Gutter-Jaws - AI-generated fantasy Monster

Gutter-Jaws

Folklore tells of a river god that took the form of a crocodile to punish a greedy king who dumped his gold into the swamp. In reality, Gutter-Jaws is simply a relic of a bygone era, a living fossil that survived through sheer size and brutality. Adventurers have died trying to 'scavenge' the mossy log in the center of the shallows, only to realize the log has teeth.

HP217AC18SPD30 ft. walk, 50 ft. swimCR13StealthPerceptionAthletics
STR
25
save
DEX
10
CON
23
save
INT
2
WIS
12
save
CHA
7
False Appearance. While Gutter-Jaws remains motionless in water, it is indistinguishable from a large floating log.
Hold Breath. Gutter-Jaws can hold its breath for 30 minutes.
Legendary Resistance (3/Day). If Gutter-Jaws fails a saving throw, it can choose to succeed instead.
Blood Scent. Gutter-Jaws has advantage on Wisdom (Perception) checks that rely on smell and can track creatures that are below their maximum hit points from up to a mile away if they are in the same body of water.
Multiattack. Gutter-Jaws makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 33 () piercing damage. If the target is a creature, it is grappled (escape ). Until this grapple ends, the target is restrained, and Gutter-Jaws can't bite another target.
Tail. Melee Weapon Attack: to hit, reach 15 ft., one target. Hit: 20 () bludgeoning damage. If the target is a creature, it must succeed on a Strength saving throw or be knocked prone.
Death Roll. Gutter-Jaws rolls violently while holding a grappled creature. The creature must make a Strength or Dexterity saving throw (target's choice). On a failure, the creature takes 45 () bludgeoning damage and is stunned until the end of its next turn. On a success, it takes half as much damage and is not stunned.
Snap Back. When a creature within 10 feet of Gutter-Jaws misses it with a melee attack, Gutter-Jaws can make one Bite attack against that creature.
Tail Swipe. Gutter-Jaws makes one tail attack.
Lurk. Gutter-Jaws moves up to its swim speed without provoking opportunity attacks and takes the Hide action if it is in water.
Thrash (Costs 2 Actions) (Costs 2 Actions). Gutter-Jaws thrashes its body. Each creature within 10 feet of it must succeed on a Dexterity saving throw or take 14 () bludgeoning damage and be pushed 10 feet away.
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