Thalassa the Chimera-Born - AI-generated fantasy Monster

Thalassa the Chimera-Born

Urban legends speak of the 'Golden Waif' of the docks, a child who can lift a carriage one moment and vanish into a puddle the next. Thalassa is a one-of-a-kind biological anomaly, a living experiment of nature's extremes.

SmallHumanoid(Shapechanger)CR 10Neutral Evil

Thalassa the Chimera-Born

ChimeraAquaticUrbanInfiltrator
HP142AC17SPD30 ft. walk, 40 ft. swimCR10DeceptionStealthSleight of HandAthletics
STR
20
DEX
16
CON
20
save
INT
12
WIS
14
CHA
18
save
Amphibious. Thalassa can breathe air and water.
Shapechanger. Thalassa can use her action to polymorph into a Small humanoid, a Medium object, or back into her true form. In object form, she has the False Appearance trait and is indistinguishable from a real object. Her statistics are the same in each form, except her speed becomes 0 in object form.
Labyrinthine Recall. Thalassa can perfectly recall any path she has traveled, especially in complex urban environments or sewers.
Siren's Grace. Thalassa has advantage on saving throws against being charmed or frightened.
Powerful Build. Thalassa counts as one size larger when determining her carrying capacity and the weight she can push, drag, or lift.
Multiattack. Thalassa makes two Slam attacks or one Slam attack and one use of Luring Song.
Slam (Minotaur Force). Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 14 () bludgeoning damage plus 7 () cold damage. If Thalassa moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 9 () bludgeoning damage and must succeed on a Strength saving throw or be pushed up to 10 feet away and knocked prone.
Silver Dragon Breath (Recharge 5-6). Thalassa exhales a blast of freezing frost in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 36 () cold damage on a failed save, or half as much damage on a successful one.
Luring Song. Thalassa sings a magical melody. Every humanoid within 60 feet of her that can hear the song must succeed on a Wisdom saving throw or be charmed until the song ends. While charmed, a creature is incapacitated and must move toward the song on its turns by the most direct route.
Adhesive Shift. When a creature misses Thalassa with a melee attack, she can briefly turn a part of her body into a sticky adhesive. The attacker's weapon or limb becomes stuck; the attacker is grappled (escape ).
Cunning Shift. Thalassa uses her Shapechanger trait to turn into a Small humanoid or an object.
Slippery Step. Thalassa moves up to her speed without provoking opportunity attacks.
Ice Shards (Cost 2) (Costs 2 Actions). Thalassa launches scales that explode into ice. Creatures within 10 feet of her must make a Dexterity saving throw or take 10 () cold damage.
1st level
ShieldAbjuration Adds +5 to AC for one round as a reaction.
2nd level
Mirror ImageIllusion Creates three duplicates to absorb attacks.
SuggestionEnchantment Influences a target with a magically phrased request.
3rd level
CounterspellAbjuration Attempts to interrupt a spell being cast.
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