Moss & Mirth Provisioners

Est. 2026 Halfling Commoner

Moss & Mirth Provisioners

The shop smells of crushed mint, wet bark, and beeswax. Bundles of herbs hang from the rafters, a sleepy badger naps near the stove, and the owner insists on we...

BR

Shopkeeper

Brunna Greenhollow, a Halfling Commoner (Lvl 1)

Keeper's Species

Halfling

5 Weapons2 Armor7 Misc1 PotionsEst. 111 gp

Shop Inventory

(15)
Weapons5

A sturdy walking club for laborers, herders, and travelers.

Counts as a simple melee weapon.

A practical iron sickle with a beechwood handle.

Counts as a simple melee weapon.

A river-fisher's spear with a sharpened ash shaft.

Counts as a simple melee weapon.

A plain dagger suited to fieldwork and camp chores.

Counts as a simple melee weapon.

A reliable shortbow favored by hunters and wardens.

Counts as a simple ranged weapon.
Armor2

Soft leather armor dyed in muted moss-green.

AC +11Light armor.

A durable shield carved with leaf and vine motifs.

AC +2Grants +2 AC while wielded.
Miscellaneous7

A field kit stocked for quick battlefield care.

Can be used to stabilize a creature without a Medicine check.

A practical kit for wilderness medics and folk healers.

Can be used as a spellcasting focus for ranger and druid spells if your table allows herbal focuses.

A trail ration bundle wrapped in waxed leaf paper.

Feeds one person for 1 day.

Fifty feet of tough rope for climbing, tying, and hauling.

Can support a climbing or hauling line.

A sealed waterskin stamped with the shop's leaf seal.

Holds 4 pints of liquid.

A cheap bundle of trail supplies for messengers and scouts.

Useful for navigation and outdoor signaling.

A small charm said to keep wolves away on dark roads.

A local good-luck token; no mechanical effect.
Potions1

A common restorative draught in a stoppered green bottle.

Heal 2 HPA creature that drinks it regains hit points.

Lootable Stash

(4)

Where The Take Sits

The shop's valuables are split between a locked till beneath the counter and a tiny iron strongbox hidden behind sacks of seed in the rear storeroom.
1 Money1 Personal Item1 Records1 Valuables

Security Check

Dexterity (Thieves' Tools)
DC 14

On Failure

A bell over the counter rings as the owner and their trained mastiff bark the alarm, drawing attention from nearby customers and forcing the thieves to flee or face a fast-talking town watch response.

Estimated haul

56.71 gp

MoneyLoot target #1

Cash Drawer

8 gp, 14 sp, 31 cp
Under the sales counter
Loose change and rolled coins from the day's sales, kept in a wooden till under the counter.
Personal ItemLoot target #2

Shopkeeper's Pendant

12 gp
Hanging on a peg behind the counter
A worn silver acorn pendant on a leather cord, clearly worn by the shopkeeper as a keepsake.
RecordsLoot target #3

Trade Ledger

20 gp
Locked drawer beneath the register
A ledger of deliveries, debts, and local names, including who bought what from the shop and when.
ValuablesLoot target #4

Village Scrip Bundle

15 gp
Tin strongbox in the storeroom
A small bundle of stamped vouchers, bearer notes, and a few silver-backed trade tokens from nearby villages.
BR

Brunna Greenhollow

HalflingCommonerLvl 1

Shop Atmosphere

The shop smells of crushed mint, wet bark, and beeswax. Bundles of herbs hang from the rafters, a sleepy badger naps near the stove, and the owner insists on weighing every purchase on a brass scale before wrapping it in leaves.
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