Wainwright's General Provisions
Est. 2026 • Human Commoner Merchant
Wainwright's General Provisions
The shop smells of cedar, lamp oil, and dried apples. Three brass bells are strung over the door, and the owner insists every coin is counted twice. Customers a...
Shopkeeper
Marra Wainwright, a Human Commoner Merchant (Lvl 3)
Keeper's Species
Human
Shop Inventory
(15)A sturdy iron crowbar for levering, prying, and occasional intimidation.
A practical work hammer favored by travelers and laborers.
Iron spikes for climbing, anchoring, and crude barricades.
A compact fire-starting kit sealed against damp weather.
A bundle of pitch-soaked torches for tunnels, roads, and stormy nights.
Simple beeswax candles for writing, watching, or shrine offerings.
Travel-ready food packed for the road.
A reliable waterskin for long walks and hot days.
Coiled hemp rope treated with wax to resist light rain.
A sturdy lantern for safe passage through dark streets and tunnels.
A simple flask of lamp oil.
A plain burlap sack useful for hauling purchases.
A bound ledger tracking deliveries, debts, and unpaid tabs.
A merchant's sampler of cooking spices and preserved herbs.
A common potion for patching up minor wounds after a scrape with danger.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
123.5 gp
Cashbox Coin
Shopkeeper's Thimble Charm
Trade Ledger
Emergency Potion Cache
Packed Lunch
Marra Wainwright
Shop Atmosphere
“The shop smells of cedar, lamp oil, and dried apples. Three brass bells are strung over the door, and the owner insists every coin is counted twice. Customers are offered a free cup of weak tea if they can correctly guess which shelf the 'good rope' is on. A sleepy mastiff named Brindle dozes near the stove and wakes only when strangers linger too long by the back room.”
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