Hollow Warrior - AI-generated fantasy Monster

Hollow Warrior

Long ago, these were the proud defenders of a forgotten kingdom. Now, having died and returned countless times, they have lost their names, their families, and their sanity. They retain only the ability to swing a sword.

MediumUndead(Humanoid)CR 1Chaotic Evil

Hollow Warrior

Dark SoulsLordranMindlessHollow
HP30AC15SPD30 ft. walkCR1Athletics
STR
13
DEX
11
CON
14
save
INT
5
WIS
8
CHA
5
Undead Fortitude. If damage reduces the hollow to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the hollow drops to 1 hit point instead.
Hollow Agony. When the Hollow Warrior starts its turn with half its maximum hit points or fewer, it gains advantage on all melee weapon attack rolls, but attack rolls against it also have advantage until the start of its next turn.
Multiattack. The Hollow Warrior makes two longsword attacks.
Rusted Longsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () slashing damage.
Frenzied Flail (Recharge 5 to 6). The hollow wildly swings its sword in a blind frenzy. It makes three longsword attacks with disadvantage. If at least two attacks hit the same target, the target must succeed on a Strength saving throw or be knocked prone.
Desperate Parry. The Hollow Warrior adds 2 to its AC against one melee attack that would hit it. To do so, the hollow must see the attacker and be wielding a shield.
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