Skip to content
Oswin Hirst - AI-generated fantasy NPC

Oswin Hirst

Human changeling, Barguest-touched · Barguest changeling, custom supernatural archetype · Level 5

Oswin Hirst

Telemarketer; formerly a sheep farmer and boundary-keeper
“those tongues.”
ACNone
HP38/38
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A clear, weathered voice with a soft Yorkshire cadence, as if shaped by cold air and years of speaking over wind. Its warmth is genuine but measured. When he says his own name, it sounds ordinary; when he speaks the word hound, there is a faint roughness at the back of the throat.

Plain Yorkshire English warmed by local turns of phrase. He often calls people love, but does not use it as a promise. Old vocabulary slips in when he is tired. He avoids forbidden languages entirely, explaining that some words should stay unspoken. When agitated, his consonants become clipped and his breath carries a faint rasp, like a dog holding back a growl.

Speech patterns

Calls people "love" in a warm Yorkshire manner, often before deciding whether he trusts them.
Uses plain contemporary speech at work, but old turns of phrase surface when tired or frightened.
Avoids saying the names of forbidden languages and calls them "those tongues."
Deflects questions about his age with dry humor, then changes the subject to weather or work.
When discussing Mary or William, speaks with precise care and avoids folklore labels.

How to play them

Approach him with practical questions and give him time to decide whether to answer. He is warmer when offered ordinary company without demands. Do not threaten his family memories or corner him with iron. He responds to sincerity, careful boundaries, and people who protect others without demanding praise.

Goal

Keep his human identity intact while finding a way to serve the Dales without being ruled by the old bargains.

Motivation

To retain the capacity for human affection and protect the living from the same careless bargains that shaped him.

Secret · GM only

Appearance

A handsome, conspicuously youthful Yorkshireman, six feet tall, with straight pale-blond hair that falls neatly until damp weather makes it lie in thin, bright ropes. His face is smooth and open at first glance, but his smile shows broad, close-set teeth and a jaw that works side to side when he is thinking. His blue eyes catch lamplight with a startling, almost heated clarity. He moves like someone accustomed to uneven hills: feet placed carefully, shoulders loose, then sudden, dog-fast turns of attention. He adjusts the seam of his left cuff with his thumb whenever he sees a doorway. The unexpected detail is that he keeps a tiny, carefully folded paper bird in his wallet and refolds it when frightened. People remember that he looks young enough to be mistaken for a student, yet seems to know when the road behind them has become unsafe.

Clothing

Contemporary practical clothes suited to 2026: dark jeans, a weatherproof jacket, plain trainers, and a flat cap when he wants to look unremarkable. He keeps his old-fashioned restraint in the neatness of his cuffs and avoids metal accessories.

Body language

He plants his feet carefully as if judging the ground beneath them, turns his head too quickly toward distant sounds, and rubs his left cuff when uneasy. When a fae impulse rises, his smile broadens before his eyes catch up. His jaw shifts when he is suppressing a thought.

Height
6 feet (183 cm).
Build
Lean, long-limbed, and hardy, with the economical strength of someone accustomed to hills and farm work.
Eyes
Clear, burning blue.
Hair
Pale blond, straight, and neatly kept.
Skin
Pale, with a weather-reddened cast after time outdoors.
Age
Appears 20; true age spans many centuries. He has lived under other names and survived both world wars.
Gender
Male
Size
Medium

Distinguishing features

His face and body remain strikingly youthful despite centuries of life and the years Mary watched him without seeing him age.
Blue eyes reflect light with an almost heated clarity.
His jaw shifts sideways when he is thinking, and his close-set teeth show in a broad, unsettling smile.
Repeatedly adjusts the seam of his left cuff without noticing.
Carries a tiny folded paper bird in his wallet and refolds it when afraid.

Personality

17 traits and drives

Oswin is gentle in ways that do not make him harmless. He will give a stranger directions, lend his coat, or patiently explain a phone contract, then turn frighteningly decisive if that stranger threatens a child or crosses a boundary he has sworn to guard. He is shrewd and practical, distrustful of grand promises, and yet there is an old part of him that longs to be swept into wonder. He resents that longing because he knows how easily delight becomes obedience in the fae world. In ordinary company he is warm, dryly funny, and fond of calling people love. At work he performs patience while inwardly despising the scripts and the demand that he sound cheerful on command. In grief he becomes exact and quiet in his choice of words, not because he has grown polite but because he is afraid that careless speech will make a promise. When frightened, he touches his cuff, checks the exits, and tries to turn the conversation toward something practical. The seasons expose the contradiction most sharply. Christmas once brought him close to being human again, especially when he attended church and sat with the Pickles family. He remembers that warmth as a gift he no longer possesses. May is the opposite: the first three days can fill him with such unearned delight that he feels invulnerable and may accept an invitation before considering its cost. On Halloween and All Saints' Eve, he becomes tired, alert, and burdened by the dead, who ask him to carry messages and settle old business. He dislikes their demands, but he does not always refuse. He believes himself to be Yorkshire in a human shape, not merely a man who happens to live there. That conviction makes him protective of the land and resentful of how much the modern world has flattened it into roads, schedules, and call-center scripts. Yet he does not romanticize his past: he remembers hunger, violence, the loss of Mary and William, and the frightening pleasure of the Other Side. His deepest effort is not to become good or normal. It is to keep choosing kindness when his nature offers easier, crueler choices.

