tectonic Cult Fault-Breaker

The Tectonic Cult calls its fault-breakers when argument and ritual have failed to move an obstacle. Ktagh's maul is a tool of intimidation as much as combat, and their choice of where to strike ca...

by Gunnelock76Oct 22
Sir Odran Kest
Lawful neutralUndead

Sir Odran Kest

Sir Odran Kest was sworn to guard the sealed sanctum beneath Veyr Keep. When the keep fell, he remained at his post, mortally pierced by the silver relic he had been charged to protect. The relic's...

by Barbarian62234Oct 22
Fountain wardens
Lawful neutralConstruct

Fountain wardens

The fountain wardens were fashioned to protect Veyr Keep's waterworks and the sealed southern passage. Their enchantment has outlasted their makers. The chanting in the library is not part of the f...

by Barbarian62234Oct 22
The Unnamed Votary
Lawful neutralConstruct

The Unnamed Votary

The Unnamed Votary is found in Veyr Keep where a prayer was repeated until the supplicant forgot what answer they wanted. It guards no named deity and accepts no title. The shrine's wall-facing sta...

by Barbarian62234Oct 22
Thalia
Chaotic GoodCelestial

Thalia

Among the celestials who kindle mortal inspiration, Thalia is the most likely to arrive without ceremony and leave everyone wondering when the party began. The Mask of Comedy is more than a disguis...

by Druid63712Oct 22
Silkbound knights
Lawful neutralConstruct

Silkbound knights

The knights were made to keep Veyr Keep's inner rooms secure. Their silk cords were once ceremonial, but the magic in them has tightened over the years, pulling armor into motion whenever a door is...

by Barbarian62234Oct 22
Melpomene
Lawful NeutralCelestial

Melpomene

The name Melpomene is spoken by those who recognize the ancient muse of tragedy, though this celestial is no mere patron of theater. She appears when sorrow is denied, exploited, or made meaningles...

by Druid63712Oct 22
The Joined Vows
NeutralUndead

The Joined Vows

The Joined Vows formed when two lovers, one a paladin and the other a keeper of the shrine, died defending the sanctuary. Their hands were found clasped together. A grieving sculptor carved their l...

by Barbarian62234Oct 22

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