Hearth & Haven General Store
Est. 2026 • Human Commoner
Hearth & Haven General Store
The store smells of rain-damp rope, lamp oil, dried apples, and cedar shavings. A brass bell over the door is slightly out of tune, and the owner insists on wei...
Shopkeeper
Mara Fenwick, a Human Commoner (Lvl 2)
Keeper's Species
Human
Shop Inventory
(12)A sturdy walking stick, practical as a weapon or an aid on muddy roads.
A versatile knife for tools, camp work, and desperate self-defense.
A compact ranged weapon favored by hunters and town guards.
A long-handled hammer for worksite repairs and emergency combat.
A simple iron-headed blade on a stout haft, reliable and hard to break.
Boiled leather reinforced for militia patrols and caravan guards.
A practical suit of stitched hide and padded layers, often seen on frontier traders.
A market favorite for newly arrived adventurers and caravan hands.
A tidy writing set kept behind the counter for contracts, receipts, and notices.
A bright little charm that helps customers find their way in the dark.
A traveler-friendly pack insert that keeps gear neat and easy to grab.
A practical inspection lens for merchants, teamsters, and cautious buyers.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
79.02 gp
Counter Till
Shopkeeper's Signet Ring
Trade Ledger and Credit Notes
Barter Case
Loose Till Bag
Mara Fenwick
Shop Atmosphere
“The store smells of rain-damp rope, lamp oil, dried apples, and cedar shavings. A brass bell over the door is slightly out of tune, and the owner insists on weighing almost everything twice. Regulars know that the best gossip in town is posted on a cork board beside the counter, pinned under price tags and repair notices.”
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