Stonehide Harness and Arms

Est. 2026 Dwarf Artisan, master leatherworker and armorer

Stonehide Harness and Arms

The shop smells of oil, dyed hide, and charcoal. Every finished piece bears tiny clan runes stamped into hidden seams, and the owner insists that true craftsman...

BR

Shopkeeper

Bromli Stonehide, a Dwarf Artisan, master leatherworker and armorer (Lvl 8)

Keeper's Species

Dwarf

5 Weapons6 Armor4 Misc1 PotionsEst. 423 gp

Shop Inventory

(16)
Weapons5

A stout, well-balanced sidearm favored by scouts and craftsmen alike.

None

A practical axe built for both battlefield and workshop use.

None

A short blade used for close work, self-defense, and field repairs.

None

A reliable hammer that doubles as a badge of dwarven craftsmanship.

None

A compact crossbow kept oiled and ready behind the counter.

None
Armor6

Basic protective armor, rugged and affordable for apprentices or caravan guards.

AC +11None

A sturdy suit of hide armor, favored by trackers, miners, and young shield-bearers.

AC +12None

Fine leather armor with layered studs and subtle dwarven tooling.

AC +12None

A flexible chain shirt worn over tough hide, ideal for guards who need mobility.

AC +13None

A dwarven shield faced with stitched leather and a hammered iron boss.

AC +2None

A master-crafted leather harness with hidden rune seams that turn aside glancing blows.

AC +11Runic stitching hums faintly when you are near danger.
Miscellaneous4

A complete set of tools for repairing armor, belts, straps, and tack.

Advantage on checks to mend or customize leather armor if the DM uses tool checks.

Useful scraps of cured leather and fastening hardware for quick battlefield fixes.

Enough material to patch one set of light armor between rests, at the DM's discretion.

A practical upkeep bundle for weapons and armor alike.

None

Tough strips used for straps, bindings, or improvised repairs.

None
Potions1

A red vial that closes wounds with a sharp, metallic aftertaste.

None

Lootable Stash

(5)

Where The Take Sits

The main stash is split between a locked sales drawer, a back-office desk, and a loft cabinet above the curing racks.
2 Money1 Personal Item2 Valuables Or Records

Security Check

Dexterity (Thieves' Tools)
DC 15

On Failure

If the theft is discovered, iron shutters drop over the front windows, a rune-bell in the workshop rings, and the owner calls two apprentice guards to block the door while the nearest city watch patrol is alerted. The party may be chased through the smithy alley, and any hidden thief risks being restrained by stacked armor stands and hanging leather rolls.

Estimated haul

139.11 gp

MoneyLoot target #1

Cash Till

14 gp, 23 sp, 61 cp
Locked drawer beneath the sales counter
The cash till under the counter, split between coins from small sales and a separate pouch for custom fitting deposits.
Personal ItemLoot target #2

Master Keyring and Seal Stamp

18 gp
Hooked to the shopkeeper's belt or resting on the ledge behind the counter
A soot-dark ring of keys, a wax seal stamp bearing the shop mark, and a folded list of regular clients.
Valuables Or RecordsLoot target #3

Account Ledger

35 gp
Desk in the back office, under a ledger weight shaped like a hammer
Customer ledgers detailing armor fittings, special rune commissions, and who still owes payment for repairs.
Valuables Or RecordsLoot target #4

Runed Buckle Box

60 gp
Locked cabinet in the workshop loft
A velvet-lined box containing three small rune-scribed buckles awaiting pickup by a noble's retainer.
MoneyLoot target #5

Emergency Purse

8 gp, 12 sp
Inside a stitched pouch tucked behind stacked leather rolls
A hidden emergency purse kept for paying day laborers and buying scrap hide after closing.
BR

Bromli Stonehide

DwarfArtisan, master leatherworker and armorerLvl 8

Shop Atmosphere

The shop smells of oil, dyed hide, and charcoal. Every finished piece bears tiny clan runes stamped into hidden seams, and the owner insists that true craftsmanship should look plain until the light catches it. A hammered bell over the door chimes once for customers and twice for anyone carrying a weapon in bad repair. Dwarven rune magic is woven into the leatherwork itself, letting master-crafted gear imitate the feel of common magic items without becoming overtly enchanted.
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