Pavo
Pavo
At the table
Voice
His voice begins with a small nasal intake, then comes out dry and forward, shaped by calling instructions across wagon yards. The edges of his words are crisp from years of giving quick warnings, while his vowels stretch slightly when he is tired. When excited, he talks faster but never raises his pitch much.
He speaks in compact, workmanlike sentences, with the habits of someone used to making himself heard over wheels, wind, and frightened animals. He favors practical comparisons and rarely wastes a word, though he can become unexpectedly long-winded when explaining a repair. His accent carries clipped goblin consonants softened by years on human roads.
Speech patterns
How to play them
Meet him with a concrete problem and he will offer practical help before discussing payment. Treat vulnerable people as disposable and he will challenge you directly. He warms to those who share risk without demanding praise, but takes time to trust promises.
Goal
Save enough to move his mother and cousin from the unstable clay pits into a modest, dry home near the market town.
Motivation
Pavo wants to prove that being small, cautious, and kind does not make someone weak. More privately, he wants his family to live somewhere they can sleep without listening for a collapsing wall.
Appearance
Pavo's olive-green skin has a fine pebbled texture, like river stone rubbed smooth by years of handling. His long ears angle forward when he listens, and a fringe of coarse black hair sticks up in irregular bristles despite his careful grooming. He moves with a low, springy gait, feet placed as softly as a cat's even in armor. Before speaking, he always takes a crisp, audible breath through his nose, as if testing the air for weather. The unexpected detail is his immaculate grooming: even on muddy patrol, his nails are buffed and his moustache is combed into two tiny, precise points.
Clothing
A fitted, patched chain shirt sits beneath a russet leather vest. His trousers are reinforced at the knees, and he wraps his boots in strips of soft cloth to quiet his steps. A neat little scarf is tucked under his collar, its ends always aligned.
Body language
His ears swivel toward every new sound, often giving away his attention before his face does. He keeps his knees loose and weight forward, as if a floor might suddenly become a battlefield. When comfortable, he leans his shoulder against a wall and polishes a buckle with his thumb. When afraid, he becomes very still and watches people's hands.
- Height
- 3 feet 5 inches
- Build
- Short and wiry, with ropey forearms and a compact, spring-loaded stance.
- Eyes
- Amber-brown, with narrow pupils that widen noticeably in dim light
- Hair
- Coarse black, clipped close at the sides and stubbornly bristled on top
- Skin
- Olive green, pebbled and weather-darkened at the knuckles
- Age
- Adult, about 31 years old
- Gender
- Male
- Size
- Small
Distinguishing features
Personality
12 traits and drivesPavo is watchful and quick to help, yet distrusts anyone who calls recklessness bravery. In calm company he is exacting, dryly funny, and almost vain about the condition of his gear. Under pressure he becomes decisive and physically protective, but afterward he replays every choice and can be prickly when praised for doing what he considers basic decency.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 16 · HP 11 · 30 ft.Pavo avoids stand-up fights with larger foes. He uses cover, Nimble Escape, and his bow to harry enemies, then closes with his scimitar only when an ally is threatened or an opponent is isolated. He tries to break line of sight, draw pursuers into bad footing, and make a safe retreat possible. He uses Second Wind when badly hurt, not as a final flourish.
Pavo
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Scimitar (martial melee weapon)A well-maintained curved blade with a wrapped grip, sharpened but not polished for show.
- Shortbow and arrows (martial ranged weapon)A compact bow with a patched leather grip and a quiver of 20 arrows.
- Chain shirt (armor)Light chain armor altered to fit his frame, worn beneath a russet leather vest.
- Shield (armor)A small shield painted with a faded road marker, carried when expecting close combat.
- Repair and grooming kit (tools)Needle, waxed thread, spare buckles, a whetstone, and a tiny comb.
Possessions
Background
Pavo grew up among goblin scavengers who lived in the drained clay pits outside a human market town. His mother, Ruzka, taught him to mend straps and judge the worth of discarded metal; his older cousin, Dreg, taught him that a frightened person can be more dangerous than an armed one. At sixteen, Pavo joined a caravan guard detail because he wanted to learn how people beyond the pits lived. During his first season, a flood trapped a wagon train in a ravine. The captain ordered the guards to save the cargo, but Pavo disobeyed and cut open the wagons to free the trapped drivers. The rescued merchant later hired him as a watchman, while the captain branded him unreliable. That choice changed his idea of courage: he now believes a guard's first duty is to the living, even when the contract says otherwise. He currently works the road between the market town and the upland farms, trying to earn enough to bring his family out of the pits. He sends most of his wages home and keeps a wary friendship with the caravan driver who still thinks he owes her for saving her life.
Role in the story
A capable low-level ally, guide, or moral counterweight who knows the roads and the people who live beside them. His family needs, old captain's accusation, and stolen dispatch can draw the party into a dispute over a caravan disaster.
“At sixteen, Pavo joined a caravan guard detail because he wanted to learn how people beyond the pits lived.”
- Faction
- No formal faction. He takes paid road-guard work from the market town's caravaners but refuses contracts that explicitly abandon travelers in danger.
Known connections
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