Browse community-generated homebrew classes and subclasses for D&D 5e and Pathfinder 2e, each with a role, level progression, and roleplay hooks.
Silver-Seers of the Mnemonic Eye treat every sight as a lesson. Their supernatural vision captures motion, posture, speech, symbols, and spellcraft with impossible accuracy. They become adaptable i...
Sacred Scale clerics speak with the ceremonial authority of Draknaar’s Council of Ten Scales. Their power is not granted by one god, but drawn from ancient draconic reverence, inherited oaths, and ...
Mechanist wizards approach magic as an engineered system of forces, tolerances, and repeatable outcomes. Their spellbooks resemble technical manuals, their focuses are fitted with gears and conduct...
Elemental Scions are sorcerers whose magic descends from the primal forces threaded through Verulana's history. Their power may come from genasi ancestry, an elemental spirit, an inherited pact, or...
Arcane-Steel Vanguards are fighters trained to carry magical current through weapon, armor, and disciplined motion. Their craft began in Kharbal's forge-halls and subterranean garrisons, where defe...
The Verdant Accord is a warlock patron formed from an ancient truce between Sylvros’s mortal Evergreen Courts and the deep fey powers of the Wayfarer’s Mist. Its pact is not a person, court, or sov...
The College of the Waystone teaches bards to treat roads as living networks of memory, obligation, and movement. Its members serve as negotiators, escorts, investigators, and witnesses along Jorthi...
Displacers are Nomads who treat position as a weapon, a shield, and a language. While other travelers focus on crossing distance, Displacers specialize in rearranging the battlefield itself. They s...
The Scribe of Antiquities studies the first marks carved by mortal hands: treaty-signs, burial formulae, royal ciphers, and the patient grammar of forgotten powers. Such wizards recover meaning fro...
The Aetherweaver is a human-centered magical prodigy whose mind instinctively grasps the underlying patterns behind spells, weapons, crafts, and learned techniques. Rather than specializing in a si...
The Astral Vanguard is a high elf who treats every form of conflict as one discipline. He can close with a blade, control the middle ground with techniques and force, or strike distant targets with...
Dragon Soulstone Touched rangers are living anchors for ancient draconic essence sealed within crystallized soulstones. Their drakes are not trained animals but projected guardians, formed from ele...
Rotbound Swarm necromancers turn death into contagion, formation, and siegecraft. Their undead are not merely soldiers; they are mobile hazards that burst, infect, shield, and consume. A Rotbound S...
Ossuary Legion necromancers transform the dead into a disciplined military force. Rather than relying on fragile masses of shambling corpses, they reinforce skeletons with iron plates, sharpen thei...
The Vampire Court is a Necromantic Tradition for charismatic commanders who transform undeath into aristocratic power. Its practitioners fight as elegant predators, binding lesser undead through bl...
Necromancers are commanders of the boundary between life and death. They do not merely animate corpses; they bind, organize, empower, and deploy entire hosts of the dead. A Necromancer fights throu...
The Machinist is an Artificer who turns invention into mobility, engineering into warfare, and machinery into an extension of their own body. Machinists construct several specialized machines, each...
The Banner of the Last Dawn is a Thane archetype devoted to impossible victories. These commanders turn morale into a weapon, making their allies move with disciplined purpose even amid terror, blo...
The Banner of the Last Dawn is a Thane archetype devoted to turning fear into formation and defeat into opportunity. These war-leaders do not merely command from the rear; they stand where the line...
Oath-Hammers are relentless champions who believe every threat must be answered decisively. They wield brutal weapon techniques, shatter enemy formations with thunderous commands, and drive their h...
Shieldwall Captains turn a Thane's household into a moving fortress. They place allies exactly where they are needed, make huskarls answer attacks as one, and transform a chosen stretch of ground i...
The Kalaka are desert-born human barbarians who believe survival belongs to those willing to pay for it in blood. Their warriors study fear as carefully as weaponcraft, marking their bodies with ri...
Inderfrey Thanes are armored war-leaders who turn personal courage into battlefield authority. They hold the line through pain, direct loyal huskarls with precise commands, and punish enemies who t...
The Circle of the Ancient Dragons preserves the oldest instincts of the wild: predation, migration, territorial defense, and elemental fury. Its druids commune with primordial dragon spirits, allow...
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