Alignment
Protective but self-interested; inclined toward keeping bargains, not laws.

Quirks

Refolds a tiny paper bird whenever he is afraid.
Touches and straightens his left cuff before crossing a threshold.
Tests an unfamiliar doorway by listening before entering, as if expecting the other side to answer.
When offered food, turns the plate once before choosing a bite.
Counts three silent beats after hearing a dog bark, even when the sound is clearly from a recording.

Habits

Checks doorways and boundaries before settling into a room.
Avoids touching iron, though he recently cut his palm on an iron staple and hid the supernatural reaction.
During May's first three days, becomes bright, restless, and dangerously willing to follow invitations.
On Halloween and All Saints' Eve, pauses to listen when no one else hears a voice.
Keeps human routines even when exhausted, especially meals and calls with Durham.

Traits · 5

Warmly hospitable, but constantly measuring whether a visitor is dangerous.
Practical and shrewd, yet drawn to impossible invitations and beautiful risks.
Protective of children and the vulnerable, while uncomfortable with being thanked or treated as a hero.
Proud of Yorkshire, but grieving how distant the Dales have become from his daily life.
Dismissive of the dead's complaints until a particular voice touches a personal memory.

Flaws · 4

Avoids painful truths until they become crises.
His seasonal joy can make danger feel like a game.
Treats the dead as nuisances even when their requests matter.
Carries guilt for events he could not control and sometimes mistakes guilt for responsibility.

Fears · 4

That the fae part of his mind will make human love feel irrelevant.
That William's unusual nature was a consequence of his own blood and that he failed to protect him.
That the dead will ask for a favor he cannot refuse without betraying someone.
That he will lose the last emotional connection to the Dales and become only a predatory story.

Wants and needs · 4

A human routine that is not merely camouflage.
A trustworthy friend who will challenge him without treating him as a monster.
A way to keep the dead from turning every All Saints' Eve into a list of debts.
Occasional time in the Dales, especially in weather that smells of wet grass and stone.

Combat

HP 38 · 30 feet; 40 feet in Barguest form (custom Generic Fantasy movement values).

He avoids open fights and tries to move danger away from bystanders. He uses his hound form to intimidate, pursue, or break through a line, then disengages rather than fighting to the death. Iron is a severe liability. He hesitates when an opponent is one of the night-creatures he once knew.

Oswin Hirst

Medium humanoid (human changeling, barguest-touched), protective but self-interested; inclined toward keeping bargains, not laws.
Armor ClassNot set
Hit Points38
Speed30 feet; 40 feet in Barguest form (custom Generic Fantasy movement values).
Level5
STR
DEX
CON
INT
WIS
CHA
SensesOrdinary human senses, with supernatural awareness of nearby dead and fae beings when conditions allow. No numeric range is established; use the GM's judgment.
Languages
Modern English,
Yorkshire dialect,
Old English,
Old Norse,
Several forgotten human languages,
Understands forbidden languages but refuses to speak them
Custom Generic Fantasy feature, Barguest Shape: Oswin can assume the form of a huge black hound. In this form his speed becomes 40 feet, he can track by scent, and his bite replaces his ordinary attack. Returning to human form takes a moment. Iron wounds suppress this transformation until the end of his next turn.
Custom Generic Fantasy feature, Thin-Season Sight: Oswin can perceive nearby dead and fae beings when they are present, though he cannot compel them to answer or obey.
Custom Generic Fantasy feature, Seasonal Tides: From May 1 through May 3, fae impulses press hard on Oswin. He has advantage on checks to notice or resist supernatural influence, but must struggle to avoid compulsive bargains, exuberant risk-taking, and treating mortal danger as a game. On All Saints' Eve and Halloween, the dead can find him easily and may ask favors. Christmas church services temporarily steady his human identity.
Custom Generic Fantasy feature, Iron-Bitten: Recent contact with worked iron disrupts Oswin's fae nature. He cannot change shape while in direct contact with iron and suffers disadvantage on checks involving supernatural abilities for one hour after contact ends.

