The Quartermaster's Rack - AI-generated fantasy Shop

The Quartermaster's Rack

Est. 2026 Human Commoner

The Quartermaster's Rack

Everything is labeled twice, once in neat ink and once in chalk tally marks. Drozh insists on weighing rope coils, counting nails by the cup, and testing every ...

DR

Shopkeeper

Drozh Khet, a Human Commoner (Lvl 5)

Keeper's Species

Human

1 Weapons6 Misc2 Armor1 PotionsEst. 104 gp

Shop Inventory

(10)
Weapons1

A practical infantry spear kept ready for sentries, patrols, and last-resort drills.

Counts as a spear. Can be used one-handed with a shield.
Miscellaneous6

Rough-cut iron nails sold for repairs, field fortifications, and emergency improvisation.

Cannot be thrown, but is useful for securing loads or making quick snares.

Standard-issue hemp rope for climbing, tying, towing, and general soldierly abuse.

Can hold up to 500 lb. Advantage on checks to find the end quickly in dim light.

A rugged bullseye lamp meant for corridors, watch posts, and night inspections.

Throws bright light in a 30-foot cone and dim light for another 30 feet.

A flask of thick lamp oil, sold by the fort for lanterns and field use.

Can fuel lanterns, ignite slick surfaces, or mark trails when handled carefully.

A soldier's ration tin packed with hardtack, dried meat, and preserved beans.

One day's sustenance for one Medium creature.

An officer-approved kit for battlefield first aid and trench injuries.

As an action, expend one use to stabilize a creature without a Medicine check.
Armor2

Repaired boots from the fort's surplus pile. Functional, ugly, and dependable.

No special combat effect, but advantage on checks to pass as a working soldier if properly worn.

A custom light tactical coat issued to scouts and messengers who need mobility more than spectacle.

AC +1While worn, grants +1 AC when combined with nonmagical light armor or no armor, representing disciplined field gear rather than true enchanted protection.
Potions1

A standard curative draught kept behind the counter for accidents, drills, and actual emergencies.

Heal 8 HPA creature that drinks this regains hit points.

Lootable Stash

(4)

Where The Take Sits

The real stash sits in a locked rear office and a false-bottom drawer under the counter, both watched by a bell cord and a habit of obsessive counting.
1 Money1 Personal Item1 Records1 Valuables

Security Check

Dexterity (Sleight of Hand) or Dexterity (Thieves' Tools)
DC 14

On Failure

A failed theft triggers the shelf-bell over the ledger desk, alerting Drozh Khet and the nearest gate guards. The shop is locked down, the front counter is blocked by stacked ration crates, and the party is pressed to explain themselves under hard lantern light while the fort's sentries converge.

Estimated haul

66.16 gp

MoneyLoot target #1

Cash Tin

18 gp, 42 sp, 96 cp
Under the counter, in the false-bottom drawer beside the chalk tally board
A counted tin of daily receipts, split into neat stacks and wrapped with twine.
Personal ItemLoot target #2

Quartermaster's Keyring

6 gp
On a hook behind the ledger stand, half-hidden by hanging ration tags
Drozh's worn brass keyring, a spare pencil, a stamp seal, and a folded note about missing ledger lines.
RecordsLoot target #3

Supply Ledgers

25 gp
Locked cabinet at the rear office wall, beneath a map of the fort stores
Bound requisition books showing boot repairs, lamp issue counts, and several suspicious ledger alterations.
ValuablesLoot target #4

Officer Reserve Bundle

12 gp
Top shelf in the back storeroom, behind stacks of ration tins and repair boots
A sealed packet of surplus military-grade lamp oil, waxed cloth, and three intact tinder kits marked for officer use.
DR

Drozh Khet

HumanCommonerLvl 5

Shop Atmosphere

Everything is labeled twice, once in neat ink and once in chalk tally marks. Drozh insists on weighing rope coils, counting nails by the cup, and testing every lamp before it leaves the counter. He speaks softly, never wastes a motion, and is quietly obsessed with catching whoever has been altering the ledgers. The shop smells of lamp oil, wet leather, iron filings, and old paper.
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