Ember & Iron General Goods

Est. 2026 Tiefling Expert

Ember & Iron General Goods

The shop is crowded with crates marked for riverboats, mule caravans, and homestead claims. The tiefling owners are polite, practical, and always know who needs...

SE

Shopkeeper

Seren Vahl, a Tiefling Expert (Lvl 7)

Keeper's Species

Tiefling

11 Misc1 PotionsEst. 54 gp

Shop Inventory

(12)
Miscellaneous11

A bundled resin torch with a dry cedar core, wrapped in waxed twine to resist frontier rain.

Provides bright light in a 20-foot radius and dim light for 20 feet beyond that.

A day of simple travel food packed for roadwardens, drovers, and miners.

Sturdy rope common in a frontier store, useful for climbing, hauling, and tying down supplies.

A leather roll of clean bandages, salves, and splints kept near the counter for accident and ambush alike.

A shuttered lantern of iron and green glass, favored by caravan guards on dusty roads.

Requires oil to function.

Clear lamp oil sealed in stoppered clay flasks.

A practical tool for stubborn nails, weathered crates, and frontier repairs.

Can aid in forcing open crates, nails, and rough boards.

A stitched leather kit for repairing the kind of damage common on the frontier.

Repairs torn packs, boots, and straps with a short rest of careful work.

A handy superstition sold to travelers who expect bad roads and worse weather.

Once per long rest, the wearer can ignore nonmagical difficult terrain caused by mud, sand, or loose scree for 10 minutes.

A ready-made travel bundle for new settlers or caravan hands heading beyond town limits.

A tally book for wagon debts, supply credit, and names of customers who still owe coin.

Potions1

A custom frontier remedy brewed by the owners from marsh herbs and sootleaf.

This salve grants advantage on one death saving throw if applied within 1 minute of a creature being reduced to 0 hit points, once per bottle.

Lootable Stash

(4)

Where The Take Sits

The stash is split between a counter lockbox, a drawer with a false bottom, and a back-room satchel near the family quarters.
1 Money1 Personal Item1 Records1 Valuables

Security Check

Dexterity (Sleight of Hand) or Thieves' Tools
DC 14

On Failure

The bell over the door rings, the tiefling shopkeeper shouts for help, and one of the owners releases the store dog from the back room. The town watch or nearby hands arrive quickly, forcing the thieves to flee or face arrest.

Estimated haul

64.76 gp

MoneyLoot target #1

Cash Box

8 gp, 14 sp, 36 cp
Hidden under the counter in a nailed-down lockbox.
The day's till, mostly small change from road trade and ration sales.
Personal ItemLoot target #2

Tiefling Keepsakes

12 gp
Hanging in a small satchel behind the sales curtain.
A black-glass rosary, a copper signet ring, and a folded prayer ribbon carried by one of the tiefling owners.
RecordsLoot target #3

Frontier Ledger Bundle

25 gp
Locked drawer beneath the counter, behind a false bottom.
Credit notes, supply orders, names of customers in debt, and a few pages noting which routes have been bandit-prone this month.
ValuablesLoot target #4

Trade Tokens and Seals

18 gp
Stored in a strongbox on the shelf behind the clerk's stool.
A pouch of silver buttons, trade seals, and assorted small trade tokens useful in bargaining with neighboring homesteads.
SE

Seren Vahl

TieflingExpertLvl 7

Shop Atmosphere

The shop is crowded with crates marked for riverboats, mule caravans, and homestead claims. The tiefling owners are polite, practical, and always know who needs nails, salt, lamp oil, or a discreet favor. One keeps a ledger of every regular customer, while the other has a habit of finishing sentences with dry humor and a faint sulfur-sweet laugh.
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