Actions

Hard-Handed Strike. Custom Generic Fantasy attack: melee, reach 5 feet. On a hit, deal damage. This is a system-neutral attack expression, not a claim about a published ruleset.
Barguest Bite. In Barguest form, melee, reach 5 feet. On a hit, deal damage. A target Oswin has surprised must succeed on a difficulty 13 Strength check or fall prone. Custom Generic Fantasy mechanic.
Roadside Bark. Once per encounter, Oswin gives a short, harsh bark that carries farther than it should. One nearby hostile creature that can hear him must succeed on a difficulty 13 Will check or hesitate, losing its next immediate attack. Custom Generic Fantasy mechanic.

Reactions

Slip Toward the Boundary. When struck by a melee attack, Oswin may move up to 10 feet without provoking a response from that attacker, provided he ends closer to an exit or boundary. Custom Generic Fantasy reaction.
Old Acquaintance. When a creature he recognizes as a familiar night-being is threatened, Oswin may hesitate and take disadvantage on his next attack against that creature. This is a roleplay-facing custom mechanic, not an involuntary compulsion.

Services they sell

Can guide travelers through dangerous Yorkshire roads and identify places where the boundary feels thin.
Can interpret old English, Old Norse, and several forgotten human tongues.
Can negotiate cautiously with some local night-creatures and explain their customary signs.

Rewards they can give

Reliable information about local roads, seasonal dangers, and supernatural boundary customs.
A warning when a dangerous night-creature is approaching a settlement.
If trust is earned, an introduction to a harmless dead witness or an old fae acquaintance.

Equipment

  • Mobile phone (mundane)A basic contemporary mobile phone used to keep in touch with Durham and to screen unwanted calls.
  • Call-center headset (mundane)Work headset, a reminder of his hated telemarketing job; he keeps it clean and coiled.
  • Paper bird (personal keepsake)A small folded paper bird made from an old note, repeatedly refolded at moments of fear.
  • Everyday jacket (clothing)A weatherproof jacket with ordinary pockets and no ornamental metal fittings.

Possessions

A mobile phone
A call-center headset
A folded paper bird made from an old note
A flat cap
A weatherproof jacket

