The Silken Heist
The Silken Heist
Read aloud
The Blood-Bound Treaty is the only thing keeping the village of Oakhaven from becoming a larder for the undead. You must retrieve the stolen Moon Amulet from the heart of the vampire's castle without being detected. If a single drop of blood is shed on these stones, the treaty is void and the massacre begins.
Run the session
Cheat sheet
Objectives
- 1Infiltrate the Gallery of Tears
- 2Obtain the Moon Amulet
- 3Zero Bloodshed EscapeOptional
The clock
Heat Level: If the party reaches 10 Heat, the castle enters full lockdown and the Amulet is moved to a void-vault.
Scenes
- 0:00The Shadow Ascent
- 0:30The Gallery of Tears
- 1:15The Thrall Quarters
- 1:55The Inner Sanctum
- 2:35The Silent Exfiltration
Cast
- Julian the StewardWitness
- Silas the IllusionistAntagonist
- The Weeping GuardWildcard
The hook
Set the scene
The silver moon hangs low over the sharp spires of Castle Sanguine as you crouch within the ivy of the outer battlements.
How Mayor Elara Vance asks
She meets you in a cellar, clutching a map with shaking hands and whispering about the consequences of failure.
Rumours
Scenes
about 3.5 hours0:00
30 min
SkillThe table is here
1. The Shadow Ascent
The outer walls of Castle Sanguine.
Players must scale the walls while avoiding the rotating search-lights of gargoyle sentries.
The Gargoyle WatchNextAfter reaching the parapets, a service hatch leads down into the residential wing.
0:30
45 min
Exploration
2. The Gallery of Tears
A long hallway filled with glass sculptures.
The floor tiles are pressure sensitive and tuned to sound. Excessive noise adds +2 Heat.
NextThe gallery ends at a massive mahogany door guarded by two drowsy thralls.
1:15
40 min
Social
3. The Thrall Quarters
A series of interconnected chambers where servants sleep.
The party must either charm, bribe, or sneak past Silas's right-hand servant, Julian.
NextJulian reveals a secret passage behind a tapestry leading to the Sanctum.
1:55
40 min
Skill
4. The Inner Sanctum
The vaulted ceiling room containing the Moon Amulet.
A complex gravity puzzle where the Amulet must be replaced with a weight of exactly the same density.
NextAs soon as the Amulet is lifted, the castle bells begin to toll softly.
2:35
60 min
Combat
5. The Silent Exfiltration
The grand ballroom and main gates.
The party must use non-lethal tactics to navigate the awakening guards. Difficulty is based on Heat.
The Midnight PatrolNextThe party leaps from the drawbridge into the misty forest below.
Behind it
What people believe
Infiltrate Castle Sanguine and return the Moon Amulet to Oakhaven to save the harvest.
Background
For fifty years, the treaty has held because no resident of Oakhaven has set foot in the castle.
Now, Valerius has stolen the Moon Amulet, an artifact that regulates the tides and the local agriculture. A Heat System is in effect: every loud noise, failed stealth check, or non-lethal knockout adds 1 point of Heat. Higher Heat increases the number of reinforcements during the final escape.
The stakes
The destruction of Oakhaven and the start of a necrotic plague.
Encounters
2The Gargoyle Watch
Stealth Challenge
Vertical castle wall with limited handholds.
Foes
2 Gargoyles
1 Swarm of Bats
ComplicationA sudden rainstorm makes the walls slick and doubles the chance of falling.
ScalingAdd 1 Gargoyle for every player above 3.
The Midnight Patrol
Tactical Stealth Combat
Grand Ballroom with many pillars and curtains for hiding.
Foes
4 Vampire Spawn
Silas the Illusionist
ComplicationHeat Level adds extra Spawn (1 per 3 Heat). Players lose if they kill a foe.
ScalingSilas uses Mirror Image if the party has high stealth scores.
Cast
3Julian the Steward
Witness
WantsTo protect his fellow thralls from Silas's madness.
“He is not what you think he is. Take the trinket and go, before he finds a use for your lungs.”
Silas the Illusionist
Antagonist
WantsTo resurrect Lord Valerius and gain eternal life.
“The treaty is a leash I have worn for too long. Let the valley bleed for its silence.”
The Weeping Guard
Wildcard
WantsSearching for his lost wedding ring in the gallery.
“Have you seen it? Gold band, etched with lilies? I cannot leave my post without it.”
How it ends
Rewards
Items
Silken Cloak of Muffling
Vial of Midnight Oil
On a win
With the Amulet tucked safely away, you slip into the forest as the sun begins to rise.
The castle remains silent, unaware of the theft, and Oakhaven remains safe for another season.
What it leaves open
If it fails
- The party kills a vampire or thrall.
- The treaty is voided and the village is razed by morning.
- The party is captured.
- They are imprisoned and used as the focus for Silas's resurrection ritual.
Complications (d6)
- 1A PC's gear clatters against a suit of armor (+1 Heat).
- 2A floor trap releases a cloud of sneezing powder (Disadvantage on Stealth).
- 3The Moon Amulet begins to glow brightly, making the holder easy to spot.
- 4The party encounters a group of terrified human captives begging to be freed.
- 5One of the thralls recognizes a PC from their past life.
- 6The bridge is raised early, forcing a different exit strategy.
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