Session Prep Bundledungeon-floor

Temple of Selûne in the city of Murann

Recipe: Dungeon Floor

New
Contextual Narrative

The Gilded Moon-Vault of Murann

Beneath the grit and sea-salt of the occupied city of Murann lies a sanctuary where the tide and the moon meet in silence. The Temple of Selûne was long ago swallowed by rising waters and urban decay, yet its inner sanctum—the Silver Wake—remains unyielding. Polished white marble floors are forever dampened by an inch of magically purified seawater, reflecting a celestial sky that shouldn't exist this far underground. Shadows here do not behave; they stretch toward the silver lamps as if hungering for the warmth they can no longer touch. While the world above is ruled by the iron fist of the Sythillisian Empire, down here, the goddess of the moon still whispers through the rhythmic pulse of the tides against the stones. But the silence has been broken; footsteps that do not belong to the faithful now echo through the vaulted halls, seeking a light they intend to extinguish.

High Priestess Selaphina, before the Siege of Murann

The tide brings what the moon demands, and what we hide in the dark, the Silver Lady eventually reveals.

The Silver Wake
Dungeon

The Silver Wake

A subterranean temple of Selune built in a perfect circle beneath Murann's dockside. The architecture is designed to channel natural light and the rhythm of the tides, though it is now choked with brine and salt.

8Rooms
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Selûnite Moon-Bound Sentinel
Enemy Presence

Selûnite Moon-Bound Sentinel

A divine clockwork guardian sculpted from celestial marble and enchanted silver to protect the Silver Wake altar.

TypeConstruct
HabitatTemple of Selûne (The Silver Wake), Murann.
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Enemy Presence

Vaelen the Night-Blader

A Sharran assassin corrupted by the Shadowfell, specialized in infiltrating Selûnite sanctuaries.

TypeHumanoid
HabitatUrban, Temples, Underdark
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Bundle Contents

03Items

Generated entities

Regional Effect

Phase-Locked Radiance

The temple is attuned to the moon's current phase. During the full moon, the silver light is blinding; during the new moon, shadows are solid as ink.

Mechanic

In areas of Bright Light, creatures have Advantage on Wisdom (Perception) checks. In areas of Dim Light or Darkness, creatures have Disadvantage on saving throws against being Frightened.

Connections

Selûnite Moon-Bound Sentinel

GUARDSThe Silver Wake

Vaelen the Night-Blader

INFILTRATINGThe Silver Wake

Quest Objectives

Recover the Argent Astrolabe to help a resistance group navigate the Sea of Swords.

The resistance gains a tactical edge; the party earns the 'Friend of the Moon' title.
The Astrolabe falls into the hands of the Sythillisian Empire, leading to a naval blockade.

Banish the shadow essence that has begun to leak from the temple's corrupted reliquary.

The temple is purified, and the local water supply is cleansed of 'Darkwater' sickness.
A Shadow Crossing opens, allowing entities from the Shadowfell to enter Murann.
Temple of Selûne in the city of Murann | Session Prep | CharGen