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Tanka

Human · Commoner and archery instructor · Level 0

Tanka

Scout, bow instructor, and trail guide
“Your elbow is wandering.”
AC13
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, forward voice with a faint rasp from years of cold air and outdoor instruction. Before she speaks, she draws a small nasal breath that sounds almost like testing a breeze. Her words land with the firm rhythm of someone used to being heard across a practice field.

Her sentences are compact and workmanlike, shaped by years of giving instructions outdoors where wind steals extra words. She favors exact observations over grand claims and occasionally uses a highland expression that treats the weather as a stubborn relative.

Speech patterns

Gives instructions as short, concrete observations: "Your elbow is wandering."
Uses weather and terrain comparisons when explaining people or plans.
Asks practical questions before personal ones.
When she is amused, lets a small breath through her nose before offering a dry remark.

How to play them

Tanka respects plain speaking and demonstrated competence. Offer a clear purpose and she will help; boast, threaten a student, or mishandle a weapon and she becomes sharply corrective. Mention Kettig's Reach and she will change the subject unless trust has been earned.

Goal

Keep her student from turning grief into violence, repair the practice range, and finally return to Kettig's Reach before another letter arrives.

Motivation

Tanka wants to turn skill into protection, not revenge, and to believe that coming home is still possible after the choices she made.

Secret · GM only

Appearance

Tanka is a compact, weather-shaped woman whose skin is browned and stippled by years of highland glare, wind, and bowstring dust. Her black hair is parted into two practical braids, threaded with faded red wool and tied at the ends with strips of old fletching. Her deep-set brown eyes measure distances even in conversation. She moves with a measured, heel-first tread, then can bring an arrow to her cheek in one clean, startling motion. An unexpected detail for a hard-bitten archery instructor: she keeps a pocket-sized collection of pressed alpine flowers, each protected between scraps of waxed paper.

Clothing

A smoke-brown wool coat reinforced at the elbows, layered linen, a weathered leather bracer on her bow arm, and a broad scarf that can cover her mouth against dust. Her boots are patched but well cared for.

Body language

She plants her feet as if the ground might shift, watches hands before faces, and turns her whole torso toward whoever is speaking. When she is listening closely, she wets one thumb and rubs it against the edge of her bow grip.

Height
4 ft. 11 in.
Build
Short, sturdy, and sinewy, with the balanced shoulders and forearms of a lifelong bow user.
Eyes
Deep brown
Hair
Black, threaded with faded red wool
Skin
Sun-browned umber, roughened and speckled by wind and highland glare
Age
58
Gender
Woman
Size
Small

Distinguishing features

Her skin is visibly stippled and roughened by high-altitude sun and wind.
Two braids are tied with old red wool and fletching strips.
Carries waxed-paper packets of pressed alpine flowers.
Has a distinctive pause before speaking: a brief, nasal intake through the nose, as if checking the wind.

Personality

14 traits and drives

Tanka is protective but not soothing: she would rather teach someone to take cover than promise they will be safe. She is blunt with people she trusts and formal with strangers, yet secretly tender toward small living things. In a crisis she becomes quick and decisive; afterward she may grow stubbornly silent about what it cost. She dislikes sentimentality but keeps every letter from home.

Alignment
Neutral good

Quirks

Tests the wind by tossing a pinch of flour or dust, even when everyone else can already feel the breeze.
Keeps pressed flowers in packets labeled with the date and weather.
Taps the bow's grip twice against her palm before handing it to anyone.
Leaves unfinished sentences when she hears a distant bird call, then resumes exactly where she stopped.
Writes replies to difficult letters, folds them, and waits three days before deciding whether to send them.

Habits

Checks wind direction before choosing where to stand, even indoors near a window.
Corrects unsafe handling of weapons immediately, regardless of rank or mood.
When worried about someone, gives them a practical task instead of asking how they feel.
Keeps her promises in writing and remembers the exact words used.

Traits · 4

Protective in action, awkward with comfort.
Blunt with trusted people, guarded with strangers.
Patient when teaching technique, impatient with boasting.
Practical under pressure, privately sentimental afterward.

Flaws · 3

Treats emotional problems as if they can be solved with drills and practical chores.
Can be severe with beginners because she assumes carelessness is preventable.
Avoids going home by inventing worthwhile obligations elsewhere.

