Crypt Ghast - AI-generated fantasy Monster

Crypt Ghast

This crypt ghast was once a grave robber who survived one theft too many and died chained to the vault they tried to plunder. The warding sigils that should have barred the dead instead soaked into its corpse, preserving a hateful intelligence within a body that smells of brine, grave mold, and old coin. It recognizes greed, metal, and spell-light, and it will crawl through flooded stone to deny all three.

MediumUndeadCR 2chaotic evil

Crypt Ghast

undeaddungeonfloodedguardianambushpoisonparalysistreasure
HP36AC13SPDwalk 30 ft., swim 30 ft.CR2 (450 XP)PerceptionStealth
STR
16
DEX
16
save
CON
10
save
INT
10
WIS
12
save
CHA
8
Drowned Ambusher. The crypt ghast has advantage on Dexterity (Stealth) checks made in dim light, darkness, or murky water.
Warded Cadaver. The crypt ghast's body is wrapped in old warding chains. It has advantage on saving throws against being turned, restrained, or grappled.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 7 () piercing damage plus 7 () necrotic damage. If the target is a creature, it must succeed on a Constitution saving throw or be paralyzed until the end of its next turn.
Claws. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 10 () slashing damage. If the target is a creature other than an undead, it must succeed on a Constitution saving throw or be poisoned until the end of its next turn.
Stench. The crypt ghast exhales a foul bloom of tomb rot in a 5-foot emanation around it. Each creature that starts its turn in the area must succeed on a Constitution saving throw or be poisoned until the start of its next turn. A creature that succeeds is immune to that crypt ghast's Stench for 24 hours.
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