Ember and Anvil - AI-generated fantasy Shop

Ember and Anvil

Est. 2026 Dwarf Fighter

Ember and Anvil

The forge is always a little too hot, the air smells of coal, oil, and hot iron, and every finished blade is tapped once on the anvil before sale. The owner ins...

BR

Shopkeeper

Brunna Ironvein, a Dwarf Fighter (Lvl 4)

Keeper's Species

Dwarf

8 Weapons3 Armor2 MiscEst. 208 gp

Shop Inventory

(13)
Weapons8

A dependable forged blade suited to militia work and adventuring alike.

A quick, balanced blade favored by duelists and scouts.

A throwing axe that doubles as a sturdy close-quarters weapon.

A heavy striking tool with a forged head and a haft that can take abuse.

A practical spear with a fresh ash shaft and a sharpened head.

A compact hammer used by laborers, priests, and pragmatic adventurers.

A plain iron mace with a wrapped handle and a solid, reliable head.

A sturdy utility blade sold to prospectors, smiths, and caravan hands.

Once per day, can cleanly cut through ordinary straps, cords, or bindings without dulling.
Armor3

A broad shield forged and riveted for hard use.

AC +2

A rugged set of overlapping metal scales for dependable protection.

AC +14

A lighter armored shirt made for comfort and mobility.

AC +13
Miscellaneous2

A workshop-grade maintenance bundle for weapon upkeep and field fixes.

Advantage on one minor repair check if used with proper tools and a forge.

A modest token for favored customers and reliable clients.

While carried, it grants advantage on one check to negotiate a minor repair or discount from a smith in the same district, once.

Lootable Stash

(5)

Where The Take Sits

The real valuables are split between the counter cashbox, a back-room strongbox, and a display case near the forge, all watched by the owner and a hired forgehand.
1 Money2 Personal Item2 Valuables

Security Check

Dexterity (Sleight of Hand) or thieves' tools
DC 13

On Failure

If the theft goes wrong, the bell over the front door rings, the forgehand and blacksmith move to block the exit, and the town watch is likely alerted within moments. The party may be chased through the street, and the shop's owner will remember their faces.

Estimated haul

111.01 gp

MoneyLoot target #1

Counter Cashbox

18 gp, 34 sp, 61 cp
Behind the sales counter, beneath a ledger weight
A small iron cashbox kept under the counter with day-sales, mostly in mixed coin.
Personal ItemLoot target #2

Smith's Apron and Whetstone

4 gp
On a peg beside the forge door
A scarred leather work apron with soot, chalk marks, and a hidden pocket containing a lucky whetstone.
ValuablesLoot target #3

Order Ledger

40 gp
In a charcoal-smudged strongbox under the back desk
A locked ledger recording who ordered weapons, repairs, and armor over the past season. It could be used for blackmail, favors, or evidence.
ValuablesLoot target #4

Gem Pouch

30 gp
Inside the masterwork display case near the rear wall
A rolled velvet pouch holding two small polished garnets used to decorate a ceremonial blade hilt.
Personal ItemLoot target #5

Guild Signet Ring

15 gp
Hung on a nail near the anvil, usually removed only at night
A stamped bronze signet ring worn by the owner when dealing with guild agents and regular suppliers.
BR

Brunna Ironvein

DwarfFighterLvl 4

Shop Atmosphere

The forge is always a little too hot, the air smells of coal, oil, and hot iron, and every finished blade is tapped once on the anvil before sale. The owner insists on knowing the name of anyone buying a weapon, even if only for the ledger.
Visual sheet

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