Auntie Kindly
People call her Auntie Kindly because it feels safer than asking what she is. She appears on the causeway when the mist grows thick, carrying a lantern and offering a dry path across. Her bargains are never forced, and she keeps their wording exactly. Locals say the only safe way to refuse her is politely, with your full name left unspoken.
Auntie Kindly
Combat
HP 6 · Tier 1, moderate when encountered alone; dangerous when the party is dividedAuntie Kindly
Actions
Reactions
- Role
- Controller and social negotiator
- Built for
- Tier 1 party
Gear
- Borrowed Lantern (Wondrous item, A story prop, not a priced item)A green-flamed lamp that reveals footprints and recently spoken promises in its light.
- Promise Tally (Token, No coin value)A bundle of thorn twigs tied with travelers' ribbons. She uses it to mark bargains she intends to collect.
Notes for the game master
Tactics
Opening
Appear in the middle of the causeway and offer safe passage in exchange for a small, personal promise. If the party refuses or attacks, ask what each traveler fears losing before the first blow.
Mid-fight
Use Causeway Snare to divide the party, then threaten isolated characters with Briar Hook. Keep offering bargains, especially to anyone who has lost hope or become separated.
End of the fight
If badly hurt, offer a final bargain that buys her escape or turns the causeway against the party. If refused, she uses her reaction to punish anyone who attacks her while restrained.
Retreat
Auntie Kindly does not flee while a bargain remains unsettled. If reduced to 1 Hit Point, she can retreat into the mist only if the party accepts or breaks the terms of a bargain.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A stooped old woman in a patched travelling cloak, with a crown of black thorn branches growing through her silver hair. Tiny white flowers bloom from the wounds where the thorns pierce her scalp. Her bare feet never sink into the bog, and a lantern swings from one crooked finger, its flame burning green beneath the mist.
Behavior
Courteous, patient, and relentlessly attentive. She remembers every name spoken within earshot and treats a bargain as binding even when its wording is cruelly literal. She prefers to win through tempting offers and divided loyalties rather than open violence.
How it lives
She is tied to one stretch of causeway and the wetland around it. Travelers tell stories of her as if she were a solitary hag, but reeds bearing her thorn marks appear wherever a broken bargain has been carried into the bog.
Lair
Her lair is a sunken tollhouse at the far end of the causeway. Its doors open onto different stretches of the bog depending on which promises remain unpaid.
- Habitat
- A narrow causeway across a peat bog, especially at dawn, dusk, or under a blanket of cold mist
Signs that it is near
Tags
Lore
People call her Auntie Kindly because it feels safer than asking what she is. She appears on the causeway when the mist grows thick, carrying a lantern and offering a dry path across. Her bargains are never forced, and she keeps their wording exactly. Locals say the only safe way to refuse her is politely, with your full name left unspoken.
What drives it
Collect promises, preserve her claim over the causeway, and discover which travelers are most willing to trade something precious for an easy crossing.
After the fight
When Auntie Kindly falls, her crown of thorns loosens and sinks into the causeway. The mist thins, revealing every footprint made during the encounter, including those leading to bargains the travelers thought they had escaped.
“She appears on the causeway when the mist grows thick, carrying a lantern and offering a dry path across.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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