Session Prep Bundledungeon-floor

This is the under dungeon located on the basement of an old abandoned mage tower in Netheril. The tower is now in de desert of Anauroch in one oasis

Recipe: Dungeon Floor

New
Contextual Narrative

The Star Beneath the Oasis

Beneath the abandoned mage tower, beneath the cellar stones half-swallowed by Anauroch's sand, an older architecture waits in darkness. Black Netherese walls descend around a buried waterworks of crystal cisterns, bronze channels, and doors engraved with warnings no living scholar remembers how to read. The oasis above is not fed by natural springs alone; its roots drink from this forgotten machine, and every tremor sends another thread of blue light through the water. The deeper chambers show the remains of a desperate experiment. Servitors still patrol their assigned routes, though they mistake intruders for contamination. Names have been scratched from prison cells, memories preserved in glass, and toxic radiance leaks through the floor in shimmering vapors. At the bottom, a damaged arcane core hangs over a lightless shaft, whispering with the voice of a mage who refused to let Netheril die. The dungeon is not merely collapsing—it is waking.

Faded inscription above the sealed bronze door

The oasis is our vessel. The star below is our master. Do not open the heart.

The Oasis Descent
Dungeon

The Oasis Descent

Beneath an abandoned Netherese mage tower, a cracked stairwell descends into an old maintenance entrance built from black stone and silver inlays. Flash floods from the oasis have invaded the lower halls, filling channels with shallow water and loosening the sand around ancient wards. A sealed bronze door marks the boundary between this neglected threshold and the deeper chambers where a magical catastrophe was contained.

7Rooms
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The Unfinished Suns
Dungeon

The Unfinished Suns

Beneath an abandoned Netherese mage tower lies a buried complex of cisterns, spell-storage vaults, and apprentice workrooms. The upper galleries remain partially intact, but water from the oasis has invaded the dungeon and carried a corrupting influence upward from the depths. Explorers can follow the main route, investigate forgotten side chambers, or uncover a secret passage leading toward the deeper threat.

9Rooms
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The Ashen Mnemonic
Dungeon

The Ashen Mnemonic

The Ashen Mnemonic is the lower vault beneath an abandoned Netherese mage tower, sealed beneath the sands of Anauroch and reached through the Servitor Galleries. Its compact chambers hold a damaged memory archive, stasis cells, and the remnants of a prison built to contain magical beings that outlived their creators. Deeper within, a broken spell-engine leaks toxic power into the surrounding desert and feeds the defenses of the final sanctum.

8Rooms
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The Oasis Heart
Dungeon

The Oasis Heart

Beneath an abandoned Netherese mage tower lies a sealed system of prisons, archives, and arcane cooling chambers. The dungeon draws water from the oasis above, but centuries of magical contamination have awakened an intelligence buried within the tower's power core. Deeper passages distort distance, gravity, and memory as the failing system prepares to release its master.

10Rooms
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Oasis Gnawer
Enemy Presence

Oasis Gnawer

A desert-adapted crystalline ankheg mutated by leaking Netherese magic, serving as a territorial patrol hazard near the Sandglass Vestibule.

TypeMonstrosity
HabitatSubterranean desert ruins, abandoned mage towers, flooded maintenance corridors, sand-choked vaults, and arcane under-dungeons beneath oases
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Custodian Veyr, the Flooded Sentinel
Enemy Presence

Custodian Veyr, the Flooded Sentinel

Custodian Veyr is a Netherese maintenance construct corrupted by centuries of exposure to a damaged arcane core. It guards the Servitor Galleries by controlling doors, water channels, floor wards, and force barriers, while trying to contain both the first monster and any living creature it identifies as contamination.

TypeConstruct
HabitatThe Servitor Galleries beneath a ruined Netherese mage tower, especially flooded maintenance corridors, cistern chambers, bronze workshops, and vault approaches in the Anauroch desert.
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The Mnemonic Wyrm
Enemy Presence

The Mnemonic Wyrm

The Mnemonic Wyrm is a failed Netherese attempt to preserve a dying archmage's consciousness by binding it to the Starless Prison's archive. The ritual succeeded only by merging the archmage with the memories of every captive stored in the vault. Now it is a starving, fragmented intelligence that feeds on recent thoughts while trying to remember who it was.

TypeUnique boss monster
HabitatThe Starless Prison beneath an abandoned Netherese mage tower, buried below the sands of Anauroch and concealed beneath a fertile oasis. The vault is cold, airless, and filled with blue-black stone, suspended bridges, sealed stasis alcoves, leaking spell-gas, and shelves of memory crystals.
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Bundle Contents

07Items

Generated entities

Regional Effect

The Thirsting Mythallar

The damaged Netherese core draws moisture from the oasis and saturates the underground with unstable arcane energy. Water glows faintly blue, dust rises against gravity near old sigils, and distant whispers repeat the names of those who enter.

Mechanic

Whenever characters spend significant time underground, roll for an environmental surge: rising water, toxic spell-gas, a brief gravity distortion, or an animated ward. After each surge, characters must succeed on a DC 13 Constitution or Intelligence saving throw, taking minor force or psychic damage and suffering disadvantage on their next ability check on a failure.

Connections

The Oasis Descent

LEADS_TOThe Unfinished Suns

The Unfinished Suns

LEADS_TOThe Ashen Mnemonic

The Ashen Mnemonic

LEADS_TOThe Oasis Heart

Oasis Gnawer

PATR0LSThe Oasis Descent

Oasis Gnawer

FLEES_FROMThe Unfinished Suns

Custodian Veyr, the Flooded Sentinel

GUARDSThe Unfinished Suns

Custodian Veyr, the Flooded Sentinel

CONTROLS_WARDS_AROUNDThe Ashen Mnemonic

The Mnemonic Wyrm

OCCUPIESThe Ashen Mnemonic

The Mnemonic Wyrm

SERVES_OR_OPPOSESThe Oasis Heart

Quest Objectives

Reach the final sanctum and decide whether to destroy, stabilize, or claim the damaged Netherese arcane core beneath the tower.

The oasis is purified or safely transformed, the dungeon's worst wards collapse, and the party gains access to the Netherese relic known as the Oasis Heart Shard.
The party fails to stabilize or destroy the buried arcane core. The oasis becomes increasingly tainted, forcing nearby inhabitants to abandon it while the awakened intelligence spreads through underground water channels.

Recover the surviving records from the Starless Prison and determine what happened to the Netherese mage who built the tower.

The party learns the truth about the buried consciousness, gains the phrase or ritual needed to weaken it, and can choose whether to free, destroy, or bargain with it.
The archive is consumed by toxic gas or the creature escapes, erasing evidence of the tower's history and allowing a dangerous memory-feeding entity to stalk the desert.

Pass through the flooded servitor galleries and either repair or disable the Netherese Custodian controlling the dungeon's failing wards.

The party opens a safe route to the lower vault, reduces the dungeon's environmental hazards, and may recruit the repaired custodian as a temporary guide.
The servitor network reactivates and seals the lower passages, while mutated creatures emerge into the oasis at night.