Background

Oswin Hirst was born in the Yorkshire Dales in the age of the Danelaw, after his mother was assaulted by Viking raiders. He learned Old English and Norse as the languages of ordinary survival, then acquired other tongues through long years among the dead and the folk beyond the hills. He does not speak the forbidden languages he learned there. He says their sounds make a door in the mind, and he has no wish to open it again. He was human once. One memory returns with unhelpful clarity: as a young man, before the hound and the years that would not settle on his face, he walked home in rain carrying a loaf beneath his coat. His mother had left a lamp lit. The bread was warm against his ribs, and the small, unimportant kindness of being expected home seemed to him the whole shape of a life. He remembers it because it proves he once wanted nothing supernatural. His other enduring memory is of the Other Side. He followed a pale track through a gap in a familiar dale and found a place where the grass bent beneath no wind and the sky looked like a reflection in dark water. Figures greeted him as if he had been expected. They offered a feast, called him by names he will not repeat, and asked him to dance. He remembers the joy as bodily and complete, and the terror of realizing he no longer cared whether the human world existed. He fled only when he heard a child crying in the distance, a sound that reminded him of home. Long exposure to fae country, the dead, and devils changed him. He became the black hound of local dread, a Barguest that could take other shapes and appear around settlements as a warning or an omen. He learned to keep dangerous night-creatures from the town boundaries. Some are old acquaintances rather than enemies, which makes every confrontation a negotiation with a face he might once have shared a fire with. He can speak with the dead, but calls their requests dribble and avoids them when possible. He settled into a sheep farmer's life and met Mary Pickles, a Yorkshire woman with blond hair and blue eyes. Oswin told her stories of his travels, though never the whole truth. They married, and he tried to become ordinary by tending the farm, keeping a fine house for his station, and spending time with Mary and their son. Mary noticed that Oswin did not seem to age. She also noticed his aversion to iron and the way he watched the seasons. Their son William, called Black William or Blackby by locals, had black hair despite both parents being blond, and burning blue eyes like his father's. He developed more slowly than other children. Mary feared that the Barguest had fathered him, not knowing the truth about Oswin's nature. Oswin loved the boy and tried to reassure Mary with church doctrine and the new sciences, even as he privately feared what their mixed heritage might mean. Mary's family became part of his life and its undoing. Thomas Pickles, Mary's father, was shrewd and suspicious. He guessed Oswin was hiding something and intended to turn that secret to the advantage of himself and his family. He did not confront Oswin openly; he watched, gathered scraps, and made plans. Rose, Mary's mother, treated Oswin with a wary domestic kindness, offering food and asking questions that could be mistaken for casual conversation. Hugh and Edward, Mary's brothers, related to him differently: Hugh preferred practical talk and tested Oswin's usefulness on the farm, while Edward was more willing to share silence and grief. Oswin was left with Edward in a graveyard one morning after the family lost Alice, Mary's older sister, to a winter fever. Thomas had seen a black hound before Alice's death. Oswin could not tell whether he had been an omen, a warning, or merely a witness. He still carries the shame of having been unable to make the family believe that seeing him did not cause the death. Mary kept iron scissors close and an iron thimble near William after his birth. Oswin understood why, and never asked her to put them away. Her pregnancies after William failed, including one child who was born sickly and died soon afterward. The grief narrowed their home. Thomas eventually gained control of the farm and reduced Oswin to the Pickles cottage. Mary later divorced him and married a stableman. William, as he grew older, became dangerously unwell and was confined in an institution. Mary, William, Thomas, Rose, Hugh, and Edward are all long dead. Oswin remembers them as people rather than as a tragedy he can tidy into folklore. At Christmas, once, he sat with the Pickles family by the fire after church. For a few hours the season steadied him; the fae pull loosened, and he felt almost wholly human. He no longer has that table, that household, or anyone who expects him to come home. Oswin lived through the world wars. Their machinery, mass death, and relentless noise dulled his supernatural gifts but did not make him mortal. In the modern era he uses the name Ewan Armitage and presents himself as a twenty-year-old man. He dresses for 2026, works as a telemarketer, and hates the work's forced cheer and endless scripts. His old identity as a Yorkshire spirit has become harder to feel, as if the land's voice were speaking through several closed doors. Yet the Dales still call to him in dreams. He considers himself Yorkshire made briefly human, a changeling who has outlasted the people who could have named him. He calls Durham his closest brother by proxy: Durham is a six-foot-four son of a long-dead noble, adventurous and hardy, while Ewan has forty-seven other siblings by the same strange county kinship. Their father is England, though not by blood. Recently, at work, Ewan reached beneath a customer's desk to retrieve a dropped headset and caught his palm on an exposed iron staple. The pain was small, but the reaction was not. His hand cramped, a smell of wet fur filled the cubicle, and his reflection in the black computer screen showed a dog's muzzle for half a heartbeat. He wrapped the cut, hid the shaking, and spent the rest of the day unable to sense the dead. He has not told Durham. On May Day in the present era, Ewan woke before dawn with an almost unbearable delight in the world. He walked to a park, scattered primroses along a gate without knowing why, and nearly accepted an invitation from a stranger who addressed him in a forbidden tongue. The invitation sounded like a harmless picnic. He understood, in the instant before answering, that he would have followed the stranger out of the world. He called Durham instead and stayed on the phone until the first three days of May had passed. His happiness was real, but so was the danger in it. On Halloween and All Saints' Eve, the dead press close. In the modern city, Ewan heard them in a closed train station after midnight: voices asking him to find lost names, carry messages, and settle old debts. A child in a yellow coat asked him to tell her mother she had not been alone. Ewan took the request, then found the name and delivered it to a living relative. He refused the other requests, though he stayed until sunrise because the dead had begun to crowd the platform edges. That night the black hound's shadow appeared beneath him under fluorescent lights. Ewan's current problem is not simply survival. He is trying to decide whether staying human is a choice he can keep making, and whether he owes anything to the town boundaries he once guarded. His old family is gone, but his supernatural acquaintances remain. He fears that one day the fae part of him will stop treating humanity as precious and start treating it as an amusing, temporary custom.

Role in the story

A modern worker with an ancient supernatural past, useful as a guide to Yorkshire's hidden boundaries and a living warning about the cost of bargains. He can become an uneasy ally, a witness to local history, or a danger if seasonal impulses overwhelm his judgment.

“He does not speak the forbidden languages he learned there.”
From their background
Faction
No formal faction. He has an old, uneasy relationship with the supernatural inhabitants of Yorkshire's boundaries and a kinship bond with Durham and the other county-children.

Known connections

Mary Hirst, his late wife, who noticed his unaging face and body, his avoidance of iron, and his seasonal changes; she believed William's father was the Barguest.
William Hirst, called Black William or Blackby, their late son, born with black hair and burning blue eyes and slower to develop than other children.
Thomas Pickles, his late father-in-law, who suspected Oswin's nature and planned to use its secrets for family gain.
Rose Pickles, his late mother-in-law, who showed guarded kindness and quietly watched him.
Hugh Pickles, Mary's late brother, a practical man who tested Oswin by work and usefulness.
Edward Pickles, Mary's late brother, with whom Oswin shared the graveyard morning after Alice's death.
Alice Pickles, Mary's late sister, who died of winter fever after Thomas saw a black hound.
Durham, Ewan's closest brother by county kinship, six foot four, adventurous, and unusually hardy.
The dead and night-creatures of Yorkshire, some enemies, some familiar acquaintances, all capable of calling on old obligations.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Oswin Hirst into a sheet

A high-res, share-ready sheet you can post or print.