Aureliel, Banner of Dawn - AI-generated fantasy Monster

Aureliel, Banner of Dawn

Aureliel is said to be a high-ranking marshal of a celestial host assigned to mortal cities in their darkest hours. She believes that mercy without order invites ruin, and order without courage invites tyranny. Many mortals mistake her for a passing saint until she lands in the street in full armor and begins issuing commands like a veteran general. Those who earn her respect may fight beside a flawless commander. Those who defy her ideals often discover that the heavens can be terrifyingly precise.

MediumCelestial(Angel)CR 16Lawful Good

Aureliel, Banner of Dawn

celestialangelbosscommanderradiantflyingsword-and-shieldurbanlegendary
HP245AC20SPDwalk 30 ft., fly 90 ft. (hover)CR16InsightIntimidationPerceptionPersuasionReligionAthletics
STR
20
DEX
18
save
CON
18
save
INT
14
WIS
16
save
CHA
18
save
Angelic Flight. Aureliel is immune to any effect that would reduce her flying speed below 0, and she can hover even while incapacitated by effects that do not explicitly ground her.
Magic Resistance. Aureliel has advantage on saving throws against spells and other magical effects.
Inspiring Decree. At the start of each of Aureliel's turns, each ally of her choice within 30 feet gains 10 temporary hit points and advantage on its next attack roll before the start of Aureliel's next turn.
Revealing Radiance. When Aureliel hits a creature with her Golden Shortsword, that creature cannot benefit from being invisible until the start of Aureliel's next turn.
Golden Shortsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 9 () slashing damage plus 18 () radiant damage. If the target is a creature, it must succeed on a Strength saving throw or be pushed up to 10 feet away from Aureliel.
Multiattack. Aureliel makes two Golden Shortsword attacks.
Buckler Burst. Aureliel raises her buckler and releases a burst of sanctified force in a 15-foot cone. Each creature of her choice in that area must make a Dexterity saving throw, taking 27 () radiant damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also knocked prone.
Commanding Lance. Ranged Spell Attack: to hit, range 120 ft., one target. Hit: 22 () radiant damage, and the target cannot take reactions until the start of Aureliel's next turn.
Interpose the Shield. When a creature Aureliel can see within 30 feet hits one of her allies with an attack, Aureliel reduces the damage by 18 () if the ally is not incapacitated. If this reduces the damage to 0, Aureliel may move up to 10 feet without provoking opportunity attacks.
Winged Advance. Aureliel moves up to half her flying speed without provoking opportunity attacks.
Command the Line (Costs 2 Actions). One allied creature Aureliel can see within 60 feet can immediately use its reaction to move up to its speed or make one weapon attack.
Radiant Strike (Costs 2 Actions). Aureliel makes one Golden Shortsword attack or uses Commanding Lance.
Cantrips
Innate SpellcastingAbjuration Aureliel can cast the following spells without material components, using Charisma as her spellcasting ability. At will: command, light, sacred flame. 3/day each: holy weapon, revivify, crusader's mantle. 1/day each: flame strike, commune, mass cure wounds.
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