Shale-Stalker - AI-generated fantasy Monster

Shale-Stalker

Dwarven miners often speak of the Granite Grasp, a region of the Underdark where the stone itself seems to move. The Shale-Stalker is the apex predator of this zone, born from the concentrated seismic pressure and crystalline resonance of the deep world.

HP52AC15SPD30 ft. walk, 30 ft. climb, 15 ft. burrowCRCR 3StealthPerception
STR
16
save
DEX
14
CON
15
save
INT
6
WIS
12
CHA
5
Crystalline Camouflage. While the stalker remains motionless in rocky terrain, it has advantage on Dexterity (Stealth) checks and is indistinguishable from a normal stone surface or floor section.
False Appearance. While the stalker remains motionless and flattened against a floor or wall, it is indistinguishable from common masonry or stone.
Surprise Attack. If the stalker surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 () damage from the attack.
Multiattack. The stalker makes two Slate Scythe attacks.
Slate Scythe. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 10 () slashing damage.
Crushing Collapse (Recharge 5-6). The stalker lunges at a Medium or smaller creature within 10 feet. The target must succeed on a Strength saving throw or be grappled (escape ) and restrained. Until this grapple ends, the target takes 10 () bludgeoning damage at the start of each of the stalker's turns, and the stalker can't use its Slate Scythe on another target.
Jagged Shell. When a creature misses the stalker with a melee attack while within 5 feet of it, the stalker can flare its jagged plates. The attacker takes 3 () slashing damage.
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