Keep the Aberrations from Ringing the Bell
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Broken Entry HallSpell RoomOpen Stairwell
Combat EncounterDND5E 2024Party L3 · 4 PCs
Keep the Aberrations from Ringing the Bell
Read Aloud
The tower shudders as two black shapes drop from the ceiling and a mound of staring mouths heaves out of the old summoning circle. The mouths chatter in stolen voices: your own, the wizard's, and someone begging from beneath the floor. The creatures surge toward the stairwell, where a cracked brass bell hangs above the open shaft.
Forces
1xGibbering MoutherCONTROLLER
Gibbering · Aberrant Ground · Bites · Blinding Spittle
CR2
AC9
HP67
2xDarkmantleSKIRMISHER
False Appearance · Darkness Aura · Crush · Darkness
CR1/2
AC11
HP22
Battlefield Zones
1
Broken Entry Hall
Broken Entry Hall: fallen masonry, a warped door, and a dead fireplace.
2
Spell Room
Spell Room: chalk circles, overturned desks, and three unstable glass conduits.
3
Open Stairwell
Open Stairwell: a square shaft with a missing railing and stairs climbing into darkness.
Terrain Levers
- Cut the tower's hanging chain to drop the cracked bell onto a 10-foot square.
- Shove a rune-marked bookcase to reveal a 5-foot-wide escape stair.
- Smash a blue glass conduit to flood one zone with bright, painful arcane light until the next round.
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