Fears · 3

Mistaking a frightened ally for an enemy in poor visibility.
Returning home only after the people she loves have stopped expecting her.
Seeing her young student repeat the harm she once caused.

Wants and needs · 4

Wants her student to find a purpose beyond revenge.
Needs to answer her aunt's letters honestly.
Wants the old practice range repaired before the next season.
Needs to accept that returning home will not undo the past.

Combat

AC 13 · HP 18 · 30 ft.

Tanka avoids a fair fight. She takes cover, uses distance, and targets obvious weapons or exposed threats to stop pursuit rather than to rack up kills. She warns people once if circumstances allow, then shoots to protect herself or others. If cornered, she uses her staff to make room and escape.

Tanka

Small humanoid (human), neutral good
Armor Class13
Hit Points18
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDEXWIS
SkillsPerceptionSurvivalStealthAnimal Handling
SensesPassive Perception 14
Languages
Common,
One regional highland dialect
Experienced longbow user; her attack statistics are a custom, non-player-character profile rather than a claim about a specific official stat block.
Patient trail reader who can identify disturbed brush, snapped stems, and badly concealed tracks.

Actions

Longbow. Ranged Weapon Attack: to hit, range 150/600 ft., one target. Hit: 6 () piercing damage. Tanka has no magical ammunition.
Walking Bowstaff. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.

Reactions

Custom: Heads Down. When a creature Tanka can see within 30 feet is hit by a ranged weapon attack, she calls a warning. The target can add +2 to its AC against that attack, potentially causing it to miss. Tanka must be able to speak and cannot use this reaction while incapacitated.

Services they sell

Archery lessons for beginners
Trail guidance through difficult terrain
Assessment of bows, arrows, and shooting positions

Rewards they can give

Practical instruction in archery and trailcraft
A safe route through the highland pass, if she trusts the party
A pressed flower from a place she considers worth remembering

Equipment

  • Longbow (weapon)A well-maintained but ordinary longbow, made for steady use rather than display.
  • Quiver and arrows (ammunition)A quiver holding twenty arrows, several with blunt practice heads.
  • Walking bowstaff (weapon)A sturdy staff that doubles as a walking aid on steep trails.
  • Highland travel clothes (clothing)A layered wool coat, bracer, scarf, and patched boots.
  • Flower packets and letters (personal)Waxed paper packets holding pressed flowers, plus a bundle of letters from home.

Possessions

A bundle of letters from her aunt
Pressed alpine flowers in waxed paper
A whetstone and bowstring wax
A small sketch map of the pass near Kettig's Reach

Background

Tanka grew up in Kettig's Reach, where the steep roads and sudden fog made a good archer more useful than a grand title. She learned to shoot from her aunt, who taught her to judge wind by the twitch of grass rather than by guesswork. Years later, during a winter evacuation, Tanka held a narrow pass against raiders long enough for a line of families to escape. She obeyed the order to keep firing, but one of her arrows struck a fleeing local she mistook for an enemy in the storm. The loss changed her: she became exacting about identification and reluctant to call any danger simple. She eventually left home and became a scout and instructor, crossing paths with Othas and earning his trust by refusing to flatter him. She remains in contact with her family through blunt letters. Her aunt still lives in Kettig's Reach and keeps urging her to come home; Tanka answers that she is busy, while quietly saving for the journey. Her current problems include a failing practice range, a young student who wants to use archery for revenge, and the knowledge that the old pass may soon be threatened again.

Role in the story

A grounded ally, mentor, or moral counterweight who can connect the party to Othas and the people of Kettig's Reach. Her homecoming conflict can become a personal quest or a test of whether the party helps her student choose restraint.

“She learned to shoot from her aunt, who taught her to judge wind by the twitch of grass rather than by guesswork.”
From their background
Faction
No formal faction. She is a respected former scout and instructor, with lasting ties to Kettig's Reach.

Known connections

Othas, a trusted connection whose judgment she respects but does not always agree with.
Her aunt in Kettig's Reach, her first archery teacher, whose blunt letters demand that Tanka come home.
A young student in her current community, increasingly drawn toward revenge.
The families who escaped the winter pass through her defense, some of whom still remember her as their rescuer.
Major secret · GM only
Minor secrets · GM only

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