This mountain kingdom spans a broad alpine chain of passes, high valleys, and cliff-top aeries. Harpy houses rule the heights while human settlements cluster where roads, water, and pasture allow survival. Trade moves slowly and must be protected from weather, predators, and tolls. The region feels proud, perilous, and watchful, with ancient customs shaping every road, market, and oath.
Harpy Queendom
Region AtlasKingdomNation, 300 to 600 miles across.
Harpy Queendom
Where the wind rules the heights and every road has a price.
PopulationSparse in the high peaks and moderate in…
ClimateCold alpine weather with fierce winds, sharp…
TerrainA broken mountain nation of cliffs, passes,…
StabilityFragile but enduring, with frequent local…
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Settlements
Ridgewatch
Pass townSmall
Controls caravan entry and winter supplies.
Cloudrest
Aerie villageMedium
Hosts court messengers and tribute meetings.
Stonewell
Valley hamletSmall
Feeds nearby road crews and shepherds.
Galehook
Mining campSmall
Sends ore to the trade markets.
Mirthcross
Trade townMedium
Handles barter, repairs, and caravan lodging.
Hollowpass
WaystationSmall
Serves as a relay point for couriers and guides.