Session Prep Bundletown-block

Cthullu

Recipe: Town Block

New
Contextual Narrative

The Salt-Rot District

The air in this cramped cul-de-sac doesn't just smell of salt; it carries the heavy, cloying scent of rotting kelp and things that should remain submerged. The cobblestones are slick with a bioluminescent slime that pulses faintly in time with the distant, rhythmic thrumming of the tide. Here, the architecture seems to lean inward, as if the buildings themselves are huddled in a conspiracy against the pale, filtered light of the sun. Shadows here are long and oily, stretching toward the sea even at high noon. The locals walk with a distinctive, shuffling gait, their collars turned up and their eyes downcast, avoiding the gaze of outsiders. Every door is reinforced with iron salt-locks, and the windows are shuttered tight against the 'night-mists' that rise from the harbor like ghosts seeking skin to inhabit.

Old Man Silas, Town Crier and Prophet of the Deep

The tide is coming in, and it's bringing more than just water this time. Can't you hear the scratching beneath the floorboards?

The Barnacled Boar
Tavern

The Barnacled Boar

The tavern is constructed from the upturned hull of the 'Sorrowful Bride,' a ship that vanished for fifty years before washing ashore. The floorboards moan with a sound remarkably like human weeping when the tide comes in. A heavy iron-bound cellar door is poorly concealed behind a stack of empty rum kegs, often emitting a rhythmic thumping from below.

TavernView
The Drowned Man
Tavern

The Drowned Man

A rhythmic, heavy dripping sound echoes from the ceiling every five seconds, regardless of the weather outside. Patrons instinctively time their breathing to the leaks.

TavernView
Tavern

The Coral Crown

The tavern floor is always covered in a thin, cold mist that smells of brine and ancient ozone. Clocks inside the lounge frequently run backward or stop entirely during high tide.

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Pelagic Provisions
Shop

Pelagic Provisions

Silas often stops mid-sentence to tilt his head and listen to the scratching sounds coming from inside the walls. He refers to all customers as 'The Unclaimed' and insists that the fog has a physical weight that only he can feel.

Shop
View
Shop

Marsh's Meat & Relics

Barnaby never blinks when speaking to customers and his skin feels strangely clammy to the touch. He often hums a low, vibrating tune that sounds like whale song.

Shop
View

Bundle Contents

07Items

Generated entities

Regional Effect

The Call of the Abyss

A low-frequency hum vibrates through the ground, originating from the ocean floor, vibrating the bones of those in the area.

Mechanic

Any creature taking a Long Rest must succeed on a DC 13 Wisdom saving throw or wake up with a point of exhaustion and vivid dreams of drowning.

Connections

Silas Salt-Eye Vane

OWNSPelagic Provisions

Silas 'Keelhaul' Vane

GUARDSThe Coral Crown

The Barnacled Boar

COMPETES_WITHThe Drowned Man

Marsh's Meat & Relics

SUPPLIES_MEAT_TOThe Barnacled Boar

Quest Objectives

Investigate why the beer at 'The Barnacled Boar' tastes like seawater and causes 'visions.'

Players find the hidden hatch leading to the underwater shrine and destroy the corruption.
The tavern patrons are fully transformed into Deep One hybrids and vanish into the sea, taking the tavern's secrets with them.

Escort a frantic scholar to Marsh's Meat & Relics to retrieve a decoded tablet before the 'Tide-Watchers' arrive.

The scholar escapes with the tablet, revealing the date of the next Great Awakening.
The scholar is dragged into the shadows, and the tablet is lost to the cult.
Cthullu | Session Prep | CharGen