Session Prep Bundle

A feud between two familys in a small farming village, as a monster starts to terrorize and hunt.

New
Contextual Narrative

The Harvest of Hate

In the valley of Blackiron Hollow, the golden wheat ripples like an ocean, but the breeze carries the copper tang of fresh blood. For three generations, the Redmains and the Constantines have drawn lines in the dirt, their feud a rot that has finally invited something hungrier than mere spite into the village. While the elders sharpen their sickles for a different kind of harvest, a silent shadow moves through the tall stalks, leaving only tattered clothing and bone-white silence behind. The village lanterns flicker out early these nights. No one trusts the dark, and more importantly, no one trusts their neighbor. The fences aren't just built to keep the livestock in anymore; they are built to keep the 'others' out, even as the real predator digs its burrow right beneath their very feet.

Silas Redmain, Patriarch of the Redmain Clan

If it isn't a Constantine thief in my pens, it's a Redmain wolf at my throat. Either way, blood is getting spilled tonight.

The Gristle-Render
Enemy Presence

The Gristle-Render

A physical manifestation of generational trauma and rural spite that feeds on the blood of feuding families.

TypeMonstrosity
HabitatFarming villages, high wheat fields, and neglected pastures.
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The Sallow Pit
Dungeon

The Sallow Pit

A claustrophobic network of clay-walled tunnels and rotted timber chambers hidden beneath an abandoned village granary. The facility has been twisted into a gruesome larder by a predator that thrives on the village's internal strife.

8Rooms
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Blackiron Hollow
Settlement

Blackiron Hollow

Blackiron Hollow clings to the steep sides of a rocky depression. The west bank is a cluster of dark, blood-stained timber buildings where the Redmain family processes livestock. Across the narrow stream, the East bank rises in disciplined stone masonry around the massive Constantine Mill. The two sides are joined by a single stone bridge that serves as a border rather than a crossing point.

140Population
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Bundle Contents

05Items

Generated entities

Regional Effect

Thicket of Paranoia

The atmosphere is heavy with the psychic residue of a hundred-year grudge, making everyone's intentions seem sinister.

Mechanic

Players have disadvantage on Wisdom (Insight) checks against NPCs, and NPCs are naturally Hostile toward anyone perceived as helping their rivals.

Connections

Silas Redmain

RIVALS_WITHElara Constantine

The Gristle-Render

LAIRS_INThe Sallow Pit

Silas Redmain

RESIDES_INBlackiron Hollow

Elara Constantine

RESIDES_INBlackiron Hollow

The Sallow Pit

HIDDEN_UNDERBlackiron Hollow

Quest Objectives

Mediate a 'Peace Talk' at the neutral village square to stop the families from killing each other before the monster does.

The families agree to a temporary truce and share information about the monster's movements.
A brawl breaks out, attracting the monster to the defenseless village center during the chaos.

Investigate the 'Sallow Pit' to find evidence that the disappearances aren't caused by family sabotage.

Proof of the monster is found, clearing both families of murder and revealing the beast's lair.
The players are framed as 'hired thugs' by one of the families, leading to a bounty on their heads.
A feud between two familys in a small farming village, as a monster starts to terrorize and hunt. | Session Prep | CharGen