Veil-Stalker Spider
Sages refer to these creatures as 'Glitches.' While a mature Phase Spider is a precise assassin, the Veil-Stalker is a chaotic blur. They are often expelled from the main colony until they can control their phasing, leading them to hunt humanoid paths in desperation.
Veil-Stalker Spider
Combat
AC 13 · HP 32 · MediumVeil-Stalker Spider
Actions
Reactions
- Role
- Skirmisher
- Built for
- Level 2 to 3
Feats
Augmentations
Notes for the game master
Tactics
Opening
Uses Veil Leap from the forest canopy to target the smallest looking humanoid, attempting to paralyze them with poison quickly.
Mid-fight
Focuses on 'hit and run' tactics. It uses its climb speed to stay out of reach, dropping down for a bite and using its bonus movement to climb back up.
End of the fight
If reduced below 10 HP, the spider becomes truly desperate and aggressive, ignoring its own safety to secure a kill.
Retreat
If it fails to kill a target within 4 rounds, or if the party uses See Invisibility/Faerie Fire, it will attempt to flee into the Ethereal Plane (though it might fail and just teleport away).
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A Medium spider with a translucent, obsidian-like exoskeleton. Its eight eyes glow with a sickly violet hue. It does not move smoothly; instead, its form jitters and tears at the edges, frequently vanishing for a microsecond only to reappear a few inches away, accompanied by a faint crackling sound.
Behavior
Aggressive and jittery. It hunts with frantic energy, driven by a juvenile hunger and a biological urge to stabilize its shifting form through the consumption of 'anchored' Material Plane blood.
How it lives
As a juvenile Phase Spider, it has not yet mastered the Ethereal Jaunt. This 'veil-strobe' is a developmental phase. It must eat twice its body weight to fuel the energy required for its involuntary shifting.
Lair
Does not maintain a traditional lair, but prefers thick forest canopies where the shadows help hide its flickering form.
- Habitat
- Deep forests, areas where the barrier between planes is thin, or ruins near Ethereal rifts.
Signs that it is near
Tags
Lore
Sages refer to these creatures as 'Glitches.' While a mature Phase Spider is a precise assassin, the Veil-Stalker is a chaotic blur. They are often expelled from the main colony until they can control their phasing, leading them to hunt humanoid paths in desperation.
What drives it
To prove itself as a viable hunter and bring a substantial kill back to its brood's Matriarch.
After the fight
Once slain, the spider's body remains on the Material plane, but its violet eyes continue to flicker for 1d4 hours before going dim.
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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