Myrthis Eldrune Ravka
Myrthis Eldrune Ravka
At the table
Voice
A dry, papery rasp shaped by years of speaking funeral rites in cold halls, steadied by controlled breathing. His phrasing is measured but not languid. Under stress he clips consonants and uses full names, the habit of a teacher calling a room to order.
His voice has a dry, papery rasp from decades of reading rites aloud in cold stone halls, with a clear breath beneath it from disciplined breathing practice. He speaks in complete, measured sentences and leaves a deliberate pause after questions. When angered, his words grow blunt and tightly articulated rather than soft; the old habit of calling people by their full names returns.
Speech patterns
How to play them
Myrthis begins with courtesy and practical questions, testing whether a visitor respects boundaries and the dead. He offers a small, useful service before asking for trust. He is candid about immediate dangers but does not volunteer the monastery's buried history. If characters treat Kenash Ravka as a person rather than a responsibility, Myrthis's guarded respect comes quickly.
Goal
Keep Kenash Ravka safe while uncovering who is altering the monastery's memorial stones, and reform the burial elders' rules before the sinking terraces collapse.
Motivation
He believes death should be honored without being used as an excuse for cruelty, and that a guardian's first duty is to protect the living without erasing the dead.
Appearance
Myrthis Eldrune Ravka is long-limbed and spare, with the stillness of a tree after its last leaf has fallen. His pallid skin has a faint pearl-gray cast and fine, dry-looking texture, while his white hair is braided close at the temples and tied behind his neck with faded orange thread. His amber eyes are clear and watchful, not luminous. He moves with a measured, heel-light gait, as though every floorboard deserves consideration. A small wooden seed-case hangs at his chest; its lid is polished smooth except for a deep, dark groove where his thumb has worried it for decades. His robe is carefully patched at the elbows, but its left cuff is always damp from the herb tea he spills while thinking. Unexpectedly for a stern monastic guardian, he carries a tiny paper windmill tucked into his belt and replaces it whenever the old one tears.
Clothing
Layered ash-gray and russet monastic robes, patched neatly at the elbows and hem. His left cuff is stained with tea, the collar is mended with mismatched thread, and a faded orange sash marks his office. He wears soft-soled sandals even in cold weather.
Body language
He keeps his shoulders level and his hands loosely folded, but his right thumb repeatedly traces the worn groove in his seed-case when he is uncertain. He turns his whole body toward whoever is speaking, giving even strangers his undivided attention. When angered, he plants his feet and stops moving altogether.
- Height
- 6 feet 1 inch
- Build
- Lean, wiry, and deceptively strong, with narrow shoulders and long forearms shaped by years of staff drills and stonework.
- Eyes
- Amber-brown
- Hair
- White, with a faint silver cast
- Skin
- Pale pearl-gray
- Age
- Approximately 280 years old, an adult by elven standards, though the seasons have made him seem older.
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
14 traits and drivesMyrthis is patient enough to let a frightened person finish a confused story, yet impatient with anyone who treats tradition as a substitute for thought. In calm moments he is dryly playful and leaves room for other people's choices. When danger threatens Kenash Ravka, he becomes exacting and controlling. He wants to believe rules can protect people, but his defining memory is of rules being used to abandon them.
- Alignment
- Lawful neutral
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 4
Combat
AC 17 · HP 52 · 45 ft.Myrthis tries to stop a fight without killing. He uses speed and positioning to separate attackers from bystanders, knocks weapons aside, and reserves Stunning Strike for an enemy who threatens Kenash Ravka or refuses a clear chance to yield. He avoids pushing foes toward cliffs or fire unless there is no safer option. If badly outnumbered, he uses Step of the Wind to draw enemies away from the monastery entrance.
Myrthis Eldrune Ravka
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Monastic quarterstaff (weapon)A plain, dark quarterstaff, polished by use and wrapped with cloth near the grip.
- Worn wooden seed-case (keepsake)Contains three dried seeds from the first tree planted at the monastery after the famine winter.
- Paper windmill (personal token)A small windmill folded from old prayer paper; he makes a new one when it tears.
- Traveling remedies (supplies)A modest pouch of herbal tea, bandages, and needle and thread.
Possessions
Background
Myrthis Eldrune Ravka was born among pallid elves who kept the dead through the long autumns, learning early that mourning was a duty as much as a grief. He entered a remote monastery devoted to Eureum, the lawful neutral god of autumn, death, and rebirth, after his family argued over whether his younger brother's body should be preserved or returned to the earth. Myrthis believed rules could spare the living from such cruelty. That conviction broke during the famine winter when a monastery elder ordered the gates sealed against refugees to protect the grain stores. Myrthis secretly opened a side passage; the refugees survived, but the elder died in the resulting riot. Myrthis confessed, accepted discipline, and eventually became head monk, determined that law should shelter the vulnerable rather than merely preserve itself. He is now guardian of Kenash Ravka, a young relative in his care, whose curiosity and impatience remind him painfully of his lost brother. The monastery's old burial terraces are sinking, and a faction of its clergy wants to seal them before the next thaw, despite evidence that someone is removing names from the memorial stones.
Role in the story
A formidable but humane guardian, spiritual authority, and possible ally. Myrthis can offer shelter and wisdom, but his protection of Kenash Ravka may bring him into conflict with characters investigating the monastery's burial grounds.
“Myrthis believed rules could spare the living from such cruelty.”
- Faction
- Head monk and guardian of the monastery devoted to Eureum; respected, though not universally agreed with, among the monastery's elders.
Known connections
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