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1,923 community-created buildings

Explore AI-generated fantasy buildings: temples, guild halls, libraries, and more for your RPG campaigns.

Rain-Rattle Room

Rain-Rattle Room

The Rain-Rattle Room is a medium-sized classroom in the remains of an old schoolhouse. Its bare stone walls are stained by rain, and splintered roof beams jut down over a floor buried in masonry. T...

by Monk65464Oct 20
Belkin's Blades

Belkin's Blades

The Ringing Forge is a small, working forge in Hills Edge, built for dependable output rather than grandeur. The front counter opens onto a tidy sales area, while the rear workshop holds Dagna Belk...

by LilMissNerdyBirdOct 20
Long Ramp Market

Long Ramp Market

The Long Ramp Market occupies several connected terraces on the lower face of the city. Its broad central ramp is wide enough for loaded carts and livestock to climb from the entry court to the auc...

by Cleric14717Oct 20
Mayor's Tower

Mayor's Tower

The Mayor's Tower is a small, defensible stronghold at the center of local government. Its sturdy walls and modest roof walk make it a safe refuge for the mayor and their bodyguards, while its publ...

by LilMissNerdyBirdOct 19
The Reedcut Storehouse

The Reedcut Storehouse

The Reedcut Storehouse is a medium-sized warehouse built on ground once covered in tall reeds. Its clean aisles and marked bays make the most of the space, while a small office overlooks the loadin...

by Fighter65397Oct 19
The Ring

The Ring

The Ring is a medium-sized temple devoted to courage, fair contests, and the discipline to stop when a fight is over. Its central wrestling ring is surrounded by benches, a small altar, and a few p...

by Druid65298Oct 19
The Bellfounder's Tower
Medium. The two enclosed floors total about 4,200 square feet, with each floor around 2,100 square feet. The small open-top turret is a single third level; the courtyard and stable are additional exterior structures. The tower remains well below the 10,000-square-foot limit.

The Bellfounder's Tower

The Bellfounder's Tower stands beside an old trade road, a broad, three-level stone tower with two enclosed floors and a single open-top turret above them. It was built to watch the road and shelte...

by Druid65151Oct 18
Survey Tower 14

Survey Tower 14

Survey Tower 14 is a medium-sized observatory with two full floors and a single stone turret as its third floor. Its working rooms, modest residential quarters, dwarven shrine, and two-stall stable...

by Druid65151Oct 18
Split Rock Hall
Medium, approximately 6,200 square feet of enclosed space across two full floors and one small stone turret, plus a small courtyard and stable.

Split Rock Hall

Split Rock Hall is a welcoming base for a chartered adventurers' guild, built beside a large boulder split by an old lightning strike. It has two full floors and a narrow third-floor stone turret, ...

by Druid65151Oct 18
The Whistling House
Medium. Approximately 8,200 square feet across two floors and a basement: 3,600 square feet on the main floor, 3,100 square feet upstairs, and 1,500 square feet in the basement. The L-shaped footprint encloses a small courtyard; the stable is separate.

The Whistling House

The Whistling House is a modest, two-story manor built in an L shape around a sheltered courtyard. Its main floor contains a receiving hall, kitchen, dining room, owner’s study, and the large dwarv...

by Druid65151Oct 18
The Forge of Eternity
Grand

The Forge of Eternity

A grand, hard-to-find forge known as the Forge of Eternity. It appears only to those who have a worthy reason to seek it, though no two visitors agree on how they arrived. Within, orderly workbench...

by Paladin57954Oct 18
The Bindweed

The Bindweed

The Bindweed is a medium-sized temple to the moon deity, set just beyond the busiest streets. Its name comes from the stubborn bindweed that once covered the lot and still returns along the outer w...

by Paladin65082Oct 18
The Tollhouse

The Tollhouse

A small, practical hall where the holders of the nearby gates meet to trade information, arrange expeditions, and settle disputes over claims. The main room holds a long table, mismatched benches, ...

by Ranger64724Oct 18
The Sure Gate

The Sure Gate

The Sure Gate stands near the approach to the Gate, a medium-sized guardhouse where the Gate holders eat, sleep, and muster for duty. Its faded sign promises a security the building can no longer p...

by Ranger64724Oct 18
Unnamed Entity
Two stories, with a broad ground-floor sorting room, a small upstairs office and sleeping quarters, and a locked storage loft.

Unnamed Entity

New building stands close to the water in Greyhook, where carts can reach its loading doors and small boats can unload beside the quay. It is a working place rather than a welcoming one: goods are ...

by Ranger64724Oct 17
Harl's Hall

Harl's Hall

A medium-sized guild hall serving as the central home and meeting place for six quest goers. The ground floor centers on a common room, with a well-stocked kitchen, a crowded library, and a long ta...

by Artificer64793Oct 17
Hadrik’s Hall
Grand

Hadrik’s Hall

Hadrik’s Hall is the castle’s principal place of worship, reflection, and learning. Its vast nave can hold hundreds, yet its design preserves intimate corners for private prayer and quiet study. Co...

by Artificer64793Oct 17
The Split Breakwater
A long, exposed stretch of outer harbor defense, with a narrow working ledge and a single winch station.

The Split Breakwater

The Split Breakwater is a jagged line of stone blocks that once sheltered Greyhook's lower basin. At calm tide, a narrow gap between the blocks leads to a damp ledge and an old chain winch. The win...

by Ranger64724Oct 17
The Low Steps
A narrow public works passage extending beneath the seawall for roughly 60 feet, with three landings, several sealed doorframes, and one small dry niche beyond the flooded arch.

The Low Steps

The Low Steps are a row of half-sunken doorframes exposed beneath Greyhook’s east seawall at the lowest tide. A short run of stone steps descends into an old service passage that smells of brine an...

by Ranger64724Oct 17
Kerrik's Iron
Small, with a single main workshop, a cramped scrap store, and a low back room where Kerrik keeps tools and takes short rests.

Kerrik's Iron

Kerrik's Iron stands in Jericho as both workshop and practical refuge from the winter cold. Its walls are crowded with repaired plowshares, horseshoes, cooking hooks, spearheads, and tools made fro...

by BuffaloBenOct 17
Harbor Ledger House
Small civic building, with a stone ground floor, one upper archive floor, and a low cellar.

Harbor Ledger House

Harbor Ledger House stands above the quay in Greyhook, where the council keeps its civic records and harbor-share books. Its former life as a chandlery is visible in the broad ground-floor doorway,...

by Ranger64724Oct 17
The Typeworks
Large, approximately 60 by 80 feet per floor, five floors

The Typeworks

The Typeworks is a large, five-floor office building measuring about 60 by 80 feet. Its first floor contains a reception lobby and interview conference rooms. Floors two through four are open cubic...

by Rogue64577Oct 17
The Burdock Forge

The Burdock Forge

The Burdock Forge is a tidy, medium-sized smithy serving the settlement's everyday needs. Its open work floor is swept clear of scale, its tools are in good repair, and finished goods are displayed...

by Cleric64474Oct 17
The Three Wells

The Three Wells

The Three Wells is a large, roofed marketplace with broad stone lanes, open courtyards, and more than a hundred licensed stalls. Farmers, craftspeople, and caravan traders sell side by side beneath...

by Cleric64474Oct